MineLittlePony/src/main/java/com/minelittlepony/minelp/model/ModelPony.java

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Java
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2015-08-02 00:36:33 +02:00
package com.minelittlepony.minelp.model;
import static net.minecraft.client.renderer.GlStateManager.*;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL14;
import com.minelittlepony.minelp.PonyManager;
import com.minelittlepony.minelp.renderer.AniParams;
import net.minecraft.client.entity.AbstractClientPlayer;
import net.minecraft.client.model.ModelPlayer;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EnumPlayerModelParts;
import net.minecraft.init.Items;
import net.minecraft.item.EnumAction;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
public abstract class ModelPony extends ModelPlayer {
public String texture;
protected float strech = 0.0F;
protected float scale = 0.0625F;
public boolean issneak = false;
public boolean isArmour = false;
public int glowColor = -12303190;
public final float pi = 3.141593F;
public boolean isPegasus;
public boolean isUnicorn;
public boolean isMale;
public int wantTail;
public int size;
public boolean isVillager;
public int villagerProfession;
public boolean isFlying;
public boolean isGlow;
public boolean isSleeping;
public int heldItemLeft;
public int heldItemRight;
public boolean aimedBow;
public ModelPony(String texture) {
super(0, false);
this.texture = texture;
}
public void setStrech(float strech) {
this.strech = strech;
}
public final void init() {
init(0);
}
public final void init(float var1) {
init(var1, 0);
}
public abstract void init(float var1, float var2);
public void animate(AniParams var1) {};
public void render(AniParams var1) {};
@Override
public void render(Entity player, float Move, float Moveswing, float Loop, float Right, float Down, float Scale) {
PonyManager.getInstance();
if (player instanceof AbstractClientPlayer) {
setModelVisibilities((AbstractClientPlayer) player);
}
if (!doCancelRender()) {
AniParams ani = new AniParams(Move, Moveswing, Loop, Right, Down);
this.animate(ani);
this.render(ani);
} else {
super.render(player, Move, Moveswing, Loop, Right, Down, Scale);
}
}
private void setModelVisibilities(AbstractClientPlayer clientPlayer) {
ModelPlayer modelplayer = this;
if (clientPlayer.isSpectator()) {
modelplayer.setInvisible(false);
modelplayer.bipedHead.showModel = true;
modelplayer.bipedHeadwear.showModel = true;
} else {
ItemStack itemstack = clientPlayer.inventory.getCurrentItem();
modelplayer.setInvisible(true);
modelplayer.bipedHeadwear.showModel = clientPlayer.isWearing(EnumPlayerModelParts.HAT);
modelplayer.bipedBodyWear.showModel = clientPlayer.isWearing(EnumPlayerModelParts.JACKET);
modelplayer.bipedLeftLegwear.showModel = clientPlayer.isWearing(EnumPlayerModelParts.LEFT_PANTS_LEG);
modelplayer.bipedRightLegwear.showModel = clientPlayer.isWearing(EnumPlayerModelParts.RIGHT_PANTS_LEG);
modelplayer.bipedLeftArmwear.showModel = clientPlayer.isWearing(EnumPlayerModelParts.LEFT_SLEEVE);
modelplayer.bipedRightArmwear.showModel = clientPlayer.isWearing(EnumPlayerModelParts.RIGHT_SLEEVE);
modelplayer.heldItemLeft = 0;
modelplayer.aimedBow = false;
modelplayer.isSneak = clientPlayer.isSneaking();
if (itemstack == null) {
modelplayer.heldItemRight = 0;
} else {
modelplayer.heldItemRight = 1;
if (clientPlayer.getItemInUseCount() > 0) {
EnumAction enumaction = itemstack.getItemUseAction();
if (enumaction == EnumAction.BLOCK) {
modelplayer.heldItemRight = 3;
} else if (enumaction == EnumAction.BOW) {
modelplayer.aimedBow = true;
}
}
}
}
}
public void renderDrop(RenderManager rendermanager, ItemRenderer itemrenderer, EntityLivingBase entity) {}
protected void renderDrop(ItemRenderer itemrenderer, EntityLivingBase entity, ModelRenderer box,
float scalefactor, float posx, float posy, float posz) {
ItemStack drop = entity.getHeldItem();
if (drop != null) {
pushMatrix();
if (box != null) {
box.postRender(scalefactor * 0.0625F);
}
translate(posx, posy, posz);
EnumAction playerAction = null;
if (entity instanceof EntityPlayer) {
EntityPlayer is3D = (EntityPlayer) entity;
if (is3D.fishEntity != null) {
drop = new ItemStack(Items.stick);
}
if (is3D.getItemInUseCount() > 0) {
playerAction = drop.getItemUseAction();
}
}
if (drop.getItem() == Items.bow) {
rotate(-20.0F, 0.0F, 1.0F, 0.0F);
rotate(45.0F, 0.0F, 1.0F, 0.0F);
} else if (drop.getItem().isFull3D()) {
if (drop.getItem().shouldRotateAroundWhenRendering()) {
rotate(180.0F, 0.0F, 0.0F, 1.0F);
translate(0.0F, -0.125F, 0.0F);
}
if (playerAction == EnumAction.BLOCK && entity instanceof EntityPlayer
&& ((EntityPlayer) entity).getItemInUseCount() > 0) {
translate(0.05F, 0.0F, -0.1F);
rotate(-50.0F, 0.0F, 1.0F, 0.0F);
rotate(-10.0F, 1.0F, 0.0F, 0.0F);
rotate(-60.0F, 0.0F, 0.0F, 1.0F);
}
}
float g;
float b;
int var20;
var20 = drop.getItem().getColorFromItemStack(drop, 0);
float var19 = (var20 >> 16 & 255) / 255.0F;
g = (var20 >> 8 & 255) / 255.0F;
b = (var20 & 255) / 255.0F;
color(var19, g, b, 1.0F);
itemrenderer.renderItem(entity, drop, TransformType.THIRD_PERSON);
if (isUnicorn && glowColor != 0) {
this.renderItemGlow(itemrenderer, entity, drop);
}
popMatrix();
}
}
public void renderItemGlow(ItemRenderer itemRenderer, EntityLivingBase entity, ItemStack drop) {
// FIXME doesn't blend
pushMatrix();
GL11.glPushAttrib(24577);
GL11.glDisable(2896);
float red = (glowColor >> 16 & 255) / 255.0F;
float green = (glowColor >> 8 & 255) / 255.0F;
float blue = (glowColor & 255) / 255.0F;
float alpha = 0.2F;
enableBlend();
GL11.glEnable(3042);
GL14.glBlendColor(red, green, blue, alpha);
blendFunc('\u8001', 1);
color(red, green, blue, alpha);
// translate(1.1F, 1.1F, 1.1F);
if (!(drop.getItem() instanceof ItemBlock) || !drop.getItem().isFull3D()) {
translate(0.02F, -0.06F, -0.02F);
}
// itemRenderer.renderItem(entity, drop, TransformType.THIRD_PERSON);
popAttrib();
popMatrix();
}
public void renderEars(EntityLivingBase entity, float par2) {}
public void renderCloak(EntityPlayer player, float par2) {}
public void renderStaticCloak(EntityLiving player, float par2) {}
protected boolean doCancelRender() {
return false;
}
}