Commit graph

69 commits

Author SHA1 Message Date
Sollace
b98ce50af3 Remove the common sourceset and restore original build.gradle as suggested 2018-08-08 08:42:04 +02:00
Sollace
28871730e6 Fix whitespace
Try to fix gradle

Try to fix gradle

Gradlew has always on DRM confirmed

Try to fix gradle

Try to fix gradle

Try to fix gradle

Try to FIX GRADLE

TRY TO FIX GRADLE

T$WEPHIWEGWEPGHIWGEPIW$GYRWRY

BUILD SUCCESSFUL in 30s

Fix indentation
2018-08-06 18:44:51 +02:00
Sollace
2de216842f Move the gui stuff to a common sourceset so I can use it in HDSkins 2018-08-06 18:35:13 +02:00
Matthew Messinger
abf27e13e1 Merge branch 'master' into valhalla
# Conflicts:
#	build.gradle
2018-07-08 19:02:24 -04:00
Matthew Messinger
e02eac5fab build.gradle tabs -> spaces 2018-07-08 18:58:20 -04:00
Matthew Messinger
cbcc470a63 configure litemod before the task is run. This makes it not generate a build.number until it is built. 2018-07-08 18:57:30 -04:00
Matthew Messinger
e33c8f6fda Relocate http mime 2018-07-08 18:00:58 -04:00
Matthew Messinger
77b8357f03 Add Valhalla implementation 2018-07-08 03:35:11 -04:00
Matthew Messinger
18980c2ca2 First touches on multiple skin server support. 2018-01-02 00:18:50 -05:00
Matthew Messinger
056c0d8baa Update to 1.12.2 2017-10-06 13:22:16 -04:00
Matthew Messinger
486f787db3 Try not changing the skin server. Might improve skin loading. 2017-08-08 16:49:05 -04:00
Matthew Messinger
6e1689cc66 Update to 1.12.1 2017-08-08 16:33:33 -04:00
Matthew Messinger
93f4418a83 Add @reason tag to getEntityTexture overwrite javadoc 2017-07-29 00:03:18 -04:00
Matthew Messinger
4fe2035f81 Update for mixins 0.7. Fixes #35 2017-07-28 14:25:26 -04:00
Matthew Messinger
e5c0cc1609 Version bump 2017-06-22 00:35:29 -04:00
Matthew Messinger
825fc22f55 Fix mappings for hdskins 2017-06-16 02:11:38 -04:00
Matthew Messinger
c9d7a394ad Update to 1.12
Changes:
 * Added a base layer class which can intelligently switch between pony and human.
 * Skins no longer are "converted" when they are already in the new format.
 * Illagers now use the existing model and texture format.
 * Metadata can now be read from the .mcmeta file (taken from old illagers)
 * Non-converted resources are no longer re-uploaded
 * (1.12) Parrots are rendered on the head instead of shoulders
2017-06-13 03:31:01 -04:00
Matthew Messinger
f593c1b709 Bump to 1.11.2.3 2017-03-28 02:06:23 -04:00
Matthew Messinger
a1cb565275 Add travis config
Also another itemstack == null
2017-02-13 23:29:04 -05:00
Matthew Messinger
82955e26dd Bump to 1.11.2.1 2017-01-06 18:23:02 -05:00
Matthew Messinger
e87c550f2b Use an etag for caching instead of md5.
Release for 1.11.2
2016-12-27 18:56:50 -05:00
Matthew Messinger
cae2de5185 Update to 1.11.2 2016-12-25 20:27:29 -05:00
Matthew Messinger
aa0e2e1230 Release 1.11.0.3 2016-12-24 04:17:00 -05:00
Matthew Messinger
cccfbbded7 Bump to beta 2 2016-12-21 13:27:57 -05:00
Matthew Messinger
ada9b6033f version bump to 1.11.0.2 2016-12-02 23:40:54 -05:00
Matthew Messinger
283621a0f8 Bump version to 1.11.0.1 2016-12-01 02:26:41 -05:00
Matthew Messinger
b972fda9af Remove remote player skin metadata XP
Also use java 8.
2016-11-24 02:26:02 -05:00
Matthew Messinger
945996cfa4 Update mappings 2016-11-22 16:13:24 -05:00
Matthew Messinger
2245e42ad0 Initial update to 1.11. Features next. 2016-11-16 23:45:21 -05:00
Matthew Messinger
bf5b141687 Fix hd skin loading 2016-11-14 00:39:27 -05:00
Matthew Messinger
4648732b24 Version bump. 2016-11-12 03:23:27 -05:00
Matthew Messinger
ab982a4125 Fix zombie_villager textures 2016-10-27 19:42:35 -04:00
Matthew Messinger
c673a56cb8 Search all resource domains for skins and add task to zip the defaults. 2016-09-10 00:32:02 -04:00
Matthew Messinger
c219c66aef Fix issues with the skin menu.
Add a button to the main menu for skins
Add overriding skins with a resource pack. See the skins.json
Some default ponies are added. Spawn them using Citizens.
Etc.
2016-08-25 01:36:00 -04:00
Matthew Messinger
6b3cd62549 Fix pony models when using forge.
Closes #15

Also maybe a NPE in hdskins (Probably need more nullchecks)
2016-08-22 17:29:27 -04:00
Matthew Messinger
3390fc8a57 Temporary workaround for #14 Provide a searge jar for use with forge. You can also dev with it if you want. 2016-07-19 19:11:06 -04:00
Matthew Messinger
0597c1bbe2 Release for 1.10.2 2016-07-13 23:06:39 -04:00
Matthew Messinger
45ddc6baca update to 1.10.2
Work on better skin caching. Needs skin hash from server.
Fix up the stray skeleton. Still need proper textures
2016-07-07 02:57:52 -04:00
Matthew Messinger
6645410497 Update to 1.10 2016-06-19 15:46:37 -04:00
Matthew Messinger
95b1975357 Final update before 1.10 2016-06-19 15:40:06 -04:00
Matthew Messinger
40d8ba6704 Fix arrows with humans. 2016-05-29 23:59:43 -04:00
Matthew Messinger
cc862108a6 Bump for release 2016-05-21 23:57:39 -04:00
Matthew Messinger
71ac31819d Time for another beta
# Conflicts:
#	build.gradle

# Conflicts:
#	build.gradle
2016-05-20 16:39:47 -04:00
Matthew Messinger
4c2e661d99 Quick update to 1.9.4 2016-05-20 16:21:13 -04:00
Matthew Messinger
d818570012 Changes to the litemod.json 2016-05-20 16:14:11 -04:00
Matthew Messinger
5ca99920c7 Fix crash when opening Skin manager 2016-05-20 16:14:10 -04:00
Matthew Messinger
4d59f6c0d6 It compiles
# Conflicts:
#	build.gradle
2016-05-20 16:14:02 -04:00
Matthew Messinger
69f6aadec2 Bump to 1.8.9.3 2016-05-13 01:21:07 -04:00
Matthew Messinger
bb5c99d5c7 add mixin annotation processor to eclipse 2016-04-13 21:05:51 -04:00
Matthew Messinger
45ba3cb8df Bump to 1.8.9.2 2016-04-09 22:05:21 -04:00