Unicopia/src/main/java/com/minelittlepony/unicopia/ability/EarthPonyKickAbility.java

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package com.minelittlepony.unicopia.ability;
import java.util.*;
import java.util.stream.Stream;
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import org.jetbrains.annotations.Nullable;
import com.minelittlepony.unicopia.Race;
import com.minelittlepony.unicopia.ability.data.Hit;
import com.minelittlepony.unicopia.ability.data.Pos;
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import com.minelittlepony.unicopia.ability.data.tree.TreeType;
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import com.minelittlepony.unicopia.block.data.BlockDestructionManager;
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import com.minelittlepony.unicopia.client.minelittlepony.MineLPDelegate;
import com.minelittlepony.unicopia.client.render.PlayerPoser.Animation;
import com.minelittlepony.unicopia.entity.Living;
import com.minelittlepony.unicopia.entity.player.Pony;
import com.minelittlepony.unicopia.particle.ParticleUtils;
import com.minelittlepony.unicopia.particle.UParticles;
import com.minelittlepony.unicopia.util.*;
import net.minecraft.block.BeehiveBlock;
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import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.entity.BeehiveBlockEntity;
import net.minecraft.entity.ItemEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.passive.BeeEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.predicate.entity.EntityPredicates;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Box;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraft.world.WorldEvents;
/**
* Earth Pony kicking ability
*/
public class EarthPonyKickAbility implements Ability<Pos> {
@Override
public int getWarmupTime(Pony player) {
return 3;
}
@Override
public int getCooldownTime(Pony player) {
return 50;
}
@Override
public boolean canUse(Race race) {
return race.canUseEarth();
}
@Override
public double getCostEstimate(Pony player) {
double distance = MineLPDelegate.getInstance().getPlayerPonyRace(player.asEntity()).isDefault() ? 6 : -6;
return TraceHelper.findBlock(player.asEntity(), distance, 1)
.filter(pos -> TreeType.at(pos, player.asWorld()) != TreeType.NONE)
.isPresent() ? 3 : 1;
}
@Override
public Optional<Pos> prepareQuickAction(Pony player, ActivationType type) {
return Optional.of(getDefaultKickLocation(player));
}
@Override
public boolean onQuickAction(Pony player, ActivationType type, Optional<Pos> data) {
if (type == ActivationType.TAP) {
if (!player.isClient()) {
data.ifPresent(kickLocation -> {
Vec3d origin = player.getOriginVector();
World w = player.asWorld();
for (var e : VecHelper.findInRange(player.asEntity(), w, kickLocation.vec(), 2, EntityPredicates.EXCEPT_CREATIVE_OR_SPECTATOR)) {
if (e instanceof LivingEntity entity) {
float calculatedStrength = 0.5F * (1 + player.getLevel().getScaled(9));
entity.damage(MagicalDamageSource.KICK, player.asWorld().random.nextBetween(2, 10) + calculatedStrength);
entity.takeKnockback(calculatedStrength, origin.x - entity.getX(), origin.z - entity.getZ());
Living.updateVelocity(entity);
player.subtractEnergyCost(3);
player.setAnimation(Animation.KICK);
return;
}
}
BlockPos pos = kickLocation.pos();
EarthPonyStompAbility.stompBlock(w, pos, 10 * (1 + player.getLevel().getScaled(5)) * w.getBlockState(pos).calcBlockBreakingDelta(player.asEntity(), w, pos));
player.setAnimation(Animation.KICK);
});
}
return true;
}
return false;
}
@Nullable
@Override
public Pos tryActivate(Pony player) {
return TraceHelper.findBlock(player.asEntity(), 6 * getKickDirection(player), 1)
.filter(pos -> TreeType.at(pos, player.asWorld()) != TreeType.NONE)
.map(Pos::new)
.orElseGet(() -> getDefaultKickLocation(player));
}
private int getKickDirection(Pony player) {
return MineLPDelegate.getInstance().getPlayerPonyRace(player.asEntity()).isDefault() ? 1 : -1;
}
private Pos getDefaultKickLocation(Pony player) {
Vec3d kickVector = player.asEntity().getRotationVector().multiply(1, 0, 1);
if (!MineLPDelegate.getInstance().getPlayerPonyRace(player.asEntity()).isDefault()) {
kickVector = kickVector.rotateY((float)Math.PI);
}
return new Pos(new BlockPos(player.getOriginVector().add(kickVector)));
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}
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@Override
public boolean canApply(Pony player, Pos data) {
BlockPos pos = data.pos();
TreeType tree = TreeType.at(pos, player.asWorld());
return tree == TreeType.NONE || tree.findBase(player.asWorld(), pos)
.map(base -> tree.countBlocks(player.asWorld(), pos) > 0)
.orElse(false);
}
@Override
public Hit.Serializer<Pos> getSerializer() {
return Pos.SERIALIZER;
}
@Override
public void apply(Pony iplayer, Pos data) {
BlockPos pos = data.pos();
TreeType tree = TreeType.at(pos, iplayer.asWorld());
iplayer.setAnimation(Animation.KICK);
iplayer.subtractEnergyCost(tree == TreeType.NONE ? 1 : 3);
if (tree == TreeType.NONE) {
return;
} else {
ParticleUtils.spawnParticle(iplayer.asWorld(), UParticles.GROUND_POUND, data.vec(), Vec3d.ZERO);
}
PlayerEntity player = iplayer.asEntity();
if (BlockDestructionManager.of(player.world).getBlockDestruction(pos) + 4 >= BlockDestructionManager.MAX_DAMAGE) {
if (player.world.random.nextInt(30) == 0) {
tree.traverse(player.world, pos, (w, state, p, recurseLevel) -> {
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if (recurseLevel < 5) {
w.breakBlock(p, true);
} else {
Block.dropStacks(w.getBlockState(p), w, p);
w.setBlockState(p, Blocks.AIR.getDefaultState(), 3);
}
});
}
iplayer.subtractEnergyCost(3);
} else {
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int cost = dropApples(player, pos);
if (cost > 0) {
iplayer.subtractEnergyCost(cost / 7F);
}
}
}
@Override
public void preApply(Pony player, AbilitySlot slot) {
player.getMagicalReserves().getExertion().add(40);
}
@Override
public void postApply(Pony player, AbilitySlot slot) {
}
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private int dropApples(PlayerEntity player, BlockPos pos) {
TreeType tree = TreeType.at(pos, player.world);
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if (tree.countBlocks(player.world, pos) > 0) {
List<ItemEntity> capturedDrops = new ArrayList<>();
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tree.traverse(player.world, pos, (world, state, position, recurse) -> {
affectBlockChange(player, position);
}, (world, state, position, recurse) -> {
affectBlockChange(player, position);
List<ItemEntity> drops = buckBlock(tree, state, world, position)
.filter(i -> !i.isEmpty())
.map(stack -> createDrop(stack, position, world))
.toList();
if (!drops.isEmpty()) {
world.syncWorldEvent(WorldEvents.BLOCK_BROKEN, position, Block.getRawIdFromState(state));
capturedDrops.addAll(drops);
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}
});
capturedDrops.forEach(player.world::spawnEntity);
return capturedDrops.size() / 3;
}
return 0;
}
private ItemEntity createDrop(ItemStack stack, BlockPos pos, World world) {
ItemEntity entity = new ItemEntity(world,
pos.getX() + world.random.nextFloat(),
pos.getY() - 0.5,
pos.getZ() + world.random.nextFloat(),
stack
);
entity.setToDefaultPickupDelay();
return entity;
}
private Stream<ItemStack> buckBlock(TreeType tree, BlockState treeState, World world, BlockPos position) {
if (treeState.getBlock() instanceof Buckable buckable) {
return buckable.onBucked((ServerWorld)world, treeState, position).stream();
}
BlockPos down = position.down();
BlockState below = world.getBlockState(down);
if (below.isAir()) {
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return Stream.of(tree.pickRandomStack(world.random, treeState));
}
return Stream.empty();
}
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private void affectBlockChange(PlayerEntity player, BlockPos position) {
BlockDestructionManager.of(player.world).damageBlock(position, 4);
PosHelper.all(position, p -> {
BlockState s = player.world.getBlockState(p);
if (s.getBlock() instanceof BeehiveBlock) {
if (player.world.getBlockEntity(p) instanceof BeehiveBlockEntity hive) {
hive.angerBees(player, s, BeehiveBlockEntity.BeeState.EMERGENCY);
}
player.world.updateComparators(position, s.getBlock());
Box area = new Box(position).expand(8, 6, 8);
List<BeeEntity> nearbyBees = player.world.getNonSpectatingEntities(BeeEntity.class, area);
if (!nearbyBees.isEmpty()) {
List<PlayerEntity> nearbyPlayers = player.world.getNonSpectatingEntities(PlayerEntity.class, area);
int i = nearbyPlayers.size();
for (BeeEntity bee : nearbyBees) {
if (bee.getTarget() == null) {
bee.setTarget(nearbyPlayers.get(player.world.random.nextInt(i)));
}
}
}
}
}, PosHelper.HORIZONTAL);
}
public interface Buckable {
List<ItemStack> onBucked(ServerWorld world, BlockState state, BlockPos pos);
}
}