Commit graph

19 commits

Author SHA1 Message Date
Sollace
0cba35ec89 Sort the classes into common/client sourcesets (minimal changes) 2019-03-23 19:48:20 +02:00
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db02f8b80c Fixed armour clipping through shields 2018-10-21 20:34:43 +02:00
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aa1a6e0002 NOW fix hooves busting shields whilst riding 2018-08-22 15:21:47 +02:00
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5ce82e42ce Fixed item position whilst riding 2018-08-22 14:11:03 +02:00
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472e048d26 Remove this block of pointless transforms (fixes items held by foals are too tiny, and items held by foals are not in their hands) 2018-08-20 20:51:35 +02:00
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ad18186382 Adjust positioning of held items 2018-08-18 13:33:29 +02:00
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f49d8bcadf Zombies have a 1/30 chance of spawning with wings 2018-08-17 16:36:55 +02:00
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6ea3ed2d75 Pony endermen 2018-08-15 17:14:40 +02:00
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658a48fe83 Move all the transformations out into their own classes 2018-06-22 01:23:02 +02:00
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1e73c5d2bf First person magic (#56)
* Unicorns now levitate their items in first person

* Move the levitating item renderer out of being a singleton and add handling for bows and other special actions
2018-05-26 17:37:50 -04:00
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df5d18d350 One last codestyle commit to clean stuff up I missed, correct and document some names, and add TODO items for everything that needs to be done. 2018-05-01 12:38:13 +02:00
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12ec6c1302 Break ModelPlayerPony into each different race 2018-04-28 16:39:32 +02:00
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2b154d2441 Some more tidying up 2018-04-27 20:37:54 +02:00
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235494cd6c Split the held item renderer up into a magical and non-magical variant since they not neccessarily neet to be together 2018-04-27 19:06:22 +02:00
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b00b2745e1 Rename 'translateToHand' to better reflect what it does 2018-04-27 17:55:30 +02:00
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13ba3379c9 Use generics 2018-04-27 17:50:13 +02:00
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0e0ee17f46 Codestyle to remove all trailing whitespace, unneccessary this arguments, and standardise parameter names 2018-04-27 13:49:33 +02:00
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16eed1e568 More codestyle 2018-04-26 22:30:17 +02:00
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f151b31597 Clean up armor/armour, clean up villager models, more package changes 2018-04-25 16:40:47 +02:00
Renamed from src/main/java/com/minelittlepony/renderer/layer/LayerHeldPonyItem.java (Browse further)