Commit graph

12 commits

Author SHA1 Message Date
Sollace
d94e0953a7 Rearrange rendering packages to make them distinct from entity renderers 2018-09-05 10:12:38 +02:00
Sollace
c2ac9cbbfa Use an interface for Pony instead of the class 2018-08-30 16:12:21 +02:00
Sollace
531368e4ee Fixed rainboom parameter not checking if you're flying O.o 2018-08-22 14:49:29 +02:00
Sollace
343d2656cf Fixed shield rendering in first person 2018-08-22 12:31:24 +02:00
Sollace
63d69d026a Make magic slightly brighter 2018-08-20 22:24:22 +02:00
Sollace
dca3cad2cd Fixed magic rendering of items that have permanent enchantment effects AND items with a dark tint 2018-08-18 14:15:05 +02:00
Sollace
2acb8e6555 Preserve tool orientation so it doesn't look like you're mining with the blunt edge 2018-06-29 19:25:08 +02:00
Sollace
d08c43ffba Fixed skulls not always rendering with magic effects 2018-06-20 23:54:41 +02:00
Sollace
232089bfad Sort out problems when the pony skulls are off 2018-06-20 23:41:08 +02:00
Sollace
31ce31a109 Hey, they work! :D (v1) 2018-06-20 23:27:15 +02:00
Sollace
334e768166 Added an option to toggle first-person magic 2018-06-10 09:37:15 +02:00
Sollace
1e73c5d2bf First person magic (#56)
* Unicorns now levitate their items in first person

* Move the levitating item renderer out of being a singleton and add handling for bows and other special actions
2018-05-26 17:37:50 -04:00