From ba0ab4149ee4f9d23df19c1688482a1d868da12b Mon Sep 17 00:00:00 2001 From: Sollace Date: Mon, 25 Sep 2023 01:42:00 +0100 Subject: [PATCH] Fixed slim arm textures being applied to the thick arm models --- .../minelittlepony/client/render/PonyRenderDispatcher.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/com/minelittlepony/client/render/PonyRenderDispatcher.java b/src/main/java/com/minelittlepony/client/render/PonyRenderDispatcher.java index 823f3ae9..e95f1ca8 100644 --- a/src/main/java/com/minelittlepony/client/render/PonyRenderDispatcher.java +++ b/src/main/java/com/minelittlepony/client/render/PonyRenderDispatcher.java @@ -49,7 +49,7 @@ public class PonyRenderDispatcher { && PonyPosture.hasSeaponyForm(player) && player.method_52814().model() == armShape; }, - context -> new AquaticPlayerPonyRenderer(context, false) + context -> new AquaticPlayerPonyRenderer(context, armShape == SkinTextures.Model.SLIM) ); Mson.getInstance().getEntityRendererRegistry().registerPlayerRenderer( new Identifier("minelittlepony", "land/" + armShape.getName()), @@ -58,7 +58,7 @@ public class PonyRenderDispatcher { && !PonyPosture.hasSeaponyForm(player) && player.method_52814().model() == armShape; }, - context -> new PlayerPonyRenderer(context, false) + context -> new PlayerPonyRenderer(context, armShape == SkinTextures.Model.SLIM) ); }