From 387c9307d06244763e789f2b806ea030da0da355 Mon Sep 17 00:00:00 2001 From: Sollace Date: Fri, 9 Feb 2024 19:24:49 +0000 Subject: [PATCH] Increase time required before a pony will lie down --- src/main/java/com/minelittlepony/api/model/ModelAttributes.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/minelittlepony/api/model/ModelAttributes.java b/src/main/java/com/minelittlepony/api/model/ModelAttributes.java index f314a8cb..68f568b8 100644 --- a/src/main/java/com/minelittlepony/api/model/ModelAttributes.java +++ b/src/main/java/com/minelittlepony/api/model/ModelAttributes.java @@ -155,7 +155,7 @@ public class ModelAttributes { isLyingDown = isSleeping; if (entity instanceof PlayerEntity) { boolean moving = entity.getVelocity().multiply(1, 0, 1).length() == 0 && entity.isSneaking(); - isLyingDown |= getMainInterpolator().interpolate("lyingDown", moving ? 10 : 0, 10) >= 9; + isLyingDown |= getMainInterpolator().interpolate("lyingDown", moving ? 10 : 0, 200) >= 9; } isCrouching = !isLyingDown && !isSitting && mode == Mode.THIRD_PERSON && PonyPosture.isCrouching(pony, entity);