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Added some visual effects when bat ponies screech
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1 changed files with 10 additions and 0 deletions
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@ -7,11 +7,14 @@ import com.minelittlepony.unicopia.USounds;
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import com.minelittlepony.unicopia.ability.data.Hit;
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import com.minelittlepony.unicopia.ability.magic.spell.effect.SpellType;
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import com.minelittlepony.unicopia.advancement.UCriteria;
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import com.minelittlepony.unicopia.client.render.PlayerPoser.Animation;
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import com.minelittlepony.unicopia.entity.Living;
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import com.minelittlepony.unicopia.entity.player.Pony;
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import com.minelittlepony.unicopia.util.MagicalDamageSource;
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import com.minelittlepony.unicopia.util.VecHelper;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.particle.ParticleTypes;
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import net.minecraft.sound.SoundCategory;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.random.Random;
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@ -72,6 +75,10 @@ public class BatEeeeAbility implements Ability<Hit> {
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}
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}, rng.nextInt(10));
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if (!player.getPhysics().isFlying()) {
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player.setAnimation(Animation.SPREAD_WINGS);
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}
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Vec3d origin = player.getOriginVector();
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if (rng.nextInt(20000) == 0) {
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@ -106,5 +113,8 @@ public class BatEeeeAbility implements Ability<Hit> {
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@Override
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public void postApply(Pony player, AbilitySlot slot) {
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for (int i = 0; i < 20; i++) {
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player.addParticle(ParticleTypes.BUBBLE_POP, player.getPhysics().getHeadPosition().toCenterPos(), VecHelper.supply(() -> player.asWorld().getRandom().nextGaussian() - 0.5));
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}
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}
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}
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