Adjust the sound effect for when a spell is suppressed to be less heartstopping

This commit is contained in:
Sollace 2019-02-13 22:57:45 +02:00
parent 2bc338c5c2
commit 3e893c44b9

View file

@ -27,7 +27,7 @@ public class SpellReveal extends AbstractSpell {
if (spell != null && spell.isVulnerable(source, this)) {
spell.onSuppressed(source);
source.getWorld().playSound(null, e.getOrigin(), SoundEvents.ENTITY_ZOMBIE_VILLAGER_CURE, SoundCategory.PLAYERS, 1, 1);
source.getWorld().playSound(null, e.getOrigin(), SoundEvents.ENTITY_ZOMBIE_VILLAGER_CURE, SoundCategory.PLAYERS, 0.2F, 0.5F);
}
});