Commit graph

17 commits

Author SHA1 Message Date
Sollace
7060359f58 Shhh you saw nothing (items glow again) 2018-04-29 16:41:40 +02:00
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4b27e432b9 Move some things for consistency 2018-04-29 11:56:26 +02:00
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7fbc14ca01 Added a model for witches (current texture is a placeholder until we can get Zebras) 2018-04-28 23:00:01 +02:00
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7ff68e0e4f Snippity snippity. That should fix horn glows 2018-04-28 18:13:35 +02:00
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12ec6c1302 Break ModelPlayerPony into each different race 2018-04-28 16:39:32 +02:00
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2b154d2441 Some more tidying up 2018-04-27 20:37:54 +02:00
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e14b601b9f Merge RenderPonyEvoker + RenderPonyIllusionIllager + RenderPonyVindicator = RenderPonyIllager 2018-04-27 19:08:23 +02:00
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235494cd6c Split the held item renderer up into a magical and non-magical variant since they not neccessarily neet to be together 2018-04-27 19:06:22 +02:00
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b00b2745e1 Rename 'translateToHand' to better reflect what it does 2018-04-27 17:55:30 +02:00
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13ba3379c9 Use generics 2018-04-27 17:50:13 +02:00
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0e0ee17f46 Codestyle to remove all trailing whitespace, unneccessary this arguments, and standardise parameter names 2018-04-27 13:49:33 +02:00
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c6e81529f3 More formatting 2018-04-26 23:54:05 +02:00
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2ad7119723 Yet more codestyle! 2018-04-26 23:53:03 +02:00
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16eed1e568 More codestyle 2018-04-26 22:30:17 +02:00
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280013c8a4 Rewrite model code (part 1) 2018-04-26 16:01:31 +02:00
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9391c1d8c0 Code stylee, documentation, fixed leg alignment 2018-04-25 21:29:49 +02:00
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f151b31597 Clean up armor/armour, clean up villager models, more package changes 2018-04-25 16:40:47 +02:00