FiE-Game/Assets/Prefab/Grass Blade Bark MAIN GRASS STONES.prefab

185 lines
5.2 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
serializedVersion: 2
m_ObjectHideFlags: 0
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1192441106268068}
m_IsPrefabParent: 1
--- !u!1 &1192441106268068
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4845242535542517}
- component: {fileID: 114452777874278634}
- component: {fileID: 65028790992191723}
m_Layer: 0
m_Name: Grass Blade Bark MAIN GRASS STONES
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4845242535542517
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1192441106268068}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -97.26315, y: 242.96687, z: 272.7982}
m_LocalScale: {x: 0.8465066, y: 0.8465063, z: 0.84650654}
m_Children:
- {fileID: 4641461620728275}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!114 &114452777874278634
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1192441106268068}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f429ed115526a1eb22f08c4e894ae47a, type: 3}
m_Name:
m_EditorClassIdentifier:
TreeHandler: {fileID: 0}
Chips: {fileID: 0}
Chop: {fileID: 0}
Bash: {fileID: 0}
Basher: {fileID: 0}
Remove_after: 3
--- !u!65 &65028790992191723
BoxCollider:
serializedVersion: 2
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1192441106268068}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 0
m_Size: {x: 5, y: 9, z: 5}
m_Center: {x: 0, y: 5.02, z: 0}
--- !u!1 &1516874308975912
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4641461620728275}
m_Layer: 0
m_Name: Grass Blade
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4641461620728275
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1516874308975912}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.21, z: 0.3}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children:
- {fileID: 4149371994605704}
m_Father: {fileID: 4845242535542517}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!1 &1818455262611773
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4149371994605704}
- component: {fileID: 33643020917887802}
- component: {fileID: 23179381938271696}
- component: {fileID: 64453380065350278}
m_Layer: 0
m_Name: lowpolyrock3
m_TagString: PPaint
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4149371994605704
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1818455262611773}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 10.928988, y: 10.928989, z: 10.928989}
m_Children: []
m_Father: {fileID: 4641461620728275}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!33 &33643020917887802
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1818455262611773}
m_Mesh: {fileID: 4300000, guid: 27e7092321f09b946bfb5461cc3303f0, type: 2}
--- !u!23 &23179381938271696
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1818455262611773}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 2f0dcfda202bb33459f8a9e915784885, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
--- !u!64 &64453380065350278
MeshCollider:
serializedVersion: 2
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1818455262611773}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 0
m_Convex: 0
m_InflateMesh: 0
m_SkinWidth: 0.01
m_Mesh: {fileID: 4300000, guid: 27e7092321f09b946bfb5461cc3303f0, type: 2}