mirror of
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Update enchantment logic to use tags and fix the getLevel methods to work with the asked for enchantment
This commit is contained in:
parent
f33bc26ac7
commit
6c7291d24c
12 changed files with 146 additions and 50 deletions
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@ -1,6 +1,7 @@
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package com.minelittlepony.unicopia;
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import net.minecraft.block.Block;
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import net.minecraft.enchantment.Enchantment;
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import net.minecraft.entity.EntityType;
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import net.minecraft.entity.damage.DamageType;
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import net.minecraft.entity.effect.StatusEffect;
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@ -157,4 +158,15 @@ public interface UTags {
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return TagKey.of(RegistryKeys.SOUND_EVENT, Unicopia.id(name));
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}
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}
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interface Enchantments {
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TagKey<Enchantment> HERDING = enchantment("herding");
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TagKey<Enchantment> CAN_BREAK_JARS_SAFELY = enchantment("can_break_jars_safely");
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TagKey<Enchantment> CONVERTS_DROPS_TO_XP = enchantment("converts_drops_to_xp");
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TagKey<Enchantment> PERMITS_CLOUD_INTERACTION = enchantment("permits_cloud_interaction");
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private static TagKey<Enchantment> enchantment(String name) {
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return TagKey.of(RegistryKeys.ENCHANTMENT, Unicopia.id(name));
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}
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}
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}
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@ -16,7 +16,6 @@ import com.minelittlepony.unicopia.entity.damage.UDamageTypes;
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import com.minelittlepony.unicopia.entity.player.Pony;
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import com.minelittlepony.unicopia.item.UItems;
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import com.minelittlepony.unicopia.item.enchantment.EnchantmentUtil;
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import com.minelittlepony.unicopia.item.enchantment.UEnchantments;
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import com.minelittlepony.unicopia.particle.ParticleUtils;
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import com.minelittlepony.unicopia.particle.UParticles;
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import com.minelittlepony.unicopia.server.world.BlockDestructionManager;
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@ -125,7 +124,7 @@ public class EarthPonyStompAbility implements Ability<Hit> {
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player.fallDistance = 0;
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BlockPos center = PosHelper.findSolidGroundAt(player.getEntityWorld(), player.getBlockPos(), iplayer.getPhysics().getGravitySignum());
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float heavyness = 1 + EnchantmentUtil.getLevel(UEnchantments.HEAVY, player);
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float heavyness = EnchantmentUtil.getWeight(player);
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iplayer.asWorld().getOtherEntities(player, areaOfEffect.offset(iplayer.getOriginVector())).forEach(i -> {
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double dist = Math.sqrt(center.getSquaredDistance(i.getBlockPos()));
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@ -133,8 +132,8 @@ public class EarthPonyStompAbility implements Ability<Hit> {
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if (dist <= rad + 3) {
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double inertia = 2 / dist;
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if (i instanceof LivingEntity) {
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inertia *= 1 + EnchantmentUtil.getLevel(UEnchantments.HEAVY, (LivingEntity)i);
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if (i instanceof LivingEntity l) {
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inertia *= EnchantmentUtil.getWeight(l);
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}
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inertia /= heavyness;
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@ -158,8 +157,8 @@ public class EarthPonyStompAbility implements Ability<Hit> {
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}
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}
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if (i instanceof LivingEntity) {
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amount /= 1 + (EnchantmentUtil.getLevel(UEnchantments.PADDED, (LivingEntity)i) / 6F);
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if (i instanceof LivingEntity l) {
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amount /= EnchantmentUtil.getImpactReduction(l);
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}
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i.damage(iplayer.damageOf(UDamageTypes.SMASH, iplayer), (float)amount);
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@ -6,8 +6,6 @@ import com.minelittlepony.unicopia.entity.Living;
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import com.minelittlepony.unicopia.entity.effect.EffectUtils;
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import com.minelittlepony.unicopia.entity.player.Pony;
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import com.minelittlepony.unicopia.item.enchantment.EnchantmentUtil;
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import com.minelittlepony.unicopia.item.enchantment.UEnchantments;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.ItemEntity;
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@ -44,7 +42,7 @@ public interface AttractionUtils {
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center = target.getPos().subtract(center).normalize().multiply(force);
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if (target instanceof LivingEntity) {
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center = center.multiply(1 / (1 + EnchantmentUtil.getLevel(UEnchantments.HEAVY, (LivingEntity)target)));
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center = center.multiply(1 / EnchantmentUtil.getWeight((LivingEntity)target));
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}
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target.addVelocity(
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@ -4,8 +4,8 @@ import java.util.Optional;
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import org.jetbrains.annotations.Nullable;
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import com.minelittlepony.unicopia.UTags;
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import com.minelittlepony.unicopia.item.WeatherJarItem;
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import com.minelittlepony.unicopia.item.enchantment.EnchantmentUtil;
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import com.minelittlepony.unicopia.particle.LightningBoltParticleEffect;
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import com.mojang.serialization.MapCodec;
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@ -15,7 +15,7 @@ import net.minecraft.block.ShapeContext;
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import net.minecraft.block.TransparentBlock;
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import net.minecraft.block.Waterloggable;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.enchantment.Enchantments;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.Fluids;
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@ -100,8 +100,7 @@ public class JarBlock extends TransparentBlock implements Waterloggable {
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@Override
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public void afterBreak(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool) {
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super.afterBreak(world, player, pos, state, blockEntity, tool);
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// TODO: Enchantment tag
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if (EnchantmentUtil.getLevel(world, Enchantments.SILK_TOUCH, tool) == 0 && !player.shouldCancelInteraction()) {
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if (EnchantmentHelper.hasAnyEnchantmentsIn(tool, UTags.Enchantments.CAN_BREAK_JARS_SAFELY) && !player.shouldCancelInteraction()) {
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if (asItem() instanceof WeatherJarItem jar) {
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jar.releaseContents(world, pos);
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}
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@ -15,6 +15,7 @@ import net.minecraft.component.EnchantmentEffectComponentTypes;
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import net.minecraft.component.type.AttributeModifierSlot;
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import net.minecraft.enchantment.Enchantment;
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import net.minecraft.enchantment.EnchantmentLevelBasedValue;
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import net.minecraft.enchantment.Enchantments;
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import net.minecraft.enchantment.effect.AttributeEnchantmentEffect;
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import net.minecraft.entity.attribute.EntityAttributeModifier;
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import net.minecraft.entity.attribute.EntityAttributes;
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@ -92,7 +93,7 @@ public class UEnchantmentProvider extends DataGenRegistryProvider<Enchantment> {
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EntityAttributes.GENERIC_ATTACK_DAMAGE,
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EnchantmentLevelBasedValue.linear(0, 1),
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Operation.ADD_VALUE
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), EnchantmentLevelBasedValue.linear(2, 2))));
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), EnchantmentLevelBasedValue.linear(2, 2), UTags.Enchantments.HERDING)));
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register(registry, UEnchantments.REPULSION, Enchantment.builder(
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Enchantment.definition(
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@ -189,5 +190,9 @@ public class UEnchantmentProvider extends DataGenRegistryProvider<Enchantment> {
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tagProvider.getOrCreateTagBuilder(EnchantmentTags.CURSE).add(
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UEnchantments.WANT_IT_NEED_IT, UEnchantments.POISONED_JOKE, UEnchantments.STRESSED
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);
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tagProvider.getOrCreateTagBuilder(UTags.Enchantments.HERDING).add(UEnchantments.HERDS);
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tagProvider.getOrCreateTagBuilder(UTags.Enchantments.CAN_BREAK_JARS_SAFELY).add(Enchantments.SILK_TOUCH);
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tagProvider.getOrCreateTagBuilder(UTags.Enchantments.CONVERTS_DROPS_TO_XP).add(UEnchantments.CONSUMPTION);
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tagProvider.getOrCreateTagBuilder(UTags.Enchantments.PERMITS_CLOUD_INTERACTION).add(UEnchantments.FEATHER_TOUCH);
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}
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}
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@ -204,7 +204,7 @@ public abstract class Living<T extends LivingEntity> implements Equine<T>, Caste
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@Override
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public boolean hasFeatherTouch() {
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return EnchantmentUtil.getLevel(UEnchantments.FEATHER_TOUCH, entity) > 0;
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return EnchantmentUtil.hasAnyEnchantmentsIn(entity, UTags.Enchantments.PERMITS_CLOUD_INTERACTION);
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}
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@Override
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@ -378,7 +378,7 @@ public abstract class Living<T extends LivingEntity> implements Equine<T>, Caste
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}
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if (source instanceof MagicalDamageSource magical) {
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Caster<?> attacker = ((MagicalDamageSource)source).getSpell();
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Caster<?> attacker = magical.getSpell();
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if (attacker != null) {
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this.attacker = attacker;
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}
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@ -4,8 +4,6 @@ import java.util.Set;
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import com.google.common.collect.ImmutableSet;
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import com.minelittlepony.unicopia.item.enchantment.EnchantmentUtil;
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import com.minelittlepony.unicopia.item.enchantment.UEnchantments;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.ai.brain.MemoryModuleType;
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import net.minecraft.entity.ai.brain.sensor.Sensor;
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@ -22,7 +20,7 @@ public class WantItNeedItSensor extends Sensor<LivingEntity> {
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protected void sense(ServerWorld world, LivingEntity entity) {
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entity.getBrain().getOptionalMemory(MemoryModuleType.VISIBLE_MOBS).ifPresent(targets -> {
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entity.getBrain().remember(MemoryModuleType.ATTACK_TARGET, targets
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.findFirst(e -> (EnchantmentUtil.getLevel(UEnchantments.WANT_IT_NEED_IT, e) * 10) >= entity.distanceTo(e)));
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.findFirst(e -> (EnchantmentUtil.getWantItNeedItLevel(e) * 10) >= entity.distanceTo(e)));
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});
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}
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@ -4,7 +4,6 @@ import com.minelittlepony.unicopia.AwaitTickQueue;
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import com.minelittlepony.unicopia.EquinePredicates;
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import com.minelittlepony.unicopia.entity.Creature;
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import com.minelittlepony.unicopia.item.enchantment.EnchantmentUtil;
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import com.minelittlepony.unicopia.item.enchantment.UEnchantments;
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import com.minelittlepony.unicopia.particle.FollowingParticleEffect;
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import com.minelittlepony.unicopia.particle.ParticleUtils;
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import com.minelittlepony.unicopia.particle.UParticles;
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@ -76,7 +75,7 @@ public class WantItTakeItGoal extends BreakHeartGoal {
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if (mob.getWorld().random.nextInt(20) == 0) {
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for (EquipmentSlot slot : EquipmentSlot.values()) {
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ItemStack stack = living.getEquippedStack(slot);
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if (EnchantmentUtil.getLevel(UEnchantments.WANT_IT_NEED_IT, stack) > 0) {
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if (EnchantmentUtil.getWantItNeedItLevel(stack) > 0) {
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AwaitTickQueue.scheduleTask(mob.getWorld(), w -> {
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living.equipStack(slot, ItemStack.EMPTY);
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mob.tryEquip(stack);
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@ -24,7 +24,6 @@ import com.minelittlepony.unicopia.item.AmuletItem;
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import com.minelittlepony.unicopia.item.UItems;
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import com.minelittlepony.unicopia.item.component.Charges;
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import com.minelittlepony.unicopia.item.enchantment.EnchantmentUtil;
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import com.minelittlepony.unicopia.item.enchantment.UEnchantments;
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import com.minelittlepony.unicopia.network.Channel;
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import com.minelittlepony.unicopia.network.MsgPlayerFlightControlsInput;
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import com.minelittlepony.unicopia.network.track.DataTracker;
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@ -388,7 +387,7 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
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velocity.z = MathHelper.clamp(velocity.z, -maximum, maximum);
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if (!entity.isOnGround()) {
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float heavyness = 1 + EnchantmentUtil.getLevel(UEnchantments.HEAVY, entity) * 0.009F;
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float heavyness = EnchantmentUtil.getAirResistance(entity);
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velocity.x /= heavyness;
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velocity.z /= heavyness;
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}
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@ -654,11 +653,10 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
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float distance = (float)(motion * 20 - 3);
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float bouncyness = EnchantmentUtil.getLevel(UEnchantments.PADDED, entity) * 6;
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if (distance > 0) {
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wallHitCooldown = MAX_WALL_HIT_CALLDOWN;
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float bouncyness = EnchantmentUtil.getBouncyness(entity);
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if (bouncyness > 0) {
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playSound(USounds.ENTITY_PLAYER_REBOUND, 1, entity.getSoundPitch());
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ProjectileUtil.ricochet(entity, Vec3d.of(pos), 0.4F + Math.min(2, bouncyness / 18F));
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@ -750,13 +748,7 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
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}
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}
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float heavyness = EnchantmentUtil.getLevel(UEnchantments.HEAVY, entity);
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float thrustStrength = 0.235F * thrustScale;
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if (heavyness > 0) {
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thrustStrength /= 1 + heavyness;
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}
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float thrustStrength = (0.235F * thrustScale) / EnchantmentUtil.getWeight(entity);
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Vec3d direction = entity.getRotationVec(1).normalize().multiply(thrustStrength);
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if (hovering || !manualFlap) {
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@ -768,7 +760,7 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
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} else {
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velocity.x += direction.x * 1.3F;
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velocity.z += direction.z * 1.3F;
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velocity.y += ((direction.y * 2.45 + Math.abs(direction.y) * 10));// - heavyness / 5F
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velocity.y += ((direction.y * 2.45 + Math.abs(direction.y) * 10));
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}
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if (velocity.y < 0 && hovering) {
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@ -791,7 +783,7 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
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SoundEmitter.playSoundAt(entity, USounds.AMBIENT_WIND_GUST, SoundCategory.AMBIENT, 3, 1);
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}
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float weight = 1 + (EnchantmentUtil.getLevel(UEnchantments.HEAVY, entity) * 0.8F) + (pony.getCompositeRace().canUseEarth() ? 1 : 0);
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float weight = EnchantmentUtil.getWindBuffetResistance(entity);
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Vec3d airflow = WeatherConditions.getAirflow(entity.getBlockPos(), entity.getWorld())
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.multiply(0.04F * effectStrength)
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@ -5,12 +5,14 @@ import java.util.function.DoubleSupplier;
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import org.jetbrains.annotations.Nullable;
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import com.minelittlepony.unicopia.USounds;
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import com.minelittlepony.unicopia.UTags;
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import com.minelittlepony.unicopia.advancement.UCriteria;
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import com.minelittlepony.unicopia.util.VecHelper;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.ExperienceOrbEntity;
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import net.minecraft.entity.LivingEntity;
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@ -31,7 +33,7 @@ public class ConsumptionEnchantmentUtil {
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tool = l.getMainHandStack();
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}
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if (EnchantmentUtil.getLevel(w, UEnchantments.CONSUMPTION, tool) <= 0) {
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if (!EnchantmentHelper.hasAnyEnchantmentsIn(tool, UTags.Enchantments.CONVERTS_DROPS_TO_XP)) {
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return false;
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}
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@ -1,14 +1,22 @@
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package com.minelittlepony.unicopia.item.enchantment;
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import java.util.function.Predicate;
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import org.jetbrains.annotations.Nullable;
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import com.minelittlepony.unicopia.EquinePredicates;
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import com.minelittlepony.unicopia.entity.Living;
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import com.minelittlepony.unicopia.util.RegistryUtils;
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import net.minecraft.component.ComponentType;
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import net.minecraft.component.DataComponentTypes;
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import net.minecraft.component.type.ItemEnchantmentsComponent;
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import net.minecraft.enchantment.Enchantment;
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import net.minecraft.enchantment.EnchantmentEffectContext;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.enchantment.Enchantments;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EquipmentSlot;
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import net.minecraft.entity.FlyingItemEntity;
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import net.minecraft.entity.ItemEntity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.effect.StatusEffect;
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@ -17,9 +25,9 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.registry.RegistryKey;
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import net.minecraft.registry.RegistryKeys;
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import net.minecraft.registry.entry.RegistryEntry;
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import net.minecraft.registry.tag.TagKey;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.random.Random;
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import net.minecraft.world.World;
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public interface EnchantmentUtil {
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String HEART_BOUND_CONSUMED_FLAG = "unicopia:heart_bound_consumed";
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@ -44,14 +52,15 @@ public interface EnchantmentUtil {
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static boolean prefersEquipment(ItemStack newStack, ItemStack oldStack) {
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int newLevel = EnchantmentUtil.getLevel(UEnchantments.WANT_IT_NEED_IT, newStack);
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int oldLevel = EnchantmentUtil.getLevel(UEnchantments.WANT_IT_NEED_IT, oldStack);
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int newLevel = getWantItNeedItLevel(newStack);
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int oldLevel = getWantItNeedItLevel(oldStack);
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return newLevel > oldLevel;
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}
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static int getWantItNeedItLevel(Entity entity) {
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return entity instanceof LivingEntity l ? getWantItNeedItLevel(l)
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: entity instanceof ItemEntity i ? getWantItNeedItLevel(i)
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: entity instanceof FlyingItemEntity p ? getWantItNeedItLevel(p.getStack())
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: 0;
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}
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@ -63,6 +72,11 @@ public interface EnchantmentUtil {
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return getLevel(UEnchantments.WANT_IT_NEED_IT, entity);
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}
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static int getWantItNeedItLevel(ItemStack stack) {
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return getLevel(UEnchantments.WANT_IT_NEED_IT, stack);
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}
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static int getLuck(int baseline, LivingEntity entity) {
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boolean naturallyLucky = Living.getOrEmpty(entity).filter(c -> c.getCompositeRace().canUseEarth()).isPresent();
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if (naturallyLucky) {
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@ -81,21 +95,94 @@ public interface EnchantmentUtil {
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.filter(entry -> entry.matchesKey(enchantment)).map(enchantments::getLevel).findFirst().orElse(0);
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}
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@Deprecated
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static int getLevel(World world, RegistryKey<Enchantment> enchantment, ItemStack stack) {
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return world.getRegistryManager().get(RegistryKeys.ENCHANTMENT).getEntry(Enchantments.LOOTING).map(entry -> {
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||||
return EnchantmentHelper.getLevel(entry, stack);
|
||||
}).orElse(0);
|
||||
private static boolean forEachEnchantment(ItemStack stack, EquipmentSlot slot, LivingEntity entity, Predicate<RegistryEntry<Enchantment>> consumer) {
|
||||
if (!stack.isEmpty()) {
|
||||
ItemEnchantmentsComponent component = stack.get(DataComponentTypes.ENCHANTMENTS);
|
||||
if (component != null && !component.isEmpty()) {
|
||||
for (var entry : component.getEnchantmentEntries()) {
|
||||
RegistryEntry<Enchantment> enchantment = entry.getKey();
|
||||
if (enchantment.value().slotMatches(slot)) {
|
||||
if (consumer.test(enchantment)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static boolean forEachEnchantment(LivingEntity entity, Predicate<RegistryEntry<Enchantment>> predicate) {
|
||||
for (EquipmentSlot slot : EquipmentSlot.values()) {
|
||||
if (forEachEnchantment(entity.getEquippedStack(slot), slot, entity, predicate)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static boolean hasAnyEnchantmentsIn(LivingEntity user, TagKey<Enchantment> tag) {
|
||||
return forEachEnchantment(user, enchantment -> enchantment.isIn(tag));
|
||||
}
|
||||
|
||||
static boolean hasAnyEnchantmentsWith(LivingEntity user, ComponentType<?> componentType) {
|
||||
return forEachEnchantment(user, enchantment -> enchantment.value().effects().contains(componentType));
|
||||
}
|
||||
|
||||
static int getLevel(LivingEntity user, TagKey<Enchantment> tag) {
|
||||
return RegistryUtils.entriesForTag(user.getWorld(), tag)
|
||||
.stream()
|
||||
.mapToInt(entry -> EnchantmentHelper.getEquipmentLevel(entry, user)).sum();
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
static int getLevel(RegistryKey<Enchantment> enchantment, LivingEntity entity) {
|
||||
return entity.getRegistryManager().get(RegistryKeys.ENCHANTMENT).getEntry(Enchantments.LOOTING).map(entry -> {
|
||||
return EnchantmentHelper.getEquipmentLevel(entry, entity);
|
||||
}).orElse(0);
|
||||
return entity.getRegistryManager().get(RegistryKeys.ENCHANTMENT).getEntry(enchantment)
|
||||
.map(entry -> EnchantmentHelper.getEquipmentLevel(entry, entity))
|
||||
.orElse(0);
|
||||
}
|
||||
|
||||
private static int getTotalLevel(RegistryKey<Enchantment> enchantment, LivingEntity entity) {
|
||||
return entity.getRegistryManager().get(RegistryKeys.ENCHANTMENT).getEntry(enchantment)
|
||||
.map(entry -> getTotalEquipmentLevel(entry, entity))
|
||||
.orElse(0);
|
||||
}
|
||||
|
||||
static int getTotalEquipmentLevel(RegistryEntry<Enchantment> enchantment, LivingEntity entity) {
|
||||
int level = 0;
|
||||
for (ItemStack stack : enchantment.value().getEquipment(entity).values()) {
|
||||
level += EnchantmentHelper.getLevel(enchantment, stack);
|
||||
}
|
||||
return level;
|
||||
}
|
||||
|
||||
static int getEffectAmplifier(LivingEntity entity, RegistryEntry<StatusEffect> effect) {
|
||||
return entity.hasStatusEffect(effect) ? entity.getStatusEffect(effect).getAmplifier() : 0;
|
||||
}
|
||||
|
||||
static float getWeight(LivingEntity entity) {
|
||||
return 1 + getTotalLevel(UEnchantments.HEAVY, entity);
|
||||
}
|
||||
|
||||
static float getWindBuffetResistance(LivingEntity entity) {
|
||||
return 1 + (getTotalLevel(UEnchantments.HEAVY, entity) * 0.8F) + (EquinePredicates.PLAYER_EARTH.test(entity) ? 1 : 0);
|
||||
}
|
||||
|
||||
static float getImpactReduction(LivingEntity entity) {
|
||||
return 1 + (getTotalLevel(UEnchantments.PADDED, entity) / 6F);
|
||||
}
|
||||
|
||||
static float getBouncyness(LivingEntity entity) {
|
||||
return getTotalLevel(UEnchantments.PADDED, entity) * 6;
|
||||
}
|
||||
|
||||
static float getAirResistance(LivingEntity entity) {
|
||||
return 1 + getTotalLevel(UEnchantments.HEAVY, entity) * 0.009F;
|
||||
}
|
||||
|
||||
@FunctionalInterface
|
||||
interface ContextAwareConsumer {
|
||||
boolean accept(RegistryEntry<Enchantment> enchantment, int level, EnchantmentEffectContext context);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,6 +4,7 @@ import com.minelittlepony.unicopia.entity.Living;
|
|||
import com.mojang.serialization.MapCodec;
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder;
|
||||
|
||||
import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraft.enchantment.EnchantmentEffectContext;
|
||||
import net.minecraft.enchantment.EnchantmentLevelBasedValue;
|
||||
import net.minecraft.enchantment.effect.AttributeEnchantmentEffect;
|
||||
|
@ -11,16 +12,20 @@ import net.minecraft.enchantment.effect.EnchantmentEntityEffect;
|
|||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.attribute.EntityAttributeModifier;
|
||||
import net.minecraft.registry.RegistryKeys;
|
||||
import net.minecraft.registry.tag.TagKey;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.server.world.ServerWorld;
|
||||
|
||||
public record GroupBasedAttributeEnchantmentEffect (
|
||||
AttributeEnchantmentEffect attribute,
|
||||
EnchantmentLevelBasedValue range
|
||||
EnchantmentLevelBasedValue range,
|
||||
TagKey<Enchantment> validTeamMateEnchantmentKey
|
||||
) implements EnchantmentEntityEffect {
|
||||
public static final MapCodec<GroupBasedAttributeEnchantmentEffect> CODEC = RecordCodecBuilder.mapCodec(instance -> instance.group(
|
||||
AttributeEnchantmentEffect.CODEC.fieldOf("attribute").forGetter(GroupBasedAttributeEnchantmentEffect::attribute),
|
||||
EnchantmentLevelBasedValue.CODEC.fieldOf("range").forGetter(GroupBasedAttributeEnchantmentEffect::range)
|
||||
EnchantmentLevelBasedValue.CODEC.fieldOf("range").forGetter(GroupBasedAttributeEnchantmentEffect::range),
|
||||
TagKey.codec(RegistryKeys.ENCHANTMENT).fieldOf("valid_teammate_enchantment_key").forGetter(GroupBasedAttributeEnchantmentEffect::validTeamMateEnchantmentKey)
|
||||
).apply(instance, GroupBasedAttributeEnchantmentEffect::new));
|
||||
|
||||
@Override
|
||||
|
@ -32,7 +37,7 @@ public record GroupBasedAttributeEnchantmentEffect (
|
|||
public void apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos) {
|
||||
Living.getOrEmpty(user).ifPresent(living -> {
|
||||
int collectiveLevels = living.findAllEntitiesInRange(range.getValue(level), e -> e instanceof LivingEntity)
|
||||
.mapToInt(e -> EnchantmentUtil.getLevel(UEnchantments.HERDS, (LivingEntity)e))
|
||||
.mapToInt(e -> EnchantmentUtil.getLevel((LivingEntity)e, validTeamMateEnchantmentKey))
|
||||
.reduce(Integer::sum)
|
||||
.orElse(0);
|
||||
|
||||
|
|
Loading…
Reference in a new issue