From 3e893c44b963923b584e3520a8ad64b47a660547 Mon Sep 17 00:00:00 2001 From: Sollace Date: Wed, 13 Feb 2019 22:57:45 +0200 Subject: [PATCH] Adjust the sound effect for when a spell is suppressed to be less heartstopping --- .../java/com/minelittlepony/unicopia/spell/SpellReveal.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/minelittlepony/unicopia/spell/SpellReveal.java b/src/main/java/com/minelittlepony/unicopia/spell/SpellReveal.java index c05af8b1..5a9137db 100644 --- a/src/main/java/com/minelittlepony/unicopia/spell/SpellReveal.java +++ b/src/main/java/com/minelittlepony/unicopia/spell/SpellReveal.java @@ -27,7 +27,7 @@ public class SpellReveal extends AbstractSpell { if (spell != null && spell.isVulnerable(source, this)) { spell.onSuppressed(source); - source.getWorld().playSound(null, e.getOrigin(), SoundEvents.ENTITY_ZOMBIE_VILLAGER_CURE, SoundCategory.PLAYERS, 1, 1); + source.getWorld().playSound(null, e.getOrigin(), SoundEvents.ENTITY_ZOMBIE_VILLAGER_CURE, SoundCategory.PLAYERS, 0.2F, 0.5F); } });