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Fixed bone placement and z-fighting on extended bat wings
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1 changed files with 3 additions and 3 deletions
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@ -41,16 +41,16 @@ public class ModelBatWing<T extends AbstractPonyModel & IModelPegasus> extends M
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extended.child().tex(60, 16)
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extended.child().tex(60, 16)
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.rotate(0.1F, 0, 0)
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.rotate(0.1F, 0, 0)
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.box(-0.5F, 0, 0, 1, 8, 1, scale)
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.box(-0.4999F, -1, 0, 1, 8, 1, scale)
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.child().tex(60, 16)
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.child().tex(60, 16)
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.rotate(-0.5F, 0, 0)
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.rotate(-0.5F, 0, 0)
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.around(0, -1, -2)
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.around(0, -1, -2)
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.box(-0.5F, 0, 2, 1, 7, 1, scale);
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.box(-0.4998F, 0, 2, 1, 7, 1, scale);
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extended.child(0)
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extended.child(0)
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.child().tex(60, 16)
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.child().tex(60, 16)
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.rotate(-0.5F, 0, 0)
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.rotate(-0.5F, 0, 0)
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.around(0, 4, -2.4F)
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.around(0, 4, -2.4F)
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.box(-0.5F, 0, 3, 1, 7, 1, scale);
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.box(-0.4997F, 0, 3, 1, 7, 1, scale);
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PlaneRenderer skin = new PlaneRenderer(pegasus)
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PlaneRenderer skin = new PlaneRenderer(pegasus)
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.tex(56, 32);
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.tex(56, 32);
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