Commit graph

1927 commits

Author SHA1 Message Date
Sollace
2325bf162d metadata.getRace().getEfectiveRace(MineLittlePony.getConfig().getEffectivePonyLevel(ignorePony)); 2018-05-01 19:37:45 +02:00
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9f429415b5 Eclipse pls, I told you to use spaces 2018-05-01 19:37:45 +02:00
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1f68025252 Cleaned up MixinRenderManager and made KillJoy happy
This will be the last commit on master until I can get this PR merged
2018-05-01 12:40:18 +02:00
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df5d18d350 One last codestyle commit to clean stuff up I missed, correct and document some names, and add TODO items for everything that needs to be done. 2018-05-01 12:38:13 +02:00
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4513f1c443 Fixed bows shooting off into space https://www.youtube.com/watch?v=7dwLCHNdqWw 2018-04-30 17:27:21 +02:00
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e0732a14d6 Arrows seem to work fine, so let's re-enable them 2018-04-30 17:24:07 +02:00
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e4281116cd Remove these todos because I think they've been done now 2018-04-30 17:12:08 +02:00
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6981cde884 Debug code pls 2018-04-30 12:53:08 +02:00
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d23c3f23fa This background pony didn't have a race bit properly set so it rendered as a human in the skin select screen 2018-04-30 11:50:03 +02:00
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d1724fa307 Rendering is super annoying, I agree >.> 2018-04-30 11:49:29 +02:00
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ab8ab99bd5 Fixed rendering issues where the skin upload renders with the wrong model 2018-04-30 11:48:35 +02:00
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51e5c9ddc5 Fixed unicorns not swinging their arms when their hands are empty 2018-04-30 10:31:14 +02:00
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3a8ac047b1 Moved it up one more. That looks better. 2018-04-30 09:00:15 +02:00
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4e4b83fb30 Moved IRenderManager.addPlayerSkin up one and put stuff with PlayerModels into one spot 2018-04-30 08:51:36 +02:00
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e2c94901c4 Tried dissassembling the staircase, but it broke half the model. Could probably get it to work, but it'd take more math. 2018-04-30 08:31:57 +02:00
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b69c365a5d Let's cut this down a bit 2018-04-29 23:40:09 +02:00
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35e9ef750b Fixed leg outset being encorrect for normal width legs 2018-04-29 23:06:34 +02:00
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0f7605edc3 Can't always rely on Minecraft.getConnection. Mojang pls 2018-04-29 20:19:30 +02:00
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871f12c3e2 Ponies no longer float above beds when they're sleeping 2018-04-29 20:18:57 +02:00
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06c608acba Fixed Vex overlays not being aligned to its body 2018-04-29 18:07:44 +02:00
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7d4c7ede88 Fixed various leg alignment issues (may break resourcepacks)
May Break Resourcepacks:
 To fix, just rescale skeleton legs to 2x2 pixels
 width keeping the original positions.
2018-04-29 18:00:26 +02:00
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7060359f58 Shhh you saw nothing (items glow again) 2018-04-29 16:41:40 +02:00
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fd68e60923 Refactoring for refactoring's sake. I wasn't happy with how things were split up 2018-04-29 14:22:26 +02:00
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07f1dfb60b Fixed smith pony displaying the wrong snout 2018-04-29 14:20:30 +02:00
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dfb338e39d Fixed snouts 2018-04-29 14:20:13 +02:00
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44ab173613 No longer used 2018-04-29 11:57:59 +02:00
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4b27e432b9 Move some things for consistency 2018-04-29 11:56:26 +02:00
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7fbc14ca01 Added a model for witches (current texture is a placeholder until we can get Zebras) 2018-04-28 23:00:01 +02:00
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3f32e2b19a Zombie villagers will render with saddlebags and all the other stuff normal villagers do 2018-04-28 22:59:19 +02:00
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9f705df9c5 Fixed horn glow rendering looking derped 2018-04-28 21:23:26 +02:00
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7237480d04 When you're sick and tired of staring at this unreadable code 2018-04-28 21:23:08 +02:00
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de88e95ffe Unused import 2018-04-28 20:39:21 +02:00
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45ad30503c Okay, things are clear now. CRYSTAL CLEAR 2018-04-28 18:20:56 +02:00
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7ff68e0e4f Snippity snippity. That should fix horn glows 2018-04-28 18:13:35 +02:00
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12ec6c1302 Break ModelPlayerPony into each different race 2018-04-28 16:39:32 +02:00
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6335e206d9 Sneaky buggers 2018-04-28 12:48:51 +02:00
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e5a453abd0 Reformatting missed some tabs 2018-04-28 12:44:10 +02:00
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25a42908e9 Apparantly this is correct? 2018-04-28 12:35:22 +02:00
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9dd0c0dfb8 Copy the texture width/height with children 2018-04-28 12:29:26 +02:00
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da3f14c85b Killjoy reminded me you can use interfaces for this 2018-04-28 12:28:45 +02:00
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2dfe647165 All four legs are now thin, update the ALEX skin to have thin legs 2018-04-27 23:23:47 +02:00
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52ed49defd Mobs now flap their wings when falling/flying 2018-04-27 23:23:07 +02:00
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3a4e1fc32a Fix mirroring issues on villager's saddlebags, add depth to the bag's strap 2018-04-27 21:49:27 +02:00
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2e090498db Rewrite breezies (and ensure it has a head) 2018-04-27 21:48:55 +02:00
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2b154d2441 Some more tidying up 2018-04-27 20:37:54 +02:00
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b410b988a2 Try not to break horribly when encountering an unexpected profession (can't assume new ones won't be added later on / by mods). 2018-04-27 19:12:45 +02:00
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8118cff5b6 Now that I know where this delegates, let's be consistent. 2018-04-27 19:10:22 +02:00
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e14b601b9f Merge RenderPonyEvoker + RenderPonyIllusionIllager + RenderPonyVindicator = RenderPonyIllager 2018-04-27 19:08:23 +02:00
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235494cd6c Split the held item renderer up into a magical and non-magical variant since they not neccessarily neet to be together 2018-04-27 19:06:22 +02:00
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b00b2745e1 Rename 'translateToHand' to better reflect what it does 2018-04-27 17:55:30 +02:00