Unicopia/src/main/java/com/minelittlepony/unicopia/item/UItems.java

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package com.minelittlepony.unicopia.item;
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import java.util.ArrayList;
import java.util.List;
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import com.minelittlepony.unicopia.UEntities;
import com.minelittlepony.unicopia.USounds;
import com.minelittlepony.unicopia.item.enchantment.UEnchantments;
import com.minelittlepony.unicopia.item.toxin.UFoodComponents;
import net.minecraft.item.Item;
import net.minecraft.item.Item.Settings;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.Items;
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import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
import net.minecraft.item.BlockItem;
import net.minecraft.item.FoodComponents;
import net.minecraft.item.MusicDiscItem;
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import net.minecraft.item.SpawnEggItem;
import net.minecraft.sound.SoundEvent;
import net.minecraft.util.Identifier;
import net.minecraft.util.Rarity;
import net.minecraft.util.registry.Registry;
public interface UItems {
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List<Item> ITEMS = new ArrayList<>();
AppleItem GREEN_APPLE = register("green_apple", new AppleItem(new Item.Settings().group(ItemGroup.FOOD).food(FoodComponents.APPLE)));
AppleItem SWEET_APPLE = register("sweet_apple", new AppleItem(new Item.Settings().group(ItemGroup.FOOD).food(FoodComponents.APPLE)));
AppleItem SOUR_APPLE = register("sour_apple", new AppleItem(new Item.Settings().group(ItemGroup.FOOD).food(FoodComponents.APPLE)));
ZapAppleItem ZAP_APPLE = register("zap_apple", new ZapAppleItem(new Item.Settings().group(ItemGroup.FOOD).food(UFoodComponents.ZAP_APPLE)));
AppleItem ROTTEN_APPLE = register("rotten_apple", new RottenAppleItem(new Item.Settings().group(ItemGroup.FOOD).food(FoodComponents.APPLE)));
AppleItem COOKED_ZAP_APPLE = register("cooked_zap_apple", new AppleItem(new Item.Settings().group(ItemGroup.FOOD).food(FoodComponents.APPLE)));
Item MUSIC_DISC_CRUSADE = register("music_disc_crusade", USounds.RECORD_CRUSADE);
Item MUSIC_DISC_PET = register("music_disc_pet", USounds.RECORD_PET);
Item MUSIC_DISC_POPULAR = register("music_disc_popular", USounds.RECORD_POPULAR);
Item MUSIC_DISC_FUNK = register("music_disc_funk", USounds.RECORD_FUNK);
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FriendshipBraceletItem FRIENDSHIP_BRACELET = register("friendship_bracelet", new FriendshipBraceletItem(
new FabricItemSettings()
.rarity(Rarity.UNCOMMON)
.group(ItemGroup.TOOLS)
));
Item EMPTY_JAR = register("empty_jar", new JarItem(new Item.Settings().group(ItemGroup.DECORATIONS).maxCount(16).fireproof(), false, false, false));
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FilledJarItem FILLED_JAR = register("filled_jar", new FilledJarItem(new Item.Settings().maxCount(1)));
Item RAIN_CLOUD_JAR = register("rain_cloud_jar", new JarItem(new Item.Settings().group(ItemGroup.DECORATIONS).maxCount(1).fireproof(), true, false, false));
Item STORM_CLOUD_JAR = register("storm_cloud_jar", new JarItem(new Item.Settings().group(ItemGroup.DECORATIONS).maxCount(1).fireproof(), true, true, false));
Item LIGHTNING_JAR = register("lightning_jar", new JarItem(new Item.Settings().group(ItemGroup.DECORATIONS).maxCount(1).fireproof(), false, false, true));
Item ZAP_APPLE_JAM_JAR = register("zap_apple_jam_jar", new JarItem(new Item.Settings().group(ItemGroup.DECORATIONS).maxCount(1).fireproof(), false, false, true));
Item CRYSTAL_HEART = register("crystal_heart", new CrystalHeartItem(new Item.Settings().group(ItemGroup.DECORATIONS).maxCount(1)));
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Item CRYSTAL_SHARD = register("crystal_shard", new Item(new Item.Settings().group(ItemGroup.MATERIALS)));
Item GEMSTONE = register("gemstone", new GemstoneItem(new Item.Settings().group(ItemGroup.MATERIALS)));
Item PEGASUS_FEATHER = register("pegasus_feather", new Item(new Item.Settings().group(ItemGroup.MATERIALS)));
Item GRYPHON_FEATHER = register("gryphon_feather", new Item(new Item.Settings().group(ItemGroup.MATERIALS)));
Item DAFFODIL_DAISY_SANDWICH = register("daffodil_daisy_sandwich", new Item(new Item.Settings().group(ItemGroup.FOOD).food(UFoodComponents.DAFODIL_DAISY_SANDWICH)));
Item HAY_BURGER = register("hay_burger", new Item(new Item.Settings().group(ItemGroup.FOOD).maxCount(1).food(UFoodComponents.HAY_BURGER)));
Item HAY_FRIES = register("hay_fries", new Item(new Item.Settings().group(ItemGroup.FOOD).maxCount(16).food(UFoodComponents.HAY_FRIES)));
Item WHEAT_WORMS = register("wheat_worms", new Item(new Item.Settings().group(ItemGroup.MISC).maxCount(16).food(UFoodComponents.INSECTS)));
Item MUG = register("mug", new Item(new Settings().group(ItemGroup.MATERIALS).maxCount(16)));
Item CIDER = register("cider", new DrinkableItem(new Item.Settings().group(ItemGroup.FOOD).food(UFoodComponents.CIDER).maxCount(1).recipeRemainder(MUG)));
Item JUICE = register("juice", new DrinkableItem(new Item.Settings().group(ItemGroup.FOOD).recipeRemainder(Items.GLASS_BOTTLE).maxCount(1).food(UFoodComponents.JUICE)));
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Item BURNED_JUICE = register("burned_juice", new DrinkableItem(new Item.Settings().group(ItemGroup.FOOD).recipeRemainder(Items.GLASS_BOTTLE).maxCount(1).food(UFoodComponents.BURNED_JUICE)));
Item GOLDEN_FEATHER = register("golden_feather", new Item(new Item.Settings().rarity(Rarity.UNCOMMON).group(ItemGroup.MATERIALS)));
Item GOLDEN_WING = register("golden_wing", new Item(new Item.Settings().rarity(Rarity.UNCOMMON).group(ItemGroup.MATERIALS)));
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Item BUTTERFLY_SPAWN_EGG = register("butterfly_spawn_egg", new SpawnEggItem(UEntities.BUTTERFLY, 0x222200, 0xaaeeff, new Item.Settings().group(ItemGroup.MISC)));
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Item BUTTERFLY = register("butterfly", new Item(new Item.Settings().group(ItemGroup.FOOD).food(UFoodComponents.INSECTS)));
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AmuletItem PEGASUS_AMULET = register("pegasus_amulet", new AmuletItem(new FabricItemSettings()
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.maxCount(1)
.maxDamage(890)
.rarity(Rarity.UNCOMMON)
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.group(ItemGroup.DECORATIONS), 900));
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AlicornAmuletItem ALICORN_AMULET = register("alicorn_amulet", new AlicornAmuletItem(new FabricItemSettings()
.maxCount(1)
.maxDamage(1000)
.rarity(Rarity.RARE)
.group(ItemGroup.DECORATIONS)));
static <T extends Item> T register(String name, T item) {
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ITEMS.add(item);
if (item instanceof BlockItem) {
((BlockItem)item).appendBlocks(Item.BLOCK_ITEMS, item);
}
Items.MILK_BUCKET.appendStacks(null, null);
return Registry.register(Registry.ITEM, new Identifier("unicopia", name), item);
}
static MusicDiscItem register(String name, SoundEvent sound) {
return register(name, new MusicDiscItem(1, sound, new Settings()
.maxCount(1)
.group(ItemGroup.MISC)
.rarity(Rarity.RARE)
) {});
}
static void bootstrap() {
UEnchantments.bootstrap();
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URecipes.bootstrap();
UItemGroups.bootstrap();
}
}