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Change spawning behaviour to work in packs
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parent
c5c608fd35
commit
76eb83e2d2
2 changed files with 68 additions and 12 deletions
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@ -134,7 +134,7 @@ public class EntityCloud extends EntityFlying implements IAnimals {
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}
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@Override
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public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData livingdata) {
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public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData pack) {
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if (world.rand.nextInt(20) == 0 && canRainHere()) {
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setRaining();
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if (world.rand.nextInt(20) == 0) {
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@ -144,7 +144,7 @@ public class EntityCloud extends EntityFlying implements IAnimals {
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setCloudSize(1 + rand.nextInt(4));
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return super.onInitialSpawn(difficulty, livingdata);
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return super.onInitialSpawn(difficulty, pack);
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}
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@Override
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@ -1,26 +1,57 @@
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package com.minelittlepony.unicopia.entity;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.IEntityLivingData;
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import net.minecraft.util.ClassInheritanceMultiMap;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.DifficultyInstance;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.Biome.SpawnListEntry;
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import net.minecraft.world.chunk.Chunk;
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public class EntityWildCloud extends EntityCloud {
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public static final SpawnListEntry SPAWN_ENTRY_LAND = new SpawnListEntry(EntityWildCloud.class, 1, 1, 3);
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public static final SpawnListEntry SPAWN_ENTRY_LAND = new SpawnListEntry(EntityWildCloud.class, 1, 1, 15);
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public static final SpawnListEntry SPAWN_ENTRY_OCEAN = new SpawnListEntry(EntityWildCloud.class, 1, 1, 2);
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public EntityWildCloud(World world) {
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super(world);
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this.preventEntitySpawning = true;
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}
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@Override
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public boolean isNotColliding() {
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AxisAlignedBB boundingbox = getEntityBoundingBox();
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return checkNoEntityCollision(boundingbox, this) && world.getCollisionBoxes(this, boundingbox).isEmpty() && !world.containsAnyLiquid(boundingbox);
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int count = 0;
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BlockPos pos = new BlockPos(this);
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Chunk chunk = world.getChunk(pos);
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for (ClassInheritanceMultiMap<Entity> i : chunk.getEntityLists()) {
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Iterator<EntityCloud> iter = i.getByClass(EntityCloud.class).iterator();
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while (iter.hasNext()) {
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iter.next();
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count++;
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if (count > 2) {
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return false;
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}
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}
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}
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AxisAlignedBB boundingbox = getEntityBoundingBox();
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return checkNoEntityCollision(boundingbox, this)
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&& world.canBlockSeeSky(pos)
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&& world.getCollisionBoxes(this, boundingbox).isEmpty()
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&& !world.containsAnyLiquid(boundingbox);
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}
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/**
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@ -46,18 +77,43 @@ public class EntityWildCloud extends EntityCloud {
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}
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@Override
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public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData livingdata) {
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float minSpawnHeight = getMinimumFlyingHeight();
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public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData pack) {
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if (!(pack instanceof PackData)) {
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float minSpawnHeight = getMinimumFlyingHeight();
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altitude = getRandomFlyingHeight();
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altitude = getRandomFlyingHeight();
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if (posY < minSpawnHeight) {
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minSpawnHeight += world.rand.nextInt(Math.max(1, (int)getMaximumFlyingHeight() - (int)minSpawnHeight));
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if (posY < minSpawnHeight) {
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minSpawnHeight += world.rand.nextInt(Math.max(1, (int)getMaximumFlyingHeight() - (int)minSpawnHeight));
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setLocationAndAngles(posX, minSpawnHeight - 1, posZ, rotationYaw, rotationPitch);
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setLocationAndAngles(posX, minSpawnHeight - 1, posZ, rotationYaw, rotationPitch);
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collideWithNearbyEntities();
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}
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pack = new PackData(this);
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} else {
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PackData packData = (PackData)pack;
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altitude = packData.leader.altitude;
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Vec3d position = packData.getUnOccupiedPosition(getCloudSize());
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setLocationAndAngles(position.x, position.y, position.z, packData.leader.rotationYaw, packData.leader.rotationPitch);
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collideWithNearbyEntities();
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}
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return super.onInitialSpawn(difficulty, livingdata);
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return super.onInitialSpawn(difficulty, pack);
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}
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static class PackData implements IEntityLivingData {
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EntityCloud leader;
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PackData(EntityCloud leader) {
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this.leader = leader;
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}
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Vec3d getUnOccupiedPosition(int size) {
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return leader.getPositionVector();
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}
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}
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}
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