Exclude spawn bonus chests from mimics

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Sollace 2024-10-06 19:53:26 +01:00
parent fad0e207a0
commit f33bc26ac7
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@ -71,6 +71,7 @@ public class MimicEntity extends PathAwareEntity {
return false;
}
// TODO: Local difficulty?
int difficulty = world.getDifficulty().ordinal() - 1;
float threshold = 0.35F * ((EnchantmentUtil.getLuck(0, player) / 20F) + 0.5F);
return difficulty > 0 && world.random.nextFloat() < (difficulty / 3F) * threshold;
@ -103,7 +104,8 @@ public class MimicEntity extends PathAwareEntity {
&& lootTable.getValue().getPath().indexOf("village") == -1
&& lootTable.getValue().getPath().indexOf("bastion") == -1
&& lootTable.getValue().getPath().indexOf("underwater") == -1
&& lootTable.getValue().getPath().indexOf("shipwreck") == -1;
&& lootTable.getValue().getPath().indexOf("shipwreck") == -1
&& !LootTables.SPAWN_BONUS_CHEST.equals(lootTable);
}
MimicEntity(EntityType<? extends MimicEntity> type, World world) {