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Fixed darkness rendering with the encorrect state
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2 changed files with 2 additions and 2 deletions
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@ -36,7 +36,7 @@ public abstract class AbstractAttachableSpell extends AbstractSpell {
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setDirty(true);
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}
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return targettedEntity != null;
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return targettedEntityId != null;
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}
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@Nullable
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@ -173,7 +173,7 @@ public class SpellDarkness extends AbstractAttachableSpell {
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public void render(ICaster<?> source) {
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int radius = 7 + (source.getCurrentLevel() * 3);
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boolean tamed = !searching;
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boolean tamed = hasTarget();
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int tint = tamed ? 0xFFFFFF : 0x000000;
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