mirror of
https://github.com/MineLittlePony/MineLittlePony.git
synced 2025-04-01 01:05:27 +02:00
Fixed slim arm textures being applied to the thick arm models
This commit is contained in:
parent
e45c237e82
commit
ba0ab4149e
1 changed files with 2 additions and 2 deletions
|
@ -49,7 +49,7 @@ public class PonyRenderDispatcher {
|
||||||
&& PonyPosture.hasSeaponyForm(player)
|
&& PonyPosture.hasSeaponyForm(player)
|
||||||
&& player.method_52814().model() == armShape;
|
&& player.method_52814().model() == armShape;
|
||||||
},
|
},
|
||||||
context -> new AquaticPlayerPonyRenderer(context, false)
|
context -> new AquaticPlayerPonyRenderer(context, armShape == SkinTextures.Model.SLIM)
|
||||||
);
|
);
|
||||||
Mson.getInstance().getEntityRendererRegistry().registerPlayerRenderer(
|
Mson.getInstance().getEntityRendererRegistry().registerPlayerRenderer(
|
||||||
new Identifier("minelittlepony", "land/" + armShape.getName()),
|
new Identifier("minelittlepony", "land/" + armShape.getName()),
|
||||||
|
@ -58,7 +58,7 @@ public class PonyRenderDispatcher {
|
||||||
&& !PonyPosture.hasSeaponyForm(player)
|
&& !PonyPosture.hasSeaponyForm(player)
|
||||||
&& player.method_52814().model() == armShape;
|
&& player.method_52814().model() == armShape;
|
||||||
},
|
},
|
||||||
context -> new PlayerPonyRenderer(context, false)
|
context -> new PlayerPonyRenderer(context, armShape == SkinTextures.Model.SLIM)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Add table
Reference in a new issue