FiE-Game/Assets/Scripts/Fie/UI/FieGameUIComponentManagerBase.cs

20 lines
399 B
C#

using UnityEngine;
namespace Fie.UI
{
public abstract class FieGameUIComponentManagerBase : MonoBehaviour
{
private FieGameCharacter _componentManagerOwner;
public FieGameCharacter componentManagerOwner => _componentManagerOwner;
public virtual void setComponentManagerOwner(FieGameCharacter owner)
{
_componentManagerOwner = owner;
}
public virtual void StartUp()
{
}
}
}