Pull food values out into some constants

This commit is contained in:
Sollace 2020-04-25 18:41:48 +02:00
parent e4ae128385
commit 55a559321a
11 changed files with 243 additions and 181 deletions

View file

@ -5,7 +5,6 @@ import javax.annotation.Nullable;
import com.minelittlepony.unicopia.ducks.IItemEntity;
import com.minelittlepony.unicopia.entity.ItemEntityCapabilities;
import com.minelittlepony.unicopia.toxin.Toxic;
import com.minelittlepony.unicopia.toxin.Toxicity;
import net.minecraft.client.item.TooltipContext;
import net.minecraft.entity.EntityType;
@ -20,7 +19,7 @@ import net.minecraft.util.ActionResult;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
public class AppleItem extends Item implements Toxic, ItemEntityCapabilities.TickableItem {
public class AppleItem extends Item implements ItemEntityCapabilities.TickableItem {
public AppleItem(FoodComponent components) {
super(new Item.Settings()
@ -69,7 +68,6 @@ public class AppleItem extends Item implements Toxic, ItemEntityCapabilities.Tic
tooltip.add(getToxicity(stack).getTooltip());
}
@Override
public Toxicity getToxicity(ItemStack stack) {
return Toxicity.SAFE;
}

View file

@ -6,6 +6,7 @@ import com.minelittlepony.unicopia.blockstate.StateMaps;
import com.minelittlepony.unicopia.entity.player.Pony;
import com.minelittlepony.unicopia.toxin.ToxicItem;
import com.minelittlepony.unicopia.toxin.Toxicity;
import com.minelittlepony.unicopia.toxin.Toxin;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
@ -21,7 +22,7 @@ import net.minecraft.world.World;
public class MossItem extends ToxicItem {
public MossItem(Item.Settings settings) {
super(settings, 2, 1, UseAction.EAT, Toxicity.FAIR);
super(settings, UseAction.EAT, Toxicity.MILD, Toxin.FOOD);
}
public boolean tryConvert(World world, BlockState state, BlockPos pos, @Nullable PlayerEntity player) {
@ -45,9 +46,4 @@ public class MossItem extends ToxicItem {
return false;
}
@Override
public Toxicity getToxicity(ItemStack stack) {
return Toxicity.MILD;
}
}

View file

@ -19,9 +19,8 @@ import net.minecraft.world.World;
public class RottenTomatoItem extends TomatoItem implements TossableItem {
public RottenTomatoItem(int hunger, float saturation) {
super(hunger, saturation);
public RottenTomatoItem(Settings settings) {
super(settings);
setDispenseable();
}

View file

@ -2,22 +2,14 @@ package com.minelittlepony.unicopia.item;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.effect.StatusEffects;
import net.minecraft.item.FoodComponent;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public class TomatoItem extends Item {
public TomatoItem(int hunger, float saturation) {
super(new Settings()
.group(ItemGroup.FOOD)
.food(new FoodComponent.Builder()
.hunger(hunger)
.saturationModifier(saturation)
.build())
);
public TomatoItem(Settings settings) {
super(settings);
}
@Override

View file

@ -7,14 +7,13 @@ import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemUsageContext;
import net.minecraft.util.ActionResult;
public class TomatoSeedsItem extends Item {
public TomatoSeedsItem() {
super(new Settings().group(ItemGroup.MATERIALS));
public TomatoSeedsItem(Item.Settings settings) {
super(settings);
}
@Override

View file

@ -0,0 +1,27 @@
package com.minelittlepony.unicopia.item;
import net.minecraft.item.FoodComponent;
public interface UFoodComponents {
FoodComponent BAD_TOMATO = builder(3, 14).build();
FoodComponent TOMATO = builder(4, 13).build();
FoodComponent GOOD_TOMATO = builder(6, 14).build();
FoodComponent ALFALFA_SEEDS = builder(1, 4).build();
FoodComponent ALFALFA_LEAVES = builder(1, 3).build();
FoodComponent DAFODIL_DAISY_SANDWICH = builder(3, 2).build();
FoodComponent HAY_BURGER = builder(3, 4).build();
FoodComponent HAY_FRIES = builder(1, 5).build();
FoodComponent SALAD = builder(4, 2).build();
FoodComponent RANDOM_FOLIAGE = builder(2, 1).build();
FoodComponent JUICE = builder(2, 2).build();
FoodComponent BURNED_JUICE = builder(3, 1).build();
FoodComponent WORMS = builder(1, 0).alwaysEdible().build();
static FoodComponent.Builder builder(int hunger, float saturation) {
return new FoodComponent.Builder()
.hunger(hunger)
.saturationModifier(saturation);
}
}

View file

@ -12,6 +12,7 @@ import com.minelittlepony.unicopia.toxin.Toxicity;
import com.minelittlepony.unicopia.toxin.Toxin;
import net.minecraft.item.Item;
import net.minecraft.item.Item.Settings;
import net.minecraft.item.ItemGroup;
import net.minecraft.block.Blocks;
import net.minecraft.item.AliasedBlockItem;
@ -37,47 +38,47 @@ public interface UItems {
ZapAppleItem ZAP_APPLE = register(new ZapAppleItem(), "zap_apple");
AppleItem ROTTEN_APPLE = register(new RottenAppleItem(FoodComponents.APPLE), "rotten_apple");
AppleItem cooked_zap_apple = register(new AppleItem(FoodComponents.APPLE), "cooked_zap_apple");
AppleItem COOKED_ZAP_APPLE = register(new AppleItem(FoodComponents.APPLE), "cooked_zap_apple");
Item CLOUD_MATTER = register(new Item(new Item.Settings().group(ItemGroup.MATERIALS)), "cloud_matter");
Item DEW_DROP = register(new Item(new Item.Settings().group(ItemGroup.MATERIALS)), "dew_drop");
Item CLOUD_MATTER = register(new Item(new Settings().group(ItemGroup.MATERIALS)), "cloud_matter");
Item DEW_DROP = register(new Item(new Settings().group(ItemGroup.MATERIALS)), "dew_drop");
CloudPlacerItem RACING_CLOUD_SPAWNER = register(new CloudPlacerItem(UEntities.RACING_CLOUD), "racing_cloud_spawner");
CloudPlacerItem CONSTRUCTION_CLOUD_SPAWNER = register(new CloudPlacerItem(UEntities.CONSTRUCTION_CLOUD), "construction_cloud_spawner");
CloudPlacerItem WILD_CLOUD_SPAWNER = register(new CloudPlacerItem(UEntities.WILD_CLOUD), "wild_cloud_spawner");
Item CLOUD_BLOCK = register(new PredicatedBlockItem(UBlocks.CLOUD_BLOCK, new Item.Settings().group(ItemGroup.MATERIALS), INTERACT_WITH_CLOUDS), "cloud_block");
Item ENCHANTED_CLOUD_BLOCK = register(new PredicatedBlockItem(UBlocks.ENCHANTED_CLOUD_BLOCK, new Item.Settings().group(ItemGroup.MATERIALS), INTERACT_WITH_CLOUDS), "enchanted_cloud_block");
Item PACKED_CLOUD_BLOCK = register(new PredicatedBlockItem(UBlocks.DENSE_CLOUD_BLOCK, new Item.Settings().group(ItemGroup.MATERIALS), INTERACT_WITH_CLOUDS), "packed_cloud_block");
Item CLOUD_BLOCK = register(new PredicatedBlockItem(UBlocks.CLOUD_BLOCK, new Settings().group(ItemGroup.MATERIALS), INTERACT_WITH_CLOUDS), "cloud_block");
Item ENCHANTED_CLOUD_BLOCK = register(new PredicatedBlockItem(UBlocks.ENCHANTED_CLOUD_BLOCK, new Settings().group(ItemGroup.MATERIALS), INTERACT_WITH_CLOUDS), "enchanted_cloud_block");
Item PACKED_CLOUD_BLOCK = register(new PredicatedBlockItem(UBlocks.DENSE_CLOUD_BLOCK, new Settings().group(ItemGroup.MATERIALS), INTERACT_WITH_CLOUDS), "packed_cloud_block");
Item CLOUD_STAIRS = register(new PredicatedBlockItem(UBlocks.CLOUD_STAIRS, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS), "cloud_stairs");
Item CLOUD_STAIRS = register(new PredicatedBlockItem(UBlocks.CLOUD_STAIRS, new Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS), "cloud_stairs");
Item CLOUD_FENCE = register(new PredicatedBlockItem(UBlocks.CLOUD_FENCE, new Item.Settings().group(ItemGroup.DECORATIONS), INTERACT_WITH_CLOUDS), "cloud_fence");
Item CLOUD_FENCE = register(new PredicatedBlockItem(UBlocks.CLOUD_FENCE, new Settings().group(ItemGroup.DECORATIONS), INTERACT_WITH_CLOUDS), "cloud_fence");
Item CLOUD_ANVIL = register(new PredicatedBlockItem(UBlocks.CLOUD_ANVIL, new Item.Settings().group(ItemGroup.DECORATIONS), INTERACT_WITH_CLOUDS), "cloud_anvil");
Item CLOUD_ANVIL = register(new PredicatedBlockItem(UBlocks.CLOUD_ANVIL, new Settings().group(ItemGroup.DECORATIONS), INTERACT_WITH_CLOUDS), "cloud_anvil");
Item MUSIC_DISC_CRUSADE = register(createRecord(USounds.RECORD_CRUSADE), "music_disc_crusade");
Item MUSIC_DISC_PET = register(createRecord(USounds.RECORD_PET), "music_disc_pet");
Item MUSIC_DISC_POPULAR = register(createRecord(USounds.RECORD_POPULAR), "music_disc_popular");
Item MUSIC_DISC_FUNK = register(createRecord(USounds.RECORD_FUNK), "music_disc_funk");
Item HIVE_WALL_BLOCK = register(new BlockItem(UBlocks.HIVE_WALL_BLOCK, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS)), "hive_wall_block");
Item CHITIN_SHELL = register(new Item(new Item.Settings().group(ItemGroup.MATERIALS)), "chitin_shell");
Item CHITIN_SHELL_BLOCK = register(new BlockItem(UBlocks.CHITIN_SHELL_BLOCK, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS)), "chitin_shell_block");
Item CHISELED_CHITIN_SHELL_BLOCK = register(new BlockItem(UBlocks.CHISELED_CHITIN_SHELL_BLOCK, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS)), "chiseled_chitin_shell_block");
Item SLIME_DROP = register(new BlockItem(UBlocks.SLIME_DROP, new Item.Settings().group(ItemGroup.MATERIALS)), "slime_drop");
Item SLIME_LAYER = register(new BlockItem(UBlocks.SLIME_LAYER, new Item.Settings().group(ItemGroup.DECORATIONS)), "slime_layer");
Item HIVE_WALL_BLOCK = register(new BlockItem(UBlocks.HIVE_WALL_BLOCK, new Settings().group(ItemGroup.BUILDING_BLOCKS)), "hive_wall_block");
Item CHITIN_SHELL = register(new Item(new Settings().group(ItemGroup.MATERIALS)), "chitin_shell");
Item CHITIN_SHELL_BLOCK = register(new BlockItem(UBlocks.CHITIN_SHELL_BLOCK, new Settings().group(ItemGroup.BUILDING_BLOCKS)), "chitin_shell_block");
Item CHISELED_CHITIN_SHELL_BLOCK = register(new BlockItem(UBlocks.CHISELED_CHITIN_SHELL_BLOCK, new Settings().group(ItemGroup.BUILDING_BLOCKS)), "chiseled_chitin_shell_block");
Item SLIME_DROP = register(new BlockItem(UBlocks.SLIME_DROP, new Settings().group(ItemGroup.MATERIALS)), "slime_drop");
Item SLIME_LAYER = register(new BlockItem(UBlocks.SLIME_LAYER, new Settings().group(ItemGroup.DECORATIONS)), "slime_layer");
Item MISTED_GLASS_DOOR = register(new TallBlockItem(UBlocks.MISTED_GLASS_DOOR, new Item.Settings().group(ItemGroup.REDSTONE)), "misted_glass_door");
Item LIBRARY_DOOR = register(new TallBlockItem(UBlocks.LIBRARY_DOOR, new Item.Settings().group(ItemGroup.REDSTONE)), "library_door");
Item BAKERY_DOOR = register(new TallBlockItem(UBlocks.BAKERY_DOOR, new Item.Settings().group(ItemGroup.REDSTONE)), "bakery_door");
Item DIAMOND_DOOR = register(new TallBlockItem(UBlocks.DIAMOND_DOOR, new Item.Settings().group(ItemGroup.REDSTONE)), "diamond_door");
Item MISTED_GLASS_DOOR = register(new TallBlockItem(UBlocks.MISTED_GLASS_DOOR, new Settings().group(ItemGroup.REDSTONE)), "misted_glass_door");
Item LIBRARY_DOOR = register(new TallBlockItem(UBlocks.LIBRARY_DOOR, new Settings().group(ItemGroup.REDSTONE)), "library_door");
Item BAKERY_DOOR = register(new TallBlockItem(UBlocks.BAKERY_DOOR, new Settings().group(ItemGroup.REDSTONE)), "bakery_door");
Item DIAMOND_DOOR = register(new TallBlockItem(UBlocks.DIAMOND_DOOR, new Settings().group(ItemGroup.REDSTONE)), "diamond_door");
Item SUGAR_BLOCK = register(new BlockItem(UBlocks.SUGAR_BLOCK, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS)), "sugar_block");
Item SUGAR_BLOCK = register(new BlockItem(UBlocks.SUGAR_BLOCK, new Settings().group(ItemGroup.BUILDING_BLOCKS)), "sugar_block");
Item CLOUD_SLAB = register(new PredicatedBlockItem(UBlocks.CLOUD_SLAB, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS), "cloud_slab");
Item ENCHANTED_CLOUD_SLAB = register(new PredicatedBlockItem(UBlocks.ENCHANTED_CLOUD_SLAB, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS), "enchanted_cloud_slab");
Item DENSE_CLOUD_SLAB = register(new PredicatedBlockItem(UBlocks.DENSE_CLOUD_SLAB, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS), "dense_cloud_slab");
Item CLOUD_SLAB = register(new PredicatedBlockItem(UBlocks.CLOUD_SLAB, new Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS), "cloud_slab");
Item ENCHANTED_CLOUD_SLAB = register(new PredicatedBlockItem(UBlocks.ENCHANTED_CLOUD_SLAB, new Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS), "enchanted_cloud_slab");
Item DENSE_CLOUD_SLAB = register(new PredicatedBlockItem(UBlocks.DENSE_CLOUD_SLAB, new Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS), "dense_cloud_slab");
MagicGemItem GEM = register(new MagicGemItem(), "gem");
MagicGemItem CORRUPTED_GEM = register(new CursedMagicGemItem(), "corrupted_gem");
@ -86,30 +87,25 @@ public interface UItems {
AlicornAmuletItem ALICORN_AMULET = register(new AlicornAmuletItem(), "alicorn_amulet");
SpellbookItem SPELLBOOK = register(new SpellbookItem(), "spellbook");
Item STAFF_MEADOW_BROOK = register(new StaffItem(new Item.Settings().maxCount(1).maxDamage(2)), "staff_meadow_brook");
Item STAFF_REMEMBERANCE = register(new EnchantedStaffItem(new Item.Settings(), new ScorchSpell()), "staff_remembrance");
Item STAFF_MEADOW_BROOK = register(new StaffItem(new Settings().maxCount(1).maxDamage(2)), "staff_meadow_brook");
Item STAFF_REMEMBERANCE = register(new EnchantedStaffItem(new Settings(), new ScorchSpell()), "staff_remembrance");
Item SPEAR = register(new SpearItem(new Item.Settings().maxCount(1).maxDamage(500)), "spear");
Item SPEAR = register(new SpearItem(new Settings().maxCount(1).maxDamage(500)), "spear");
MossItem MOSS = register(new MossItem(new Item.Settings()), "moss");
MossItem MOSS = register(new MossItem(new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)), "moss");
Item ALFALFA_SEEDS = register(new AliasedBlockItem(UBlocks.ALFALFA_CROPS, new Item.Settings()
Item ALFALFA_SEEDS = register(new AliasedBlockItem(UBlocks.ALFALFA_CROPS, new Settings()
.group(ItemGroup.MATERIALS)
.food(new FoodComponent.Builder()
.hunger(1)
.saturationModifier(4)
.build())), "alfalfa_seeds");
Item ALFALFA_LEAVES = register(new Item(new Item.Settings()
.food(UFoodComponents.ALFALFA_SEEDS)), "alfalfa_seeds");
Item ALFALFA_LEAVES = register(new Item(new Settings()
.group(ItemGroup.FOOD)
.food(new FoodComponent.Builder()
.hunger(1)
.saturationModifier(3)
.build())), "alfalfa_leaves");
.food(UFoodComponents.ALFALFA_LEAVES)), "alfalfa_leaves");
Item ENCHANTED_TORCH = register(new BlockItem(UBlocks.ENCHANTED_TORCH, new Item.Settings().group(ItemGroup.DECORATIONS)), "enchanted_torch");
Item ENCHANTED_TORCH = register(new BlockItem(UBlocks.ENCHANTED_TORCH, new Settings().group(ItemGroup.DECORATIONS)), "enchanted_torch");
Item CEREAL = register(new SugaryItem(new Item.Settings()
Item CEREAL = register(new SugaryItem(new Settings()
.group(ItemGroup.FOOD)
.food(new FoodComponent.Builder()
.hunger(9)
@ -117,7 +113,7 @@ public interface UItems {
.build())
.maxCount(1)
.recipeRemainder(Items.BOWL), 1), "cereal");
Item SUGAR_CEREAL = register(new SugaryItem(new Item.Settings()
Item SUGAR_CEREAL = register(new SugaryItem(new Settings()
.group(ItemGroup.FOOD)
.food(new FoodComponent.Builder()
.hunger(20)
@ -126,36 +122,56 @@ public interface UItems {
.maxCount(1)
.recipeRemainder(Items.BOWL), 110), "sugar_cereal");
TomatoSeedsItem TOMATO_SEEDS = register(new TomatoSeedsItem(), "tomato_seeds");
TomatoItem TOMATO = register(new TomatoItem(4, 34), "tomato");
RottenTomatoItem ROTTEN_TOMATO = register(new RottenTomatoItem(4, 34), "rotten_tomato");
TomatoSeedsItem TOMATO_SEEDS = register(new TomatoSeedsItem(new Settings().group(ItemGroup.MATERIALS)), "tomato_seeds");
TomatoItem TOMATO = register(new TomatoItem(new Settings()
.group(ItemGroup.FOOD)
.food(UFoodComponents.TOMATO)), "tomato");
RottenTomatoItem ROTTEN_TOMATO = register(new RottenTomatoItem(new Settings()
.group(ItemGroup.FOOD)
.food(UFoodComponents.BAD_TOMATO)), "rotten_tomato");
TomatoItem CLOUDSDALE_TOMATO = register(new TomatoItem(16, 4), "cloudsdale_tomato");
RottenTomatoItem ROTTEN_CLOUDSDALE_TOMATO = register(new RottenTomatoItem(5, 34), "rotten_cloudsdale_tomato");
TomatoItem CLOUDSDALE_TOMATO = register(new TomatoItem(new Settings()
.group(ItemGroup.FOOD)
.food(UFoodComponents.GOOD_TOMATO)), "cloudsdale_tomato");
RottenTomatoItem ROTTEN_CLOUDSDALE_TOMATO = register(new RottenTomatoItem(new Settings()
.group(ItemGroup.FOOD)
.food(UFoodComponents.BAD_TOMATO)), "rotten_cloudsdale_tomato");
Item APPLE_SEEDS = register(new BlockItem(UBlocks.APPLE_SAPLING, new Item.Settings().group(ItemGroup.DECORATIONS)), "apple_seeds");
Item APPLE_LEAVES = register(new BlockItem(UBlocks.APPLE_LEAVES, new Item.Settings().group(ItemGroup.DECORATIONS)), "apple_leaves");
Item APPLE_SEEDS = register(new BlockItem(UBlocks.APPLE_SAPLING, new Settings().group(ItemGroup.DECORATIONS)), "apple_seeds");
Item APPLE_LEAVES = register(new BlockItem(UBlocks.APPLE_LEAVES, new Settings().group(ItemGroup.DECORATIONS)), "apple_leaves");
Item DAFFODIL_DAISY_SANDWICH = register(new ToxicItem(new Item.Settings(), 3, 2, UseAction.EAT, Toxicity::fromStack, Toxin.FOOD), "daffodil_daisy_sandwich");
Item HAY_BURGER = register(new ToxicItem(new Item.Settings(), 3, 4, UseAction.EAT, Toxicity::fromStack, Toxin.FOOD), "hay_burger");
Item HAY_FRIES = register(new ToxicItem(new Item.Settings(), 1, 5, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), "hay_fries");
Item SALAD = register(new ToxicItem(new Item.Settings().recipeRemainder(Items.BOWL), 4, 2, UseAction.EAT, Toxicity::fromStack, Toxin.FOOD), "salad");
Item DAFFODIL_DAISY_SANDWICH = register(new ToxicItem(new Settings()
.food(UFoodComponents.DAFODIL_DAISY_SANDWICH), UseAction.EAT, Toxicity::fromStack, Toxin.FOOD), "daffodil_daisy_sandwich");
Item HAY_BURGER = register(new ToxicItem(new Settings()
.food(UFoodComponents.HAY_BURGER), UseAction.EAT, Toxicity::fromStack, Toxin.FOOD), "hay_burger");
Item HAY_FRIES = register(new ToxicItem(new Settings()
.food(UFoodComponents.HAY_FRIES), UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), "hay_fries");
Item SALAD = register(new ToxicItem(new Settings()
.food(UFoodComponents.SALAD)
.recipeRemainder(Items.BOWL), UseAction.EAT, Toxicity::fromStack, Toxin.FOOD), "salad");
Item WHEAT_WORMS = register(new ToxicItem(new Item.Settings(), 1, 0, UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD), "wheat_worms");
Item MUG = register(new Item(new Item.Settings().group(ItemGroup.MATERIALS)), "mug");
Item CIDER = register(new ToxicItem(new Item.Settings().recipeRemainder(MUG), 4, 2, UseAction.DRINK, Toxicity.MILD, Toxin.FOOD), "apple_cider");
Item JUICE = register(new ToxicItem(new Item.Settings().recipeRemainder(Items.GLASS_BOTTLE), 2, 2, UseAction.DRINK, Toxicity.SAFE, Toxin.FOOD), "juice");
Item BURNED_JUICE = register(new ToxicItem(new Item.Settings().recipeRemainder(Items.GLASS_BOTTLE), 3, 1, UseAction.DRINK, Toxicity.FAIR, Toxin.FOOD), "burned_juice");
Item WHEAT_WORMS = register(new ToxicItem(new Settings()
.food(UFoodComponents.WORMS), UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD), "wheat_worms");
Item MUG = register(new Item(new Settings().group(ItemGroup.MATERIALS)), "mug");
Item CIDER = register(new ToxicItem(new Settings()
.food(UFoodComponents.SALAD)
.recipeRemainder(MUG), UseAction.DRINK, Toxicity.MILD, Toxin.FOOD), "apple_cider");
Item JUICE = register(new ToxicItem(new Settings()
.recipeRemainder(Items.GLASS_BOTTLE)
.food(UFoodComponents.JUICE), UseAction.DRINK, Toxicity.SAFE, Toxin.FOOD), "juice");
Item BURNED_JUICE = register(new ToxicItem(new Settings()
.recipeRemainder(Items.GLASS_BOTTLE)
.food(UFoodComponents.BURNED_JUICE), UseAction.DRINK, Toxicity.FAIR, Toxin.FOOD), "burned_juice");
Item CLOUD_SPAWN_EGG = register(new SpawnEggItem(UEntities.CLOUD, 0x4169e1, 0x7fff00, new Item.Settings().group(ItemGroup.MISC)), "cloud_spawn_egg");
Item BUTTERFLY_SPAWN_EGG = register(new SpawnEggItem(UEntities.BUTTERFLY, 0x222200, 0xaaeeff, new Item.Settings().group(ItemGroup.MISC)), "butterfly_spawn_egg");
Item CLOUD_SPAWN_EGG = register(new SpawnEggItem(UEntities.CLOUD, 0x4169e1, 0x7fff00, new Settings().group(ItemGroup.MISC)), "cloud_spawn_egg");
Item BUTTERFLY_SPAWN_EGG = register(new SpawnEggItem(UEntities.BUTTERFLY, 0x222200, 0xaaeeff, new Settings().group(ItemGroup.MISC)), "butterfly_spawn_egg");
static <T extends Item> T register(T item, String name) {
return Registry.ITEM.add(new Identifier("unicopia", name), item);
}
static MusicDiscItem createRecord(SoundEvent sound) {
return new MusicDiscItem(1, sound, new Item.Settings()
return new MusicDiscItem(1, sound, new Settings()
.maxCount(1)
.group(ItemGroup.MISC)
.rarity(Rarity.RARE)
@ -174,26 +190,62 @@ public interface UItems {
AppleItem APPLE = register(new AppleItem(FoodComponents.APPLE), Items.APPLE);
Item GRASS = register(new ToxicBlockItem(Blocks.GRASS, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD.and(Toxin.NAUSEA)), Items.GRASS);
Item FERN = register(new ToxicBlockItem(Blocks.FERN, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD.and(Toxin.STRENGTH)), Items.FERN);
Item DEAD_BUSH = register(new ToxicBlockItem(Blocks.DEAD_BUSH, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD.and(Toxin.NAUSEA)), Items.DEAD_BUSH);
Item GRASS = register(new ToxicBlockItem(Blocks.GRASS, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.SAFE, Toxin.FOOD.and(Toxin.NAUSEA)), Items.GRASS);
Item FERN = register(new ToxicBlockItem(Blocks.FERN, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD.and(Toxin.STRENGTH)), Items.FERN);
Item DEAD_BUSH = register(new ToxicBlockItem(Blocks.DEAD_BUSH, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD.and(Toxin.NAUSEA)), Items.DEAD_BUSH);
Item DANDELION = register(new ToxicBlockItem(Blocks.DANDELION, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.DANDELION);
Item POPPY = register(new ToxicBlockItem(Blocks.POPPY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD), Items.POPPY);
Item BLUE_ORCHID = register(new ToxicBlockItem(Blocks.BLUE_ORCHID, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.BLUE_ORCHID);
Item ALLIUM = register(new ToxicBlockItem(Blocks.ALLIUM, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.FAIR, Toxin.FOOD), Items.ALLIUM);
Item AZUER_BLUET = register(new ToxicBlockItem(Blocks.AZURE_BLUET, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD.and(Toxin.RADIOACTIVITY)), Items.AZURE_BLUET);
Item RED_TULIP = register(new ToxicBlockItem(Blocks.RED_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.RED_TULIP);
Item ORANGE_TULIP = register(new ToxicBlockItem(Blocks.ORANGE_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.ORANGE_TULIP);
Item WHITE_TULIP = register(new ToxicBlockItem(Blocks.WHITE_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.FAIR, Toxin.FOOD), Items.WHITE_TULIP);
Item PINK_TULIP = register(new ToxicBlockItem(Blocks.PINK_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.PINK_TULIP);
Item OXEYE_DAISY = register(new ToxicBlockItem(Blocks.OXEYE_DAISY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD.and(Toxin.BLINDNESS)), Items.OXEYE_DAISY);
Item CORNFLOWER = register(new ToxicBlockItem(Blocks.CORNFLOWER, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.CORNFLOWER);
Item DANDELION = register(new ToxicBlockItem(Blocks.DANDELION, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.DANDELION);
Item POPPY = register(new ToxicBlockItem(Blocks.POPPY, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD), Items.POPPY);
Item BLUE_ORCHID = register(new ToxicBlockItem(Blocks.BLUE_ORCHID, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.BLUE_ORCHID);
Item ALLIUM = register(new ToxicBlockItem(Blocks.ALLIUM, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.FAIR, Toxin.FOOD), Items.ALLIUM);
Item AZUER_BLUET = register(new ToxicBlockItem(Blocks.AZURE_BLUET, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.SAFE, Toxin.FOOD.and(Toxin.RADIOACTIVITY)), Items.AZURE_BLUET);
Item RED_TULIP = register(new ToxicBlockItem(Blocks.RED_TULIP, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.RED_TULIP);
Item ORANGE_TULIP = register(new ToxicBlockItem(Blocks.ORANGE_TULIP, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.ORANGE_TULIP);
Item WHITE_TULIP = register(new ToxicBlockItem(Blocks.WHITE_TULIP, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.FAIR, Toxin.FOOD), Items.WHITE_TULIP);
Item PINK_TULIP = register(new ToxicBlockItem(Blocks.PINK_TULIP, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.PINK_TULIP);
Item OXEYE_DAISY = register(new ToxicBlockItem(Blocks.OXEYE_DAISY, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD.and(Toxin.BLINDNESS)), Items.OXEYE_DAISY);
Item CORNFLOWER = register(new ToxicBlockItem(Blocks.CORNFLOWER, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.CORNFLOWER);
Item ROSE_BUSH = register(new ToxicBlockItem(Blocks.ROSE_BUSH, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD.and(Toxin.DAMAGE)), Items.ROSE_BUSH);
Item PEONY = register(new ToxicBlockItem(Blocks.PEONY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.PEONY);
Item TALL_GRASS = register(new ToxicBlockItem(Blocks.TALL_GRASS, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.TALL_GRASS);
Item LARGE_FERN = register(new ToxicBlockItem(Blocks.LARGE_FERN, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD.and(Toxin.DAMAGE)), Items.LARGE_FERN);
Item ROSE_BUSH = register(new ToxicBlockItem(Blocks.ROSE_BUSH, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.SAFE, Toxin.FOOD.and(Toxin.DAMAGE)), Items.ROSE_BUSH);
Item PEONY = register(new ToxicBlockItem(Blocks.PEONY, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.PEONY);
Item TALL_GRASS = register(new ToxicBlockItem(Blocks.TALL_GRASS, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.TALL_GRASS);
Item LARGE_FERN = register(new ToxicBlockItem(Blocks.LARGE_FERN, new Settings()
.food(UFoodComponents.RANDOM_FOLIAGE)
.group(ItemGroup.DECORATIONS), UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD.and(Toxin.DAMAGE)), Items.LARGE_FERN);
static <T extends Item> T register(T newItem, Item oldItem) {
return Registry.ITEM.set(Registry.ITEM.getRawId(oldItem), Registry.ITEM.getId(oldItem), newItem);

View file

@ -40,7 +40,7 @@ public class ZapAppleItem extends AppleItem {
UItems.SWEET_APPLE,
UItems.SOUR_APPLE,
UItems.ROTTEN_APPLE,
UItems.cooked_zap_apple
UItems.COOKED_ZAP_APPLE
);
public ZapAppleItem() {

View file

@ -1,8 +1,63 @@
package com.minelittlepony.unicopia.toxin;
import net.minecraft.item.ItemStack;
import java.util.function.Function;
import java.util.function.Supplier;
@FunctionalInterface
public interface Toxic {
Toxicity getToxicity(ItemStack stack);
import com.minelittlepony.unicopia.Race;
import com.minelittlepony.unicopia.entity.player.Pony;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.text.Text;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.TypedActionResult;
import net.minecraft.util.UseAction;
import net.minecraft.world.World;
public class Toxic {
private final Item item;
private final UseAction action;
private final Function<ItemStack, Toxicity> toxicity;
private final Toxin toxin;
Toxic(Item item, UseAction action, Toxin toxin, Function<ItemStack, Toxicity> toxicity) {
this.item = item;
this.action = action;
this.toxin = toxin;
this.toxicity = toxicity;
}
public UseAction getUseAction(ItemStack stack) {
return action;
}
public Text getTooltip(ItemStack stack) {
return toxicity.apply(stack).getTooltip();
}
public ItemStack finishUsing(ItemStack stack, World world, LivingEntity entity) {
if (entity instanceof PlayerEntity) {
Race race = Pony.of((PlayerEntity)entity).getSpecies();
Toxicity toxicity = (race.isDefault() || race == Race.CHANGELING) ? Toxicity.LETHAL : this.toxicity.apply(stack);
toxin.addSecondaryEffects((PlayerEntity)entity, toxicity, stack);
}
return new ItemStack(item.getRecipeRemainder());
}
public TypedActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand, Supplier<TypedActionResult<ItemStack>> sup) {
Race race = Pony.of(player).getSpecies();
if (race.isDefault() || race == Race.CHANGELING) {
return new TypedActionResult<>(ActionResult.FAIL, player.getStackInHand(hand));
}
return sup.get();
}
}

View file

@ -4,19 +4,13 @@ import java.util.List;
import javax.annotation.Nullable;
import com.minelittlepony.unicopia.Race;
import com.minelittlepony.unicopia.entity.player.Pony;
import net.minecraft.block.Block;
import net.minecraft.client.item.TooltipContext;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.FoodComponent;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.text.Text;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.TypedActionResult;
import net.minecraft.util.UseAction;
@ -24,54 +18,31 @@ import net.minecraft.world.World;
public class ToxicBlockItem extends BlockItem {
private final UseAction action;
private final Toxicity toxicity;
private final Toxin toxin;
private final Toxic toxic;
public ToxicBlockItem(Block block, Item.Settings settings, int hunger, float saturation, UseAction action, Toxicity toxicity, Toxin toxin) {
super(block, settings
.group(ItemGroup.FOOD)
.food(new FoodComponent.Builder()
.hunger(hunger)
.saturationModifier(saturation)
.build()));
this.toxicity = toxicity;
this.action = action;
this.toxin = toxin;
public ToxicBlockItem(Block block, Settings settings, UseAction action, Toxicity toxicity, Toxin toxin) {
super(block, settings);
toxic = new Toxic(this, action, toxin, stack -> toxicity);
}
@Override
public UseAction getUseAction(ItemStack stack) {
return action;
return toxic.getUseAction(stack);
}
@Override
public void appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context) {
tooltip.add(toxicity.getTooltip());
tooltip.add(toxic.getTooltip(stack));
}
@Override
public ItemStack finishUsing(ItemStack stack, World world, LivingEntity entity) {
super.finishUsing(stack, world, entity);
if (entity instanceof PlayerEntity) {
Race race = Pony.of((PlayerEntity)entity).getSpecies();
Toxicity toxicity = (race.isDefault() || race == Race.CHANGELING) ? Toxicity.LETHAL : this.toxicity;
toxin.addSecondaryEffects((PlayerEntity)entity, toxicity, stack);
}
return new ItemStack(getRecipeRemainder());
return toxic.finishUsing(stack, world, entity);
}
@Override
public TypedActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
Race race = Pony.of(player).getSpecies();
if (race.isDefault() || race == Race.CHANGELING) {
return new TypedActionResult<>(ActionResult.FAIL, player.getStackInHand(hand));
}
return super.use(world, player, hand);
return toxic.use(world, player, hand, () -> super.use(world, player, hand));
}
}

View file

@ -5,17 +5,13 @@ import java.util.function.Function;
import javax.annotation.Nullable;
import com.minelittlepony.unicopia.Race;
import com.minelittlepony.unicopia.entity.player.Pony;
import net.minecraft.client.item.TooltipContext;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.FoodComponent;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.text.Text;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.TypedActionResult;
import net.minecraft.util.UseAction;
@ -23,58 +19,35 @@ import net.minecraft.world.World;
public class ToxicItem extends Item {
private final UseAction action;
private final Function<ItemStack, Toxicity> toxicity;
private final Toxin toxin;
private final Toxic toxic;
public ToxicItem(Item.Settings settings, int hunger, float saturation, UseAction action, Toxicity toxicity, Toxin toxin) {
this(settings, hunger, saturation, action, stack -> toxicity, toxin);
public ToxicItem(Item.Settings settings, UseAction action, Toxicity toxicity, Toxin toxin) {
this(settings, action, stack -> toxicity, toxin);
}
public ToxicItem(Item.Settings settings, int hunger, float saturation, UseAction action, Function<ItemStack, Toxicity> toxicity, Toxin toxin) {
super(settings
.group(ItemGroup.FOOD)
.food(new FoodComponent.Builder()
.hunger(hunger)
.saturationModifier(saturation)
.build()));
this.toxicity = toxicity;
this.action = action;
this.toxin = toxin;
public ToxicItem(Item.Settings settings, UseAction action, Function<ItemStack, Toxicity> toxicity, Toxin toxin) {
super(settings.group(ItemGroup.FOOD));
this.toxic = new Toxic(this, action, toxin, toxicity);
}
@Override
public UseAction getUseAction(ItemStack stack) {
return action;
return toxic.getUseAction(stack);
}
@Override
public void appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context) {
tooltip.add(toxicity.apply(stack).getTooltip());
tooltip.add(toxic.getTooltip(stack));
}
@Override
public ItemStack finishUsing(ItemStack stack, World world, LivingEntity entity) {
super.finishUsing(stack, world, entity);
if (entity instanceof PlayerEntity) {
Race race = Pony.of((PlayerEntity)entity).getSpecies();
Toxicity toxicity = (race.isDefault() || race == Race.CHANGELING) ? Toxicity.LETHAL : this.toxicity.apply(stack);
toxin.addSecondaryEffects((PlayerEntity)entity, toxicity, stack);
}
return new ItemStack(getRecipeRemainder());
return toxic.finishUsing(stack, world, entity);
}
@Override
public TypedActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
Race race = Pony.of(player).getSpecies();
if (race.isDefault() || race == Race.CHANGELING) {
return new TypedActionResult<>(ActionResult.FAIL, player.getStackInHand(hand));
}
return super.use(world, player, hand);
return toxic.use(world, player, hand, () -> super.use(world, player, hand));
}
}