Damage the tree with each kick and only break it when destruction reaches 100%

This commit is contained in:
Sollace 2021-01-26 22:33:26 +02:00
parent d1f6679882
commit 52f643bba9
2 changed files with 25 additions and 3 deletions

View file

@ -118,6 +118,18 @@ public class TreeTraverser {
return logs.size() <= (leaves.size() / 2) ? logs.size() + leaves.size() : 0;
}
/**
* Counts the number of logs and leaves present in the targeted tree.
*/
public static Set<BlockPos> getParts(World w, BlockState log, BlockPos pos) {
Set<BlockPos> parts = new HashSet<>();
countParts(parts, parts, w, log, pos);
return parts;
}
private static void countParts(Set<BlockPos> logs, Set<BlockPos> leaves, World w, BlockState log, BlockPos pos) {
if (logs.contains(pos) || leaves.contains(pos)) {
return;

View file

@ -7,6 +7,7 @@ import java.util.Optional;
import javax.annotation.Nullable;
import com.google.common.collect.Lists;
import com.minelittlepony.unicopia.BlockDestructionManager;
import com.minelittlepony.unicopia.Race;
import com.minelittlepony.unicopia.TreeTraverser;
import com.minelittlepony.unicopia.TreeType;
@ -93,15 +94,19 @@ public class EarthPonyKickAbility implements Ability<Pos> {
return;
}
if (harmed || player.world.random.nextInt(5) == 0) {
BlockPos pos = data.pos();
BlockDestructionManager destr = ((BlockDestructionManager.Source)player.world).getDestructionManager();
if (destr.getBlockDestruction(pos) + 4 >= BlockDestructionManager.MAX_DAMAGE) {
if (!harmed || player.world.random.nextInt(30) == 0) {
TreeTraverser.Remover.removeTree(player.world, data.pos());
TreeTraverser.Remover.removeTree(player.world, pos);
}
iplayer.subtractEnergyCost(3);
} else {
int cost = dropApples(player.world, data.pos());
int cost = dropApples(player.world, pos);
if (cost > 0) {
iplayer.subtractEnergyCost(cost * 3);
@ -147,7 +152,12 @@ public class EarthPonyKickAbility implements Ability<Pos> {
private int dropApples(World w, BlockPos pos) {
BlockState log = w.getBlockState(pos);
int size = TreeTraverser.Measurer.measureTree(w, log, pos);
if (size > 0) {
BlockDestructionManager destr = ((BlockDestructionManager.Source)w).getDestructionManager();
TreeTraverser.Measurer.getParts(w, log, pos).forEach(position -> {
destr.damageBlock(position, 4);
});
List<ItemEntity> capturedDrops = Lists.newArrayList();