2015-08-02 00:36:33 +02:00
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package com.minelittlepony.minelp.model;
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import static net.minecraft.client.renderer.GlStateManager.*;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL14;
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import com.minelittlepony.minelp.PonyManager;
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import com.minelittlepony.minelp.renderer.AniParams;
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import net.minecraft.client.entity.AbstractClientPlayer;
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import net.minecraft.client.model.ModelPlayer;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.client.renderer.ItemRenderer;
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import net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EnumPlayerModelParts;
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import net.minecraft.init.Items;
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import net.minecraft.item.EnumAction;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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public abstract class ModelPony extends ModelPlayer {
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public String texture;
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protected float strech = 0.0F;
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protected float scale = 0.0625F;
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public boolean issneak = false;
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public boolean isArmour = false;
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public int glowColor = -12303190;
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public final float pi = 3.141593F;
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public boolean isPegasus;
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public boolean isUnicorn;
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public boolean isMale;
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public int wantTail;
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public int size;
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public boolean isVillager;
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public int villagerProfession;
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public boolean isFlying;
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public boolean isGlow;
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public boolean isSleeping;
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public int heldItemLeft;
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public int heldItemRight;
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public boolean aimedBow;
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public ModelPony(String texture) {
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super(0, false);
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this.texture = texture;
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}
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public void setStrech(float strech) {
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this.strech = strech;
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}
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public final void init() {
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init(0);
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}
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public final void init(float var1) {
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init(var1, 0);
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}
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public abstract void init(float var1, float var2);
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public void animate(AniParams var1) {};
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public void render(AniParams var1) {};
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@Override
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public void render(Entity player, float Move, float Moveswing, float Loop, float Right, float Down, float Scale) {
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PonyManager.getInstance();
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if (player instanceof AbstractClientPlayer) {
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setModelVisibilities((AbstractClientPlayer) player);
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}
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if (!doCancelRender()) {
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AniParams ani = new AniParams(Move, Moveswing, Loop, Right, Down);
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this.animate(ani);
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this.render(ani);
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} else {
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super.render(player, Move, Moveswing, Loop, Right, Down, Scale);
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}
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}
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2015-08-02 06:07:38 +02:00
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protected void setModelVisibilities(AbstractClientPlayer clientPlayer) {
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2015-08-02 00:36:33 +02:00
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ModelPlayer modelplayer = this;
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if (clientPlayer.isSpectator()) {
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modelplayer.setInvisible(false);
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modelplayer.bipedHead.showModel = true;
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modelplayer.bipedHeadwear.showModel = true;
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} else {
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ItemStack itemstack = clientPlayer.inventory.getCurrentItem();
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modelplayer.setInvisible(true);
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modelplayer.bipedHeadwear.showModel = clientPlayer.isWearing(EnumPlayerModelParts.HAT);
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modelplayer.bipedBodyWear.showModel = clientPlayer.isWearing(EnumPlayerModelParts.JACKET);
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modelplayer.bipedLeftLegwear.showModel = clientPlayer.isWearing(EnumPlayerModelParts.LEFT_PANTS_LEG);
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modelplayer.bipedRightLegwear.showModel = clientPlayer.isWearing(EnumPlayerModelParts.RIGHT_PANTS_LEG);
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modelplayer.bipedLeftArmwear.showModel = clientPlayer.isWearing(EnumPlayerModelParts.LEFT_SLEEVE);
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modelplayer.bipedRightArmwear.showModel = clientPlayer.isWearing(EnumPlayerModelParts.RIGHT_SLEEVE);
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modelplayer.heldItemLeft = 0;
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modelplayer.aimedBow = false;
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modelplayer.isSneak = clientPlayer.isSneaking();
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if (itemstack == null) {
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modelplayer.heldItemRight = 0;
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} else {
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modelplayer.heldItemRight = 1;
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if (clientPlayer.getItemInUseCount() > 0) {
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EnumAction enumaction = itemstack.getItemUseAction();
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if (enumaction == EnumAction.BLOCK) {
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modelplayer.heldItemRight = 3;
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} else if (enumaction == EnumAction.BOW) {
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modelplayer.aimedBow = true;
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}
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}
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}
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}
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}
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public void renderDrop(RenderManager rendermanager, ItemRenderer itemrenderer, EntityLivingBase entity) {}
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protected void renderDrop(ItemRenderer itemrenderer, EntityLivingBase entity, ModelRenderer box,
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float scalefactor, float posx, float posy, float posz) {
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ItemStack drop = entity.getHeldItem();
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if (drop != null) {
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pushMatrix();
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if (box != null) {
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box.postRender(scalefactor * 0.0625F);
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}
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translate(posx, posy, posz);
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EnumAction playerAction = null;
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if (entity instanceof EntityPlayer) {
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EntityPlayer is3D = (EntityPlayer) entity;
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if (is3D.fishEntity != null) {
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drop = new ItemStack(Items.stick);
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}
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if (is3D.getItemInUseCount() > 0) {
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playerAction = drop.getItemUseAction();
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}
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}
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if (drop.getItem() == Items.bow) {
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rotate(-20.0F, 0.0F, 1.0F, 0.0F);
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rotate(45.0F, 0.0F, 1.0F, 0.0F);
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} else if (drop.getItem().isFull3D()) {
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if (drop.getItem().shouldRotateAroundWhenRendering()) {
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rotate(180.0F, 0.0F, 0.0F, 1.0F);
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translate(0.0F, -0.125F, 0.0F);
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}
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if (playerAction == EnumAction.BLOCK && entity instanceof EntityPlayer
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&& ((EntityPlayer) entity).getItemInUseCount() > 0) {
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translate(0.05F, 0.0F, -0.1F);
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rotate(-50.0F, 0.0F, 1.0F, 0.0F);
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rotate(-10.0F, 1.0F, 0.0F, 0.0F);
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rotate(-60.0F, 0.0F, 0.0F, 1.0F);
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}
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}
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float g;
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float b;
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int var20;
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var20 = drop.getItem().getColorFromItemStack(drop, 0);
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float var19 = (var20 >> 16 & 255) / 255.0F;
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g = (var20 >> 8 & 255) / 255.0F;
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b = (var20 & 255) / 255.0F;
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color(var19, g, b, 1.0F);
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itemrenderer.renderItem(entity, drop, TransformType.THIRD_PERSON);
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if (isUnicorn && glowColor != 0) {
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this.renderItemGlow(itemrenderer, entity, drop);
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}
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popMatrix();
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}
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}
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public void renderItemGlow(ItemRenderer itemRenderer, EntityLivingBase entity, ItemStack drop) {
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// FIXME doesn't blend
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pushMatrix();
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GL11.glPushAttrib(24577);
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GL11.glDisable(2896);
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float red = (glowColor >> 16 & 255) / 255.0F;
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float green = (glowColor >> 8 & 255) / 255.0F;
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float blue = (glowColor & 255) / 255.0F;
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float alpha = 0.2F;
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enableBlend();
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GL11.glEnable(3042);
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GL14.glBlendColor(red, green, blue, alpha);
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blendFunc('\u8001', 1);
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color(red, green, blue, alpha);
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// translate(1.1F, 1.1F, 1.1F);
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if (!(drop.getItem() instanceof ItemBlock) || !drop.getItem().isFull3D()) {
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translate(0.02F, -0.06F, -0.02F);
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}
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// itemRenderer.renderItem(entity, drop, TransformType.THIRD_PERSON);
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popAttrib();
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popMatrix();
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}
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public void renderEars(EntityLivingBase entity, float par2) {}
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public void renderCloak(EntityPlayer player, float par2) {}
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public void renderStaticCloak(EntityLiving player, float par2) {}
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protected boolean doCancelRender() {
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return false;
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}
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}
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