Unicopia/src/main/java/com/minelittlepony/unicopia/item/UItems.java

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package com.minelittlepony.unicopia.item;
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import java.util.ArrayList;
import java.util.List;
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import com.minelittlepony.unicopia.*;
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import com.minelittlepony.unicopia.block.UBlocks;
import com.minelittlepony.unicopia.entity.UEntities;
import com.minelittlepony.unicopia.item.enchantment.UEnchantments;
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import com.minelittlepony.unicopia.item.group.ItemGroupRegistry;
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import com.minelittlepony.unicopia.item.group.UItemGroups;
import com.minelittlepony.unicopia.item.toxin.UFoodComponents;
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import net.minecraft.item.*;
import net.minecraft.item.Item.Settings;
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import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
import net.fabricmc.fabric.api.registry.CompostingChanceRegistry;
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import net.fabricmc.fabric.api.registry.FuelRegistry;
import net.minecraft.sound.SoundEvent;
import net.minecraft.util.Identifier;
import net.minecraft.util.Rarity;
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import net.minecraft.registry.Registry;
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import net.minecraft.registry.RegistryKey;
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import net.minecraft.registry.Registries;
public interface UItems {
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List<Item> ITEMS = new ArrayList<>();
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Item GREEN_APPLE = register("green_apple", AppleItem.registerTickCallback(new Item(new Item.Settings().food(FoodComponents.APPLE))), ItemGroups.FOOD_AND_DRINK);
Item SWEET_APPLE = register("sweet_apple", AppleItem.registerTickCallback(new Item(new Item.Settings().food(FoodComponents.APPLE))), ItemGroups.FOOD_AND_DRINK);
Item SOUR_APPLE = register("sour_apple", AppleItem.registerTickCallback(new Item(new Item.Settings().food(FoodComponents.APPLE))), ItemGroups.FOOD_AND_DRINK);
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ZapAppleItem ZAP_APPLE = register("zap_apple", AppleItem.registerTickCallback(new ZapAppleItem(new Item.Settings().food(UFoodComponents.ZAP_APPLE))), ItemGroups.FOOD_AND_DRINK);
Item ZAP_BULB = register("zap_bulb", new Item(new Item.Settings().food(UFoodComponents.ZAP_BULB)), ItemGroups.FOOD_AND_DRINK);
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Item ROTTEN_APPLE = register("rotten_apple", new RottenAppleItem(new Item.Settings().food(FoodComponents.APPLE)), ItemGroups.FOOD_AND_DRINK);
Item COOKED_ZAP_APPLE = register("cooked_zap_apple", new Item(new Item.Settings().food(FoodComponents.APPLE)), ItemGroups.FOOD_AND_DRINK);
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Item MUSIC_DISC_CRUSADE = register("music_disc_crusade", USounds.RECORD_CRUSADE, 181);
Item MUSIC_DISC_PET = register("music_disc_pet", USounds.RECORD_PET, 221);
Item MUSIC_DISC_POPULAR = register("music_disc_popular", USounds.RECORD_POPULAR, 112);
Item MUSIC_DISC_FUNK = register("music_disc_funk", USounds.RECORD_FUNK, 91);
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FriendshipBraceletItem FRIENDSHIP_BRACELET = register("friendship_bracelet", new FriendshipBraceletItem(
new FabricItemSettings()
.rarity(Rarity.UNCOMMON)
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), ItemGroups.TOOLS);
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Item EMPTY_JAR = register("empty_jar", new JarItem(new Item.Settings().maxCount(16).fireproof(), false, false, false), ItemGroups.FUNCTIONAL);
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FilledJarItem FILLED_JAR = register("filled_jar", new FilledJarItem(new Item.Settings().maxCount(1)));
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Item RAIN_CLOUD_JAR = register("rain_cloud_jar", new JarItem(new Item.Settings().maxCount(1).fireproof(), true, false, false), ItemGroups.FUNCTIONAL);
Item STORM_CLOUD_JAR = register("storm_cloud_jar", new JarItem(new Item.Settings().maxCount(1).fireproof(), true, true, false), ItemGroups.FUNCTIONAL);
Item LIGHTNING_JAR = register("lightning_jar", new JarItem(new Item.Settings().maxCount(1).fireproof(), false, false, true), ItemGroups.FUNCTIONAL);
Item ZAP_APPLE_JAM_JAR = register("zap_apple_jam_jar", new JarItem(new Item.Settings().maxCount(1).fireproof(), false, false, true), ItemGroups.FUNCTIONAL);
Item CRYSTAL_HEART = register("crystal_heart", new CrystalHeartItem(new Item.Settings().maxCount(1)), ItemGroups.TOOLS);
Item CRYSTAL_SHARD = register("crystal_shard", new Item(new Item.Settings()), ItemGroups.NATURAL);
GemstoneItem GEMSTONE = register("gemstone", new GemstoneItem(new Item.Settings()), ItemGroups.NATURAL);
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Item BOTCHED_GEM = register("botched_gem", new Item(new Item.Settings()), ItemGroups.NATURAL);
Item PEGASUS_FEATHER = register("pegasus_feather", new Item(new Item.Settings()), ItemGroups.NATURAL);
Item GRYPHON_FEATHER = register("gryphon_feather", new Item(new Item.Settings()), ItemGroups.NATURAL);
Item OAT_SEEDS = register("oat_seeds", new AliasedBlockItem(UBlocks.OATS, new Item.Settings()), ItemGroups.NATURAL);
Item OATS = register("oats", new Item(new Item.Settings().food(UFoodComponents.OATS)), ItemGroups.FOOD_AND_DRINK);
Item IMPORTED_OATS = register("imported_oats", new Item(new Item.Settings().food(UFoodComponents.IMPORTED_OATS)), ItemGroups.FOOD_AND_DRINK);
Item OATMEAL = register("oatmeal", new OatmealItem(new Item.Settings().recipeRemainder(Items.BOWL).maxCount(1).food(UFoodComponents.OATMEAL)), ItemGroups.FOOD_AND_DRINK);
Item DAFFODIL_DAISY_SANDWICH = register("daffodil_daisy_sandwich", new Item(new Item.Settings().food(UFoodComponents.DAFODIL_DAISY_SANDWICH)), ItemGroups.FOOD_AND_DRINK);
Item HAY_BURGER = register("hay_burger", new Item(new Item.Settings().maxCount(1).food(UFoodComponents.HAY_BURGER)), ItemGroups.FOOD_AND_DRINK);
Item HAY_FRIES = register("hay_fries", new Item(new Item.Settings().maxCount(16).food(UFoodComponents.HAY_FRIES)), ItemGroups.FOOD_AND_DRINK);
Item WHEAT_WORMS = register("wheat_worms", new Item(new Item.Settings().maxCount(16).food(UFoodComponents.INSECTS)), ItemGroups.NATURAL);
Item MUFFIN = register("muffin", new MuffinItem(new Item.Settings().maxCount(32).food(FoodComponents.BREAD), 0), ItemGroups.FOOD_AND_DRINK);
Item PINECONE = register("pinecone", new Item(new Item.Settings().food(UFoodComponents.PINECONE).maxCount(3)), ItemGroups.FOOD_AND_DRINK);
Item ACORN = register("acorn", new Item(new Item.Settings().food(UFoodComponents.ACORN).maxCount(16)), ItemGroups.FOOD_AND_DRINK);
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Item MANGO = register("mango", new Item(new Item.Settings().food(UFoodComponents.MANGO)), ItemGroups.FOOD_AND_DRINK);
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Item BANANA = register("banana", new Item(new Item.Settings().food(UFoodComponents.BANANA)), ItemGroups.FOOD_AND_DRINK);
Item PINEAPPLE = register("pineapple", new PineappleItem(new Item.Settings().food(UFoodComponents.BANANA).maxDamage(3)), ItemGroups.FOOD_AND_DRINK);
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Item PEBBLES = register("pebbles", new RacePredicatedAliasedBlockItem(UBlocks.ROCKS, new Item.Settings(), Race::canUseEarth), ItemGroups.NATURAL);
Item ROCK = register("rock", new HeavyProjectileItem(new Item.Settings(), 3), ItemGroups.NATURAL);
Item WEIRD_ROCK = register("weird_rock", new Item(new Item.Settings()), ItemGroups.NATURAL);
Item ROCK_STEW = register("rock_stew", new Item(new Item.Settings().food(FoodComponents.MUSHROOM_STEW)), ItemGroups.FOOD_AND_DRINK);
Item GREEN_APPLE_SEEDS = register("green_apple_seeds", new AliasedBlockItem(UBlocks.GREEN_APPLE_SPROUT, new Item.Settings()), ItemGroups.NATURAL);
Item SWEET_APPLE_SEEDS = register("sweet_apple_seeds", new AliasedBlockItem(UBlocks.SWEET_APPLE_SPROUT, new Item.Settings()), ItemGroups.NATURAL);
Item SOUR_APPLE_SEEDS = register("sour_apple_seeds", new AliasedBlockItem(UBlocks.SOUR_APPLE_SPROUT, new Item.Settings()), ItemGroups.NATURAL);
Item MUG = register("mug", new Item(new Settings().maxCount(16)), ItemGroups.TOOLS);
Item CIDER = register("cider", new DrinkableItem(new Item.Settings().food(UFoodComponents.CIDER).maxCount(1).recipeRemainder(MUG)), ItemGroups.FOOD_AND_DRINK);
Item JUICE = register("juice", new DrinkableItem(new Item.Settings().recipeRemainder(Items.GLASS_BOTTLE).maxCount(1).food(UFoodComponents.JUICE)), ItemGroups.FOOD_AND_DRINK);
Item BURNED_JUICE = register("burned_juice", new DrinkableItem(new Item.Settings().recipeRemainder(Items.GLASS_BOTTLE).maxCount(1).food(UFoodComponents.BURNED_JUICE)), ItemGroups.FOOD_AND_DRINK);
Item APPLE_PIE = register("apple_pie", new BlockItem(UBlocks.APPLE_PIE, new Item.Settings().maxCount(1)), ItemGroups.FOOD_AND_DRINK);
Item APPLE_PIE_SLICE = register("apple_pie_slice", new Item(new Item.Settings().maxCount(16).food(UFoodComponents.PIE)), ItemGroups.FOOD_AND_DRINK);
Item LOVE_BOTTLE = register("love_bottle", new DrinkableItem(new Item.Settings().food(UFoodComponents.LOVE_BOTTLE).maxCount(1).recipeRemainder(Items.GLASS_BOTTLE)), ItemGroups.FOOD_AND_DRINK);
Item LOVE_BUCKET = register("love_bucket", new DrinkableItem(new Item.Settings().food(UFoodComponents.LOVE_BUCKET).recipeRemainder(Items.BUCKET)), ItemGroups.FOOD_AND_DRINK);
Item LOVE_MUG = register("love_mug", new DrinkableItem(new Item.Settings().food(UFoodComponents.LOVE_MUG).recipeRemainder(MUG)), ItemGroups.FOOD_AND_DRINK);
Item GOLDEN_FEATHER = register("golden_feather", new Item(new Item.Settings().rarity(Rarity.UNCOMMON)), ItemGroups.NATURAL);
Item GOLDEN_WING = register("golden_wing", new Item(new Item.Settings().rarity(Rarity.UNCOMMON)), ItemGroups.NATURAL);
Item DRAGON_BREATH_SCROLL = register("dragon_breath_scroll", new DragonBreathScrollItem(new Item.Settings().rarity(Rarity.UNCOMMON)), ItemGroups.TOOLS);
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Item GROGARS_BELL = register("grogars_bell", new BellItem(new Item.Settings().rarity(Rarity.RARE).maxCount(1)), ItemGroups.TOOLS);
Item MEADOWBROOKS_STAFF = register("meadowbrooks_staff", new StaffItem(new Settings().rarity(Rarity.UNCOMMON).maxCount(1).maxDamage(120)), ItemGroups.TOOLS);
Item MAGIC_STAFF = register("magic_staff", new EnchantedStaffItem(new Settings().rarity(Rarity.UNCOMMON).maxCount(1).maxDamage(120)), ItemGroups.TOOLS);
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Item WOODEN_POLEARM = register("wooden_polearm", new PolearmItem(ToolMaterials.WOOD, 2, -3.6F, 2, new Item.Settings()), ItemGroups.COMBAT);
Item STONE_POLEARM = register("stone_polearm", new PolearmItem(ToolMaterials.STONE, 2, -3.6F, 2, new Item.Settings()), ItemGroups.COMBAT);
Item IRON_POLEARM = register("iron_polearm", new PolearmItem(ToolMaterials.IRON, 2, -3.6F, 3, new Item.Settings()), ItemGroups.COMBAT);
Item GOLDEN_POLEARM = register("golden_polearm", new PolearmItem(ToolMaterials.GOLD, 2, -3.6F, 4, new Item.Settings()), ItemGroups.COMBAT);
Item DIAMOND_POLEARM = register("diamond_polearm", new PolearmItem(ToolMaterials.DIAMOND, 2, -3.6F, 5, new Item.Settings()), ItemGroups.COMBAT);
Item NETHERITE_POLEARM = register("netherite_polearm", new PolearmItem(ToolMaterials.NETHERITE, 2, -3.6F, 5, new Item.Settings().fireproof()), ItemGroups.COMBAT);
Item BUTTERFLY_SPAWN_EGG = register("butterfly_spawn_egg", new SpawnEggItem(UEntities.BUTTERFLY, 0x222200, 0xaaeeff, new Item.Settings()), ItemGroups.SPAWN_EGGS);
Item BUTTERFLY = register("butterfly", new Item(new Item.Settings().food(UFoodComponents.INSECTS)), ItemGroups.FOOD_AND_DRINK);
Item SPELLBOOK = register("spellbook", new SpellbookItem(new Item.Settings().maxCount(1).rarity(Rarity.UNCOMMON)), ItemGroups.TOOLS);
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Item BASKET = register("basket", new BasketItem(new Item.Settings().maxCount(1)), ItemGroups.FUNCTIONAL);
Item LARGE_BALLOON = register("large_balloon", new Item(new Item.Settings().maxCount(1)), ItemGroups.FUNCTIONAL);
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AmuletItem PEGASUS_AMULET = register("pegasus_amulet", new PegasusAmuletItem(new FabricItemSettings()
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.maxCount(1)
.maxDamage(890)
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.rarity(Rarity.UNCOMMON), 900), ItemGroups.TOOLS);
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AlicornAmuletItem ALICORN_AMULET = register("alicorn_amulet", new AlicornAmuletItem(new FabricItemSettings()
.maxCount(1)
.maxDamage(1000)
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.rarity(Rarity.RARE)), ItemGroups.TOOLS);
GlassesItem SUNGLASSES = register("sunglasses", new GlassesItem(new FabricItemSettings().maxCount(1)), ItemGroups.COMBAT);
GlassesItem BROKEN_SUNGLASSES = register("broken_sunglasses", new GlassesItem(new FabricItemSettings().maxCount(1)), ItemGroups.COMBAT);
Item ALICORN_BADGE = register(Race.ALICORN);
Item PEGASUS_BADGE = register(Race.PEGASUS);
Item UNICORN_BADGE = register(Race.UNICORN);
Item EARTH_BADGE = register(Race.EARTH);
Item BAT_BADGE = register(Race.BAT);
Item CHANGELING_BADGE = register(Race.CHANGELING);
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static <T extends Item> T register(String name, T item, RegistryKey<ItemGroup> group) {
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return ItemGroupRegistry.register(register(name, item), group);
}
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@Deprecated
static <T extends Item> T register(String name, T item) {
return register(Unicopia.id(name), item);
}
static <T extends Item> T register(Identifier id, T item) {
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ITEMS.add(item);
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return Registry.register(Registries.ITEM, id, item);
}
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static MusicDiscItem register(String name, SoundEvent sound, int seconds) {
return register(name, new MusicDiscItem(1, sound, new Settings()
.maxCount(1)
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.rarity(Rarity.RARE), seconds
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) {}, ItemGroups.TOOLS);
}
static Item register(Race race) {
return Registry.register(Registries.ITEM, race.getId().withPath(p -> p + "_badge"), new Item(new Settings()));
}
static void bootstrap() {
AppleItem.registerTickCallback(Items.APPLE);
FuelRegistry.INSTANCE.add(WOODEN_POLEARM, 200);
FuelRegistry.INSTANCE.add(MUG, 250);
FuelRegistry.INSTANCE.add(DRAGON_BREATH_SCROLL, 20000);
FuelRegistry.INSTANCE.add(BUTTERFLY, 2);
FuelRegistry.INSTANCE.add(SPELLBOOK, 9000);
FuelRegistry.INSTANCE.add(MEADOWBROOKS_STAFF, 300);
CompostingChanceRegistry.INSTANCE.add(GREEN_APPLE, 0.65F);
CompostingChanceRegistry.INSTANCE.add(SWEET_APPLE, 0.65F);
CompostingChanceRegistry.INSTANCE.add(SOUR_APPLE, 0.65F);
CompostingChanceRegistry.INSTANCE.add(ZAP_APPLE, 1F);
CompostingChanceRegistry.INSTANCE.add(ZAP_BULB, 1F);
CompostingChanceRegistry.INSTANCE.add(ROTTEN_APPLE, 0.8F);
CompostingChanceRegistry.INSTANCE.add(OAT_SEEDS, 0.3F);
CompostingChanceRegistry.INSTANCE.add(OATS, 0.1F);
CompostingChanceRegistry.INSTANCE.add(IMPORTED_OATS, 0.5F);
CompostingChanceRegistry.INSTANCE.add(DAFFODIL_DAISY_SANDWICH, 0.5F);
CompostingChanceRegistry.INSTANCE.add(HAY_BURGER, 0.5F);
CompostingChanceRegistry.INSTANCE.add(HAY_FRIES, 0.5F);
CompostingChanceRegistry.INSTANCE.add(WHEAT_WORMS, 0.8F);
CompostingChanceRegistry.INSTANCE.add(MUFFIN, 0.3F);
CompostingChanceRegistry.INSTANCE.add(PINECONE, 0.3F);
CompostingChanceRegistry.INSTANCE.add(ACORN, 0.3F);
CompostingChanceRegistry.INSTANCE.add(GREEN_APPLE_SEEDS, 0.3F);
CompostingChanceRegistry.INSTANCE.add(SWEET_APPLE_SEEDS, 0.3F);
CompostingChanceRegistry.INSTANCE.add(SOUR_APPLE_SEEDS, 0.3F);
CompostingChanceRegistry.INSTANCE.add(APPLE_PIE, 0.5F);
CompostingChanceRegistry.INSTANCE.add(APPLE_PIE_SLICE, 0.1F);
CompostingChanceRegistry.INSTANCE.add(BUTTERFLY, 0.1F);
UEnchantments.bootstrap();
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URecipes.bootstrap();
UItemGroups.bootstrap();
}
}