Commit graph

1848 commits

Author SHA1 Message Date
Sollace
2aaa570e10 Update the pirate speak translation 2022-11-03 00:48:11 +01:00
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c8fde38ee7 Add a debug setting to help with testing races 2022-11-03 00:47:49 +01:00
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968237a218 Update kirin 2022-11-03 00:47:27 +01:00
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da2ccc75fc Remove the boolean argument from Pony.getRace 2022-11-03 00:46:04 +01:00
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9b12a08936 Update outlet 2022-11-03 00:44:06 +01:00
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77f5c382e6 Fixed neck placement when crouching. Closes #212 2022-11-02 23:38:25 +01:00
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bf7fe63b81 Allow gear better control of how they're positioned 2022-11-02 23:12:29 +01:00
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b686bba005 Fixed texturing on piglin tails. Closes #213 2022-11-02 22:50:03 +01:00
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5546e44719 Fixed incorrect ear tuft positioning on bat ponies 2022-11-02 22:33:28 +01:00
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ca9cf43ef5 Fixed villagers' saddlebags interfering with their wings 2022-11-02 22:33:11 +01:00
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ff9510a840 Avoid clobbering the entire list of render features when initialising the pony player renderer 2022-09-15 00:40:49 +02:00
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01848c7682 Update mson 2022-08-12 17:46:38 +02:00
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59b2d9591e Fix #208 2022-08-12 16:27:18 +02:00
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724bddf663 1.19 -> 1.19.2 2022-08-12 16:24:43 +02:00
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c320087934 Fix head positioning and move neck dilation to the model json 2022-07-06 14:41:50 +02:00
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787a24280a Fix some head position and clipping issues 2022-07-06 13:28:34 +02:00
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0bf7559884 Fixed villagers appearing slightly smaller than they should (no, it wasn't just you) 2022-07-06 13:28:22 +02:00
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52bc2ab207 Change villager head rolling into a head shaking motion 2022-07-06 12:55:15 +02:00
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5d15c64fa0 Villagers now use the same models as the player 2022-07-06 12:53:31 +02:00
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aecc80669c Handle positioning clothing separately to simplify downstream code 2022-07-06 11:12:49 +02:00
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e8a5e6ce13 Remove the ZebraPonyModel class (no longer needed) 2022-07-06 11:05:59 +02:00
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84886cf798 Added crowns 2022-07-05 22:50:40 +02:00
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beddc3aabf Adjusted the heights of some wearables 2022-07-05 22:50:31 +02:00
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737c368264 Randomise wearable stacking 2022-07-05 22:49:44 +02:00
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2f2e21ee5b Adjust model files to more closely resemble what they look like in-game 2022-06-27 17:28:39 +02:00
Sollace
37804a883b Remove duplicate property 2022-06-27 16:33:16 +02:00
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eba575d2fa Remove unneccessary components from the spike model 2022-06-27 16:28:29 +02:00
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6e63a4df72 Fix build 2022-06-24 16:46:55 +02:00
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19938313dd Fix syntax errors in models 2022-06-24 09:40:36 +02:00
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da4a5ed529 Fixed resource loading 2022-06-23 15:24:15 +02:00
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869c6fac84 Added kirin models 2022-06-22 23:29:55 +02:00
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110d8fac90 Fixed villagers missing clothing. Closes #207 2022-06-22 21:11:55 +02:00
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a7e2f09d39 Adjust saddle position 2022-06-22 20:05:57 +02:00
Sollace
156d73f39a Striders are now dragons 2022-06-18 18:08:46 +02:00
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690decda00 Fix jaw positioning and added the other two missing wings to parasprites 2022-06-18 11:41:15 +02:00
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04ad57b526 Update outlet 2022-06-17 23:43:06 +02:00
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e33881e63d Added breezie variants, and vexes are now parasprites with variants 2022-06-17 23:42:17 +02:00
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07e55b75d3 Allays are now breezies 2022-06-17 21:10:04 +02:00
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eff231c85d Add modrinth dependencies. Closes #206 2022-06-17 20:53:26 +02:00
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4596389007 Update minotaur 2022-06-17 20:52:38 +02:00
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e1c5f183ee Fix #205 2022-06-12 17:35:34 +02:00
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25447bfd24 Bump dependencies 2022-06-12 14:56:57 +02:00
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2f6ded25b6 Fix build 2022-06-12 00:59:12 +02:00
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94b76b1402 Add translation for ponify.allays 2022-06-12 00:43:02 +02:00
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b867dc657c Fixed Breezies having multiple heads 2022-06-12 00:39:22 +02:00
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f3da48b42f Bump mson and ponify the allay 2022-06-12 00:39:09 +02:00
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89a8e36e10 Switch the model wrappers to use records 2022-06-11 21:00:45 +02:00
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0c54bdd911 Use the entity's own model for rendering skulls 2022-06-11 20:46:24 +02:00
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06328583e3 Bump skins ref 2022-06-11 20:45:44 +02:00
Sollace
9d849c04ec Added a changedling model 2022-06-11 18:23:18 +02:00