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Adjust the sound effect for when a spell is suppressed to be less heartstopping
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1 changed files with 1 additions and 1 deletions
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@ -27,7 +27,7 @@ public class SpellReveal extends AbstractSpell {
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if (spell != null && spell.isVulnerable(source, this)) {
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if (spell != null && spell.isVulnerable(source, this)) {
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spell.onSuppressed(source);
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spell.onSuppressed(source);
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source.getWorld().playSound(null, e.getOrigin(), SoundEvents.ENTITY_ZOMBIE_VILLAGER_CURE, SoundCategory.PLAYERS, 1, 1);
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source.getWorld().playSound(null, e.getOrigin(), SoundEvents.ENTITY_ZOMBIE_VILLAGER_CURE, SoundCategory.PLAYERS, 0.2F, 0.5F);
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}
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}
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});
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});
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