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Fixed slim arm textures being applied to the thick arm models
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1 changed files with 2 additions and 2 deletions
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@ -49,7 +49,7 @@ public class PonyRenderDispatcher {
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&& PonyPosture.hasSeaponyForm(player)
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&& player.method_52814().model() == armShape;
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},
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context -> new AquaticPlayerPonyRenderer(context, false)
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context -> new AquaticPlayerPonyRenderer(context, armShape == SkinTextures.Model.SLIM)
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);
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Mson.getInstance().getEntityRendererRegistry().registerPlayerRenderer(
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new Identifier("minelittlepony", "land/" + armShape.getName()),
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@ -58,7 +58,7 @@ public class PonyRenderDispatcher {
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&& !PonyPosture.hasSeaponyForm(player)
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&& player.method_52814().model() == armShape;
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},
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context -> new PlayerPonyRenderer(context, false)
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context -> new PlayerPonyRenderer(context, armShape == SkinTextures.Model.SLIM)
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);
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}
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