Sollace
28274b76fd
Clear the pony cache alongside the skin cache, and fixed windows appearing behind the client
2018-06-03 11:57:22 +02:00
PolyacovYury
8a8feb5b2d
Fixed typo in Content-Type request
2018-06-02 16:01:08 +03:00
Sollace
6335e206d9
Sneaky buggers
2018-04-28 12:48:51 +02:00
Sollace
e93c4784ee
Build/silence warnings
2018-04-10 14:17:54 +02:00
Matthew Messinger
ae005e3323
Fix freezes for good. This also properly fixes network race issues.
2018-01-03 00:29:32 -05:00
Matthew Messinger
2c592768d3
Fix race condition where one server will respond first if it happens to be faster.
2018-01-02 03:02:08 -05:00
Matthew Messinger
b0e30dbcdc
Fix freeze when skull texture payload has no id.
2018-01-02 03:01:24 -05:00
Matthew Messinger
18980c2ca2
First touches on multiple skin server support.
2018-01-02 00:18:50 -05:00
Matthew Messinger
056c0d8baa
Update to 1.12.2
2017-10-06 13:22:16 -04:00
Matthew Messinger
6e1689cc66
Update to 1.12.1
2017-08-08 16:33:33 -04:00
Matthew Messinger
4fe2035f81
Update for mixins 0.7. Fixes #35
2017-07-28 14:25:26 -04:00
Matthew Messinger
192ed73809
Fix skin menu not showing ponies
2017-06-16 04:07:07 -04:00
Matthew Messinger
825fc22f55
Fix mappings for hdskins
2017-06-16 02:11:38 -04:00
Matthew Messinger
a165477108
Fix entities not rendering after reloading resources
2017-06-13 05:10:34 -04:00
Matthew Messinger
df7c04ad30
Fix build error
2017-06-13 04:01:32 -04:00
Matthew Messinger
c9d7a394ad
Update to 1.12
...
Changes:
* Added a base layer class which can intelligently switch between pony and human.
* Skins no longer are "converted" when they are already in the new format.
* Illagers now use the existing model and texture format.
* Metadata can now be read from the .mcmeta file (taken from old illagers)
* Non-converted resources are no longer re-uploaded
* (1.12) Parrots are rendered on the head instead of shoulders
2017-06-13 03:31:01 -04:00
Matthew Messinger
370e8e3af3
fix nullables and formatting
2017-06-13 01:27:30 -04:00
Matthew Messinger
4fbf5b8a22
Delete the cache file when a 404 error occurs.
...
This will prevent the file from being loaded again if the connection fails in the future.
2016-12-30 00:44:35 -05:00
Matthew Messinger
a194aed282
Add a status check for 404 in the skin download.
...
Should not load from the cache if the skin was deleted.
2016-12-30 00:06:39 -05:00
Matthew Messinger
e87c550f2b
Use an etag for caching instead of md5.
...
Release for 1.11.2
2016-12-27 18:56:50 -05:00
Matthew Messinger
50e29823d7
put skin cache back in the skins folder and clear the internal cache when needed.
2016-12-27 01:57:58 -05:00
Matthew Messinger
08860dd13e
Fix hanging when loading several skins at once.
...
Fixes #25
2016-12-25 20:28:08 -05:00
Matthew Messinger
d73f82173a
Inline the skins localizations.
2016-12-21 01:22:55 -05:00
Matthew Messinger
8971183121
Add support for uploading elytras.
2016-12-21 01:20:02 -05:00
Matthew Messinger
3dce2be978
Don't "convert" a skin if it's an elytra or cape.
2016-12-20 01:36:34 -05:00
Matthew Messinger
e38611637a
Fix forge issue by using a anonymous class for minecraft interfaces.
2016-12-20 01:35:20 -05:00
Matthew Messinger
33390c66d4
Fix missing wing when using optifine.
...
Why didn't I think of this earlier?
2016-12-08 04:02:22 -05:00
Matthew Messinger
bb469b725c
Fix skin uploading
2016-12-02 10:50:46 -05:00
Matthew Messinger
ef0f069e34
Code cleanup.
2016-11-25 00:37:49 -05:00
Matthew Messinger
b972fda9af
Remove remote player skin metadata XP
...
Also use java 8.
2016-11-24 02:26:02 -05:00
Matthew Messinger
7725da0710
Fix langs for hdskins.
2016-11-22 16:16:06 -05:00
Matthew Messinger
9fd9a1b7ec
Add breezies as the vex.
2016-11-17 01:01:38 -05:00
Matthew Messinger
2245e42ad0
Initial update to 1.11. Features next.
2016-11-16 23:45:21 -05:00
Matthew Messinger
bf5b141687
Fix hd skin loading
2016-11-14 00:39:27 -05:00
Matthew Messinger
1fb6426bea
Wrap loadTexture in a executor.
...
Fixes #18
2016-11-10 17:34:59 -05:00
Matthew Messinger
ab982a4125
Fix zombie_villager textures
2016-10-27 19:42:35 -04:00
Matthew Messinger
c673a56cb8
Search all resource domains for skins and add task to zip the defaults.
2016-09-10 00:32:02 -04:00
Matthew Messinger
130c927780
Convert entity resource textures.
2016-09-07 23:53:23 -04:00
Matthew Messinger
b4fd26f181
Switch custom skins to use futures
2016-08-27 23:16:31 -04:00
Matthew Messinger
c219c66aef
Fix issues with the skin menu.
...
Add a button to the main menu for skins
Add overriding skins with a resource pack. See the skins.json
Some default ponies are added. Spawn them using Citizens.
Etc.
2016-08-25 01:36:00 -04:00
Matthew Messinger
6b3cd62549
Fix pony models when using forge.
...
Closes #15
Also maybe a NPE in hdskins (Probably need more nullchecks)
2016-08-22 17:29:27 -04:00
Matthew Messinger
c4e7213fc9
Fix a mixin. It worked in development. Maybe fix #11
2016-07-19 19:09:01 -04:00
Matthew Messinger
45ddc6baca
update to 1.10.2
...
Work on better skin caching. Needs skin hash from server.
Fix up the stray skeleton. Still need proper textures
2016-07-07 02:57:52 -04:00
Matthew Messinger
4fb4a63f65
Opt to not use a map for meta. Use individual prefixed keys instead. Also translate them.
...
Not using a map will decrease the risk of an entry containing more than 255 chars (limit)
Fix some stuff for magic
2016-05-21 23:56:50 -04:00
Matthew Messinger
c4346e4812
make playermodel entity show wears. Maybe release tomorrow.
2016-05-21 02:01:01 -04:00
Matthew Messinger
665984cfa1
Fix #2 skin manager rendering after loading a world
2016-05-21 01:50:09 -04:00
Matthew Messinger
adb2bad0ad
Fix some language encoding
2016-05-20 16:39:47 -04:00
Matthew Messinger
5d763da488
Color selection works now
2016-05-20 16:39:46 -04:00
Matthew Messinger
f9ebdd8867
Finish up metadata overrides.
...
+ Bug fixes
2016-05-20 16:38:53 -04:00
Matthew Messinger
d1662e8dc4
Basic support for changing skin meta. WIP
2016-05-20 16:21:14 -04:00