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Increase time required before a pony will lie down
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1 changed files with 1 additions and 1 deletions
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@ -155,7 +155,7 @@ public class ModelAttributes {
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isLyingDown = isSleeping;
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isLyingDown = isSleeping;
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if (entity instanceof PlayerEntity) {
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if (entity instanceof PlayerEntity) {
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boolean moving = entity.getVelocity().multiply(1, 0, 1).length() == 0 && entity.isSneaking();
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boolean moving = entity.getVelocity().multiply(1, 0, 1).length() == 0 && entity.isSneaking();
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isLyingDown |= getMainInterpolator().interpolate("lyingDown", moving ? 10 : 0, 10) >= 9;
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isLyingDown |= getMainInterpolator().interpolate("lyingDown", moving ? 10 : 0, 200) >= 9;
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}
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}
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isCrouching = !isLyingDown && !isSitting && mode == Mode.THIRD_PERSON && PonyPosture.isCrouching(pony, entity);
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isCrouching = !isLyingDown && !isSitting && mode == Mode.THIRD_PERSON && PonyPosture.isCrouching(pony, entity);
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