Sollace
b98ce50af3
Remove the common sourceset and restore original build.gradle as suggested
2018-08-08 08:42:04 +02:00
Sollace
28871730e6
Fix whitespace
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Try to fix gradle
Try to fix gradle
Gradlew has always on DRM confirmed
Try to fix gradle
Try to fix gradle
Try to fix gradle
Try to FIX GRADLE
TRY TO FIX GRADLE
T$WEPHIWEGWEPGHIWGEPIW$GYRWRY
BUILD SUCCESSFUL in 30s
Fix indentation
2018-08-06 18:44:51 +02:00
Sollace
2de216842f
Move the gui stuff to a common sourceset so I can use it in HDSkins
2018-08-06 18:35:13 +02:00
Matthew Messinger
abf27e13e1
Merge branch 'master' into valhalla
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# Conflicts:
# build.gradle
2018-07-08 19:02:24 -04:00
Matthew Messinger
e02eac5fab
build.gradle tabs -> spaces
2018-07-08 18:58:20 -04:00
Matthew Messinger
cbcc470a63
configure litemod before the task is run. This makes it not generate a build.number until it is built.
2018-07-08 18:57:30 -04:00
Matthew Messinger
e33c8f6fda
Relocate http mime
2018-07-08 18:00:58 -04:00
Matthew Messinger
77b8357f03
Add Valhalla implementation
2018-07-08 03:35:11 -04:00
Matthew Messinger
18980c2ca2
First touches on multiple skin server support.
2018-01-02 00:18:50 -05:00
Matthew Messinger
056c0d8baa
Update to 1.12.2
2017-10-06 13:22:16 -04:00
Matthew Messinger
486f787db3
Try not changing the skin server. Might improve skin loading.
2017-08-08 16:49:05 -04:00
Matthew Messinger
6e1689cc66
Update to 1.12.1
2017-08-08 16:33:33 -04:00
Matthew Messinger
93f4418a83
Add @reason tag to getEntityTexture overwrite javadoc
2017-07-29 00:03:18 -04:00
Matthew Messinger
4fe2035f81
Update for mixins 0.7. Fixes #35
2017-07-28 14:25:26 -04:00
Matthew Messinger
e5c0cc1609
Version bump
2017-06-22 00:35:29 -04:00
Matthew Messinger
825fc22f55
Fix mappings for hdskins
2017-06-16 02:11:38 -04:00
Matthew Messinger
c9d7a394ad
Update to 1.12
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Changes:
* Added a base layer class which can intelligently switch between pony and human.
* Skins no longer are "converted" when they are already in the new format.
* Illagers now use the existing model and texture format.
* Metadata can now be read from the .mcmeta file (taken from old illagers)
* Non-converted resources are no longer re-uploaded
* (1.12) Parrots are rendered on the head instead of shoulders
2017-06-13 03:31:01 -04:00
Matthew Messinger
f593c1b709
Bump to 1.11.2.3
2017-03-28 02:06:23 -04:00
Matthew Messinger
a1cb565275
Add travis config
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Also another itemstack == null
2017-02-13 23:29:04 -05:00
Matthew Messinger
82955e26dd
Bump to 1.11.2.1
2017-01-06 18:23:02 -05:00
Matthew Messinger
e87c550f2b
Use an etag for caching instead of md5.
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Release for 1.11.2
2016-12-27 18:56:50 -05:00
Matthew Messinger
cae2de5185
Update to 1.11.2
2016-12-25 20:27:29 -05:00
Matthew Messinger
aa0e2e1230
Release 1.11.0.3
2016-12-24 04:17:00 -05:00
Matthew Messinger
cccfbbded7
Bump to beta 2
2016-12-21 13:27:57 -05:00
Matthew Messinger
ada9b6033f
version bump to 1.11.0.2
2016-12-02 23:40:54 -05:00
Matthew Messinger
283621a0f8
Bump version to 1.11.0.1
2016-12-01 02:26:41 -05:00
Matthew Messinger
b972fda9af
Remove remote player skin metadata XP
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Also use java 8.
2016-11-24 02:26:02 -05:00
Matthew Messinger
945996cfa4
Update mappings
2016-11-22 16:13:24 -05:00
Matthew Messinger
2245e42ad0
Initial update to 1.11. Features next.
2016-11-16 23:45:21 -05:00
Matthew Messinger
bf5b141687
Fix hd skin loading
2016-11-14 00:39:27 -05:00
Matthew Messinger
4648732b24
Version bump.
2016-11-12 03:23:27 -05:00
Matthew Messinger
ab982a4125
Fix zombie_villager textures
2016-10-27 19:42:35 -04:00
Matthew Messinger
c673a56cb8
Search all resource domains for skins and add task to zip the defaults.
2016-09-10 00:32:02 -04:00
Matthew Messinger
c219c66aef
Fix issues with the skin menu.
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Add a button to the main menu for skins
Add overriding skins with a resource pack. See the skins.json
Some default ponies are added. Spawn them using Citizens.
Etc.
2016-08-25 01:36:00 -04:00
Matthew Messinger
6b3cd62549
Fix pony models when using forge.
...
Closes #15
Also maybe a NPE in hdskins (Probably need more nullchecks)
2016-08-22 17:29:27 -04:00
Matthew Messinger
3390fc8a57
Temporary workaround for #14 Provide a searge jar for use with forge. You can also dev with it if you want.
2016-07-19 19:11:06 -04:00
Matthew Messinger
0597c1bbe2
Release for 1.10.2
2016-07-13 23:06:39 -04:00
Matthew Messinger
45ddc6baca
update to 1.10.2
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Work on better skin caching. Needs skin hash from server.
Fix up the stray skeleton. Still need proper textures
2016-07-07 02:57:52 -04:00
Matthew Messinger
6645410497
Update to 1.10
2016-06-19 15:46:37 -04:00
Matthew Messinger
95b1975357
Final update before 1.10
2016-06-19 15:40:06 -04:00
Matthew Messinger
40d8ba6704
Fix arrows with humans.
2016-05-29 23:59:43 -04:00
Matthew Messinger
cc862108a6
Bump for release
2016-05-21 23:57:39 -04:00
Matthew Messinger
71ac31819d
Time for another beta
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# Conflicts:
# build.gradle
# Conflicts:
# build.gradle
2016-05-20 16:39:47 -04:00
Matthew Messinger
4c2e661d99
Quick update to 1.9.4
2016-05-20 16:21:13 -04:00
Matthew Messinger
d818570012
Changes to the litemod.json
2016-05-20 16:14:11 -04:00
Matthew Messinger
5ca99920c7
Fix crash when opening Skin manager
2016-05-20 16:14:10 -04:00
Matthew Messinger
4d59f6c0d6
It compiles
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# Conflicts:
# build.gradle
2016-05-20 16:14:02 -04:00
Matthew Messinger
69f6aadec2
Bump to 1.8.9.3
2016-05-13 01:21:07 -04:00
Matthew Messinger
bb5c99d5c7
add mixin annotation processor to eclipse
2016-04-13 21:05:51 -04:00
Matthew Messinger
45ba3cb8df
Bump to 1.8.9.2
2016-04-09 22:05:21 -04:00