%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: serializedVersion: 2 m_ObjectHideFlags: 0 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1192441106268068} m_IsPrefabParent: 1 --- !u!1 &1192441106268068 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4845242535542517} - component: {fileID: 114452777874278634} - component: {fileID: 65028790992191723} m_Layer: 0 m_Name: Grass Blade Bark MAIN GRASS STONES m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4845242535542517 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1192441106268068} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -97.26315, y: 242.96687, z: 272.7982} m_LocalScale: {x: 0.8465066, y: 0.8465063, z: 0.84650654} m_Children: - {fileID: 4641461620728275} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!114 &114452777874278634 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1192441106268068} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f429ed115526a1eb22f08c4e894ae47a, type: 3} m_Name: m_EditorClassIdentifier: TreeHandler: {fileID: 0} Chips: {fileID: 0} Chop: {fileID: 0} Bash: {fileID: 0} Basher: {fileID: 0} Remove_after: 3 --- !u!65 &65028790992191723 BoxCollider: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1192441106268068} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 m_Size: {x: 5, y: 9, z: 5} m_Center: {x: 0, y: 5.02, z: 0} --- !u!1 &1516874308975912 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4641461620728275} m_Layer: 0 m_Name: Grass Blade m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4641461620728275 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1516874308975912} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.21, z: 0.3} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 4149371994605704} m_Father: {fileID: 4845242535542517} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!1 &1818455262611773 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4149371994605704} - component: {fileID: 33643020917887802} - component: {fileID: 23179381938271696} - component: {fileID: 64453380065350278} m_Layer: 0 m_Name: lowpolyrock3 m_TagString: PPaint m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4149371994605704 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1818455262611773} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 10.928988, y: 10.928989, z: 10.928989} m_Children: [] m_Father: {fileID: 4641461620728275} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!33 &33643020917887802 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1818455262611773} m_Mesh: {fileID: 4300000, guid: 27e7092321f09b946bfb5461cc3303f0, type: 2} --- !u!23 &23179381938271696 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1818455262611773} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 2f0dcfda202bb33459f8a9e915784885, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!64 &64453380065350278 MeshCollider: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1818455262611773} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 0 m_Convex: 0 m_InflateMesh: 0 m_SkinWidth: 0.01 m_Mesh: {fileID: 4300000, guid: 27e7092321f09b946bfb5461cc3303f0, type: 2}