Commit graph

280 commits

Author SHA1 Message Date
PolyacovYury
13a37de5a1 Update ru_ru.lang (#89)
Inaccuracies. :)
2018-08-15 19:13:11 -04:00
Sollace
1694edebe5 Update translation strings for russian and french 2018-08-15 17:32:57 +02:00
Sollace
d2b0577eaa Add translation strings for the endermen 2018-08-15 17:19:13 +02:00
Sollace
6ea3ed2d75 Pony endermen 2018-08-15 17:14:40 +02:00
Sollace
13b1f3385f Correct typo (again) and scale down panorama images 2018-07-08 11:56:18 +02:00
Matthew Messinger
a92a121a5b Revert "Fix spelling mistake and apply custom panoramas to the title screen"
This reverts commit a5b0e187a0.
2018-07-05 22:49:28 -04:00
Sollace
a5b0e187a0 Fix spelling mistake and apply custom panoramas to the title screen 2018-07-03 19:07:36 +02:00
Sollace
6cc8e95991 Added seapony support to the skins gui, and some mlp-themed panoramas 2018-07-01 17:33:30 +02:00
PolyacovYury
8852f80171 Updated and fixed ru_ru.lang files (#73) 2018-06-30 11:54:39 +02:00
Sollace
8a31d6c48f Fixed preview pony not having a tail 2018-06-29 19:39:12 +02:00
Sollace
7ddb747b28 Add a translation string for the new pony heads option 2018-06-20 23:58:51 +02:00
Sollace
d08c43ffba Fixed skulls not always rendering with magic effects 2018-06-20 23:54:41 +02:00
Sollace
334e768166 Added an option to toggle first-person magic 2018-06-10 09:37:15 +02:00
Sollace
04d2dac5e8 Add the missing wing for priest villagers. Fixes #62 2018-06-02 20:22:56 +02:00
Sollace
9899a01aae Correct translation strings for zombie pigmen. You should've named your config variable correctly. 2018-06-02 17:54:46 +02:00
Sollace
36d6f421a9 Fix character encoding (dammit PinkishPie, ANSI is not okay) 2018-05-27 12:36:53 +02:00
Sollace
e13a5c326d Added "ponify guardians" to the cluster 2018-05-27 12:36:53 +02:00
Sollace
76044f17e6 Fix some errors with the seapony texture 2018-05-27 12:36:52 +02:00
Sollace
cc6dfaf772 Texture for the seapony 2018-05-27 12:35:39 +02:00
Sollace
3da7853265 Added zebras and finished witches 2018-05-27 12:35:37 +02:00
Sollace
1e73c5d2bf First person magic (#56)
* Unicorns now levitate their items in first person

* Move the levitating item renderer out of being a singleton and add handling for bows and other special actions
2018-05-26 17:37:50 -04:00
Sollace
b5104d67fd Rewrite strafing to not use a mixin 2018-05-02 14:41:43 +02:00
Sollace
d23c3f23fa This background pony didn't have a race bit properly set so it rendered as a human in the skin select screen 2018-04-30 11:50:03 +02:00
Sollace
ab8ab99bd5 Fixed rendering issues where the skin upload renders with the wrong model 2018-04-30 11:48:35 +02:00
Sollace
7d4c7ede88 Fixed various leg alignment issues (may break resourcepacks)
May Break Resourcepacks:
 To fix, just rescale skeleton legs to 2x2 pixels
 width keeping the original positions.
2018-04-29 18:00:26 +02:00
Sollace
07f1dfb60b Fixed smith pony displaying the wrong snout 2018-04-29 14:20:30 +02:00
Sollace
7fbc14ca01 Added a model for witches (current texture is a placeholder until we can get Zebras) 2018-04-28 23:00:01 +02:00
Sollace
3f32e2b19a Zombie villagers will render with saddlebags and all the other stuff normal villagers do 2018-04-28 22:59:19 +02:00
Sollace
2dfe647165 All four legs are now thin, update the ALEX skin to have thin legs 2018-04-27 23:23:47 +02:00
Sollace
8895d52fe1 Fixed various bugs with the new renderer / added a flying-strafing animation 2018-04-24 21:25:30 +02:00
Sollace
0657a03703 Models now work again 2018-04-24 17:12:23 +02:00
Sollace
fbb40134e2 * Move player rendering to make use of the build in skinMap
* Remove reflection
* Use the interface (IPonyData) not the class
2018-04-24 14:55:32 +02:00
Matthew Messinger
6e1689cc66 Update to 1.12.1 2017-08-08 16:33:33 -04:00
Matthew Messinger
4fe2035f81 Update for mixins 0.7. Fixes #35 2017-07-28 14:25:26 -04:00
Matthew Messinger
c9d7a394ad Update to 1.12
Changes:
 * Added a base layer class which can intelligently switch between pony and human.
 * Skins no longer are "converted" when they are already in the new format.
 * Illagers now use the existing model and texture format.
 * Metadata can now be read from the .mcmeta file (taken from old illagers)
 * Non-converted resources are no longer re-uploaded
 * (1.12) Parrots are rendered on the head instead of shoulders
2017-06-13 03:31:01 -04:00
Matthew Messinger
77b79e432c Forgot to add mixin to config. 2016-12-20 05:29:37 -05:00
Matthew Messinger
e411f6680d Make changing mob ponifications not need a restart. 2016-12-01 02:24:21 -05:00
Matthew Messinger
9e951f5aa7 Add the vex textures and add the illagers to the options. 2016-12-01 02:21:35 -05:00
Matthew Messinger
ef0f069e34 Code cleanup. 2016-11-25 00:37:49 -05:00
Matthew Messinger
b972fda9af Remove remote player skin metadata XP
Also use java 8.
2016-11-24 02:26:02 -05:00
Matthew Messinger
17ee345c11 Add the vindicator and evoker ponies 2016-11-24 02:03:40 -05:00
Matthew Messinger
bd597bbf1b Fix localizations. 2016-11-17 03:41:56 -05:00
Matthew Messinger
9fd9a1b7ec Add breezies as the vex. 2016-11-17 01:01:38 -05:00
Matthew Messinger
38ccaf8e2d Change package 2016-11-17 00:03:35 -05:00
Matthew Messinger
2245e42ad0 Initial update to 1.11. Features next. 2016-11-16 23:45:21 -05:00
Matthew Messinger
ab982a4125 Fix zombie_villager textures 2016-10-27 19:42:35 -04:00
Matthew Messinger
72a6387397 Move skins to a separate resource pack. Server admins can use them if they want. 2016-09-07 23:51:59 -04:00
Matthew Messinger
4f74761163 Move custom skins into correct folder. (Maybe separate into resource pack) 2016-08-27 23:14:34 -04:00
Matthew Messinger
c219c66aef Fix issues with the skin menu.
Add a button to the main menu for skins
Add overriding skins with a resource pack. See the skins.json
Some default ponies are added. Spawn them using Citizens.
Etc.
2016-08-25 01:36:00 -04:00
Matthew Messinger
79ab9d51ee development on renderers and ponies 2016-08-22 17:33:50 -04:00
Matthew Messinger
ffb39c2269 Add stray overlay texture and fix a small bug with planerenderer 2016-07-13 22:57:11 -04:00
Matthew Messinger
45ddc6baca update to 1.10.2
Work on better skin caching. Needs skin hash from server.
Fix up the stray skeleton. Still need proper textures
2016-07-07 02:57:52 -04:00
Matthew Messinger
4fb4a63f65 Opt to not use a map for meta. Use individual prefixed keys instead. Also translate them.
Not using a map will decrease the risk of an entry containing more than 255 chars (limit)
Fix some stuff for magic
2016-05-21 23:56:50 -04:00
Matthew Messinger
adb2bad0ad Fix some language encoding 2016-05-20 16:39:47 -04:00
Matthew Messinger
d818570012 Changes to the litemod.json 2016-05-20 16:14:11 -04:00
Matthew Messinger
6b821a5804 Fix the skin converter for the wings. 2016-04-06 23:16:50 -04:00
Matthew Messinger
f3a1c59a77 Workaround for mixin bug 2016-04-02 22:56:57 -04:00
Matthew Messinger
5f2da86116 update villager textures 2016-04-02 22:54:08 -04:00
Matthew Messinger
5976606846 Fix descriptions 2016-03-16 00:40:27 -04:00
Matthew Messinger
4c6c644f6b Fix some mixins 2016-01-26 03:17:08 -05:00
Matthew Messinger
90352517d4 Remove voxelcommon 2016-01-26 03:16:11 -05:00
Matthew Messinger
45f408cf1b Port hdskins to mixins.
Other changes to HDSkinManager
Allow hd skins to be toggled on demand
Support small arms.
2016-01-19 00:34:07 -05:00
Matthew Messinger
15ce8e7ed0 Port to Mixin 2016-01-15 02:59:50 -05:00
Matthew Messinger
99401877e1 Add separate left wing texture right below current texture 2015-12-28 20:20:07 -05:00
Matthew Messinger
8dea16d563 Add some more randomness to mobs, finish villagers.
Fix skeleton rendering
2015-12-15 22:26:17 -05:00
Matthew Messinger
f8cc7d3268 Fix armor 2015-12-15 00:51:31 -05:00
Matthew Messinger
9dd9384d77 Split the mob rendering apart into their own classes.
Add some randomness for mob metadata.
2015-12-15 00:32:57 -05:00
Matthew Messinger
b04468266c Move into different sourcesets. 2015-12-09 16:05:21 -05:00
Matthew Messinger
674a02f1c9 Update all the skin resources to new format. No more 64x32 mob texures. 2015-12-09 01:01:34 -05:00
Matthew Messinger
423064c504 Refactor skin meta and general cleanup. 2015-12-08 22:14:42 -05:00
Matthew Messinger
f438369f51 Make settings use Exposable, remove singleton of PonyManager 2015-11-17 00:17:35 -05:00
Matthew Messinger
2f01397d5e Change package 2015-11-17 00:09:04 -05:00
Matthew Messinger
0734ac963d Update to fg2 2015-10-06 18:42:46 -04:00
Matthew Messinger
e844b6105c Add translations for pony level 2015-08-17 01:54:56 -04:00
Matthew Messinger
50b0b668c7 Fix arm swinging with human's 2015-08-17 01:51:02 -04:00
Matthew Messinger
f1048026b3 Add translations, fix some rendering in guiskins and make it modular 2015-08-12 20:03:54 -04:00
Matthew Messinger
72e45ad08b Remove 32 version of human 2015-08-12 17:42:21 -04:00
Matthew Messinger
963a5e5a73 Fix flight and skins' bimap crash 2015-08-11 14:31:03 -04:00
Matthew Messinger
929bc78b32 Undo player capabilities isFlying check for flight 2015-08-02 01:19:50 -04:00
Matthew Messinger
3316f7b695 init 2015-08-01 18:36:33 -04:00