Unicopia/src/main/java/com/minelittlepony/unicopia/ability/BatEeeeAbility.java

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package com.minelittlepony.unicopia.ability;
import com.minelittlepony.unicopia.AwaitTickQueue;
import com.minelittlepony.unicopia.EquinePredicates;
import com.minelittlepony.unicopia.Race;
import com.minelittlepony.unicopia.USounds;
import com.minelittlepony.unicopia.ability.data.Hit;
import com.minelittlepony.unicopia.ability.magic.spell.effect.SpellType;
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import com.minelittlepony.unicopia.advancement.UCriteria;
import com.minelittlepony.unicopia.client.render.PlayerPoser.Animation;
import com.minelittlepony.unicopia.entity.Living;
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import com.minelittlepony.unicopia.entity.damage.UDamageTypes;
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import com.minelittlepony.unicopia.entity.player.Pony;
import com.minelittlepony.unicopia.util.VecHelper;
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import net.minecraft.entity.LivingEntity;
import net.minecraft.particle.ParticleTypes;
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import net.minecraft.sound.SoundCategory;
import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.random.Random;
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/**
* A magic casting ability for unicorns.
* (only shields for now)
*/
public class BatEeeeAbility implements Ability<Hit> {
@Override
public int getWarmupTime(Pony player) {
return 1;
}
@Override
public int getCooldownTime(Pony player) {
return 1;
}
@Override
public double getCostEstimate(Pony player) {
return 0;
}
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@Override
public boolean canUse(Race race) {
return race == Race.BAT;
}
@Override
public Hit tryActivate(Pony player) {
return Hit.INSTANCE;
}
@Override
public Hit.Serializer<Hit> getSerializer() {
return Hit.SERIALIZER;
}
@Override
public void apply(Pony player, Hit data) {
Random rng = player.asWorld().random;
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int count = 1 + rng.nextInt(10);
for (int i = 0; i < count; i++) {
player.asWorld().playSound(null, player.getOrigin(), USounds.ENTITY_PLAYER_BATPONY_SCREECH, SoundCategory.PLAYERS,
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0.9F + (rng.nextFloat() - 0.5F) / 2F,
1.6F + (rng.nextFloat() - 0.5F)
);
}
AwaitTickQueue.scheduleTask(player.asWorld(), w -> {
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for (int i = 0; i < count; i++) {
player.asWorld().playSound(null, player.getOrigin(), USounds.ENTITY_PLAYER_BATPONY_SCREECH, SoundCategory.PLAYERS,
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0.9F + (rng.nextFloat() - 0.5F) / 2F,
1.6F + (rng.nextFloat() - 0.5F)
);
}
}, rng.nextInt(10));
if (!player.getPhysics().isFlying()) {
player.setAnimation(Animation.SPREAD_WINGS, Animation.Recipient.ANYONE);
}
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Vec3d origin = player.getOriginVector();
if (rng.nextInt(20000) == 0) {
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player.asEntity().damage(player.damageOf(UDamageTypes.BAT_SCREECH, player), 0.1F);
UCriteria.SCREECH_SELF.trigger(player.asEntity());
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}
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int total = player.findAllEntitiesInRange(5).mapToInt(e -> {
if (e instanceof LivingEntity living && !SpellType.SHIELD.isOn(e)) {
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boolean isEarthPony = EquinePredicates.PLAYER_EARTH.test(e);
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e.damage(player.damageOf(UDamageTypes.BAT_SCREECH, player), isEarthPony ? 0.1F : 0.3F);
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Vec3d knockVec = origin.subtract(e.getPos());
living.takeKnockback(isEarthPony ? 0.3F : 0.5F, knockVec.getX(), knockVec.getZ());
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if (!isEarthPony) {
e.addVelocity(0, 0.1, 0);
}
Living.updateVelocity(e);
return 1;
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}
return 0;
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}).sum();
if (total >= 20) {
UCriteria.SCREECH_TWENTY_MOBS.trigger(player.asEntity());
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}
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}
@Override
public void preApply(Pony player, AbilitySlot slot) {
}
@Override
public void postApply(Pony player, AbilitySlot slot) {
for (int i = 0; i < 20; i++) {
player.addParticle(ParticleTypes.BUBBLE_POP, player.getPhysics().getHeadPosition().toCenterPos(), VecHelper.supply(() -> player.asWorld().getRandom().nextGaussian() - 0.5));
}
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}
}