Unicopia/src/main/java/com/minelittlepony/unicopia/item/CrystalHeartItem.java

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package com.minelittlepony.unicopia.item;
import java.util.ArrayList;
import java.util.List;
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import com.minelittlepony.unicopia.USounds;
import com.minelittlepony.unicopia.UTags;
import com.minelittlepony.unicopia.entity.FloatingArtefactEntity;
import com.minelittlepony.unicopia.entity.UEntities;
import com.minelittlepony.unicopia.entity.FloatingArtefactEntity.State;
import com.minelittlepony.unicopia.particle.FollowingParticleEffect;
import com.minelittlepony.unicopia.particle.ParticleUtils;
import com.minelittlepony.unicopia.particle.UParticles;
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import com.minelittlepony.unicopia.util.MagicalDamageSource;
import com.minelittlepony.unicopia.util.VecHelper;
import net.minecraft.block.BlockState;
import net.minecraft.block.EndRodBlock;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.Saddleable;
import net.minecraft.entity.SpawnGroup;
import net.minecraft.entity.SpawnReason;
import net.minecraft.entity.mob.MobEntity;
import net.minecraft.entity.passive.TameableEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUsageContext;
import net.minecraft.particle.ParticleTypes;
import net.minecraft.predicate.entity.EntityPredicates;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.util.ActionResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Box;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
public class CrystalHeartItem extends Item implements FloatingArtefactEntity.Artifact {
public CrystalHeartItem(Settings settings) {
super(settings);
}
@Override
public ActionResult useOnBlock(ItemUsageContext context) {
World world = context.getWorld();
BlockPos blockPos = new ItemPlacementContext(context).getBlockPos();
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Box placementArea = UEntities.FLOATING_ARTEFACT.getDimensions().getBoxAt(Vec3d.ofBottomCenter(blockPos));
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if (!world.isSpaceEmpty(null, placementArea)) {
return ActionResult.FAIL;
}
if (world instanceof ServerWorld) {
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FloatingArtefactEntity entity = UEntities.FLOATING_ARTEFACT.create((ServerWorld)world, context.getStack().getNbt(), null, context.getPlayer(), blockPos, SpawnReason.SPAWN_EGG, false, true);
if (entity == null) {
return ActionResult.FAIL;
}
entity.setStack(context.getStack().split(1));
((ServerWorld)world).spawnEntityAndPassengers(entity);
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entity.playSound(USounds.ENTITY_CRYSTAL_HEART_ACTIVATE, 0.75F, 0.8F);
} else {
context.getStack().decrement(1);
}
return ActionResult.success(world.isClient);
}
@Override
public void onArtifactTick(FloatingArtefactEntity entity) {
if (entity.getState() == State.INITIALISING) {
if (findStructure(entity)) {
entity.setState(State.RUNNING);
}
} else {
if (!findStructure(entity)) {
entity.setState(State.INITIALISING);
}
entity.addSpin(2, 10);
BlockPos pos = entity.getBlockPos();
entity.world.addParticle(ParticleTypes.COMPOSTER,
pos.getX() + entity.world.getRandom().nextFloat(),
pos.getY() + entity.world.getRandom().nextFloat(),
pos.getZ() + entity.world.getRandom().nextFloat(),
0, 0, 0);
if (entity.world.getTime() % 80 == 0 && !entity.world.isClient) {
List<LivingEntity> inputs = new ArrayList<>();
List<LivingEntity> outputs = new ArrayList<>();
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VecHelper.findInRange(entity, entity.world, entity.getPos(), 20, EntityPredicates.EXCEPT_CREATIVE_OR_SPECTATOR.and(e -> !e.isRemoved() && (e instanceof PlayerEntity || e instanceof MobEntity))).forEach(e -> {
LivingEntity living = (LivingEntity)e;
if (e instanceof PlayerEntity
|| (living instanceof TameableEntity && ((TameableEntity)living).isTamed())
|| (living instanceof Saddleable && ((Saddleable)living).isSaddled())) {
if (living.getHealth() < living.getMaxHealth()) {
outputs.add(living);
}
} else if (e.getType().getSpawnGroup() == SpawnGroup.MONSTER) {
inputs.add(living);
}
});
int demand = outputs.size();
int supply = inputs.size();
if (demand == 0 || supply == 0) {
return;
}
float gives;
float takes;
if (supply > demand) {
gives = supply / demand;
takes = 1;
} else if (demand > supply) {
takes = demand / supply;
gives = 1;
} else {
gives = 1;
takes = 1;
}
inputs.forEach(input -> {
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input.damage(MagicalDamageSource.create("feed"), takes);
ParticleUtils.spawnParticles(new FollowingParticleEffect(UParticles.HEALTH_DRAIN, entity, 0.2F), input, 1);
});
outputs.forEach(output -> {
ParticleUtils.spawnParticles(new FollowingParticleEffect(UParticles.HEALTH_DRAIN, output, 0.2F), entity, 1);
output.heal(gives);
});
entity.addSpin(gives > 0 ? 20 : 10, 30);
}
}
}
@Override
public ActionResult onArtifactDestroyed(FloatingArtefactEntity entity) {
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entity.playSound(USounds.ENTITY_CRYSTAL_HEART_DEACTIVATE, 0.75F, 1);
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entity.dropStack(new ItemStack(UItems.CRYSTAL_SHARD, 1 + entity.world.random.nextInt(5)), 0);
return ActionResult.SUCCESS;
}
private boolean findStructure(FloatingArtefactEntity entity) {
return findPyramid(entity, Direction.UP) && findPyramid(entity, Direction.DOWN);
}
private boolean findPyramid(FloatingArtefactEntity entity, Direction direction) {
BlockPos tip = entity.getBlockPos().offset(direction);
BlockState tipState = entity.world.getBlockState(tip);
if (!tipState.isIn(UTags.CRYSTAL_HEART_ORNAMENT) || (!tipState.contains(EndRodBlock.FACING)|| tipState.get(EndRodBlock.FACING) != direction.getOpposite())) {
return false;
}
tip = tip.offset(direction);
if (!isDiamond(entity.world.getBlockState(tip))) {
return false;
}
tip = tip.offset(direction);
final BlockPos center = tip;
return BlockPos.streamOutwards(center, 1, 0, 1)
.filter(p -> p.getX() == center.getX() || p.getZ() == center.getZ())
.map(entity.world::getBlockState)
.allMatch(this::isDiamond);
}
private boolean isDiamond(BlockState state) {
return state.isIn(UTags.CRYSTAL_HEART_BASE);
}
}