add a hat stack

This commit is contained in:
Sollace 2018-09-16 16:06:56 +02:00
parent 891df59dfc
commit cbaeb9aaca
5 changed files with 46 additions and 8 deletions

View file

@ -0,0 +1,5 @@
package com.minelittlepony.model.gear;
public interface IStackable {
float getStackingOffset();
}

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@ -8,7 +8,7 @@ import com.minelittlepony.model.capabilities.IModel;
import com.minelittlepony.pony.data.PonyWearable;
import com.minelittlepony.render.model.PonyRenderer;
public class Muffin extends AbstractGear {
public class Muffin extends AbstractGear implements IStackable {
private static final ResourceLocation TEXTURE = new ResourceLocation("minelittlepony", "textures/models/muffin.png");
@ -44,4 +44,9 @@ public class Muffin extends AbstractGear {
public ResourceLocation getTexture(Entity entity) {
return TEXTURE;
}
@Override
public float getStackingOffset() {
return 0.5F;
}
}

View file

@ -9,7 +9,7 @@ import com.minelittlepony.pony.data.PonyWearable;
import com.minelittlepony.render.model.PlaneRenderer;
import com.minelittlepony.render.model.PonyRenderer;
public class Stetson extends AbstractGear {
public class Stetson extends AbstractGear implements IStackable {
private static final ResourceLocation TEXTURE = new ResourceLocation("minelittlepony", "textures/models/stetson.png");
private PlaneRenderer rimshot;
@ -49,4 +49,9 @@ public class Stetson extends AbstractGear {
public boolean canRender(IModel model, Entity entity) {
return model.isWearing(PonyWearable.STETSON);
}
@Override
public float getStackingOffset() {
return 0;
}
}

View file

@ -8,7 +8,7 @@ import com.minelittlepony.model.capabilities.IModel;
import com.minelittlepony.pony.data.PonyWearable;
import com.minelittlepony.render.model.PonyRenderer;
public class WitchHat extends AbstractGear {
public class WitchHat extends AbstractGear implements IStackable {
private static final ResourceLocation WITCH_TEXTURES = new ResourceLocation("textures/entity/witch.png");
@ -50,4 +50,9 @@ public class WitchHat extends AbstractGear {
public ResourceLocation getTexture(Entity entity) {
return WITCH_TEXTURES;
}
@Override
public float getStackingOffset() {
return 0.7F;
}
}

View file

@ -9,13 +9,17 @@ import org.lwjgl.opengl.GL11;
import com.google.common.collect.Lists;
import com.minelittlepony.model.AbstractPonyModel;
import com.minelittlepony.model.BodyPart;
import com.minelittlepony.model.gear.IGear;
import com.minelittlepony.model.gear.IStackable;
import com.minelittlepony.model.gear.Muffin;
import com.minelittlepony.model.gear.SaddleBags;
import com.minelittlepony.model.gear.Stetson;
import com.minelittlepony.model.gear.WitchHat;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class LayerGear<T extends EntityLivingBase> extends AbstractPonyLayer<T> {
@ -34,20 +38,35 @@ public class LayerGear<T extends EntityLivingBase> extends AbstractPonyLayer<T>
protected void doPonyRender(T entity, float move, float swing, float partialTicks, float ticks, float headYaw, float headPitch, float scale) {
AbstractPonyModel model = getPlayerModel();
Map<BodyPart, Float> renderStackingOffsets = new HashMap<>();
for (IGear gear : gears) {
if (gear.canRender(model, entity)) {
GlStateManager.pushMatrix();
model.transform(gear.getGearLocation());
gear.getOriginBodyPart(model).postRender(scale);
if (gear instanceof IStackable) {
BodyPart part = gear.getGearLocation();
renderStackingOffsets.compute(part, (k, v) -> {
float offset = ((IStackable)gear).getStackingOffset();
if (v != null) {
GlStateManager.translate(0, -v, 0);
offset += v;
}
return offset;
});
}
renderGear(model, entity, gear, move, swing, scale, ticks);
GlStateManager.popMatrix();
}
}
}
private void renderGear(AbstractPonyModel model, T entity, IGear gear, float move, float swing, float scale, float ticks) {
GlStateManager.pushMatrix();
GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS);
model.transform(gear.getGearLocation());
gear.getOriginBodyPart(model).postRender(scale);
ResourceLocation texture = gear.getTexture(entity);
if (texture != null) {
getRenderer().bindTexture(texture);
@ -58,6 +77,5 @@ public class LayerGear<T extends EntityLivingBase> extends AbstractPonyLayer<T>
gear.renderPart(scale);
GlStateManager.popAttrib();
GlStateManager.popMatrix();
}
}