FiE-Game/Assets/Material/GRASS_A SHADER 21 ANIME 2 LONG.mat

169 lines
4.1 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: GRASS_A SHADER 21 ANIME 2 LONG
m_Shader: {fileID: 4800000, guid: abf14101740e33345b9d26fde07930af, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 5
m_CustomRenderQueue: 2450
stringTagMap: {}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
- first:
name: _Diffuse
second:
m_Texture: {fileID: 2800000, guid: bac13b446a8a76d4fa0abc2765ec0346, type: 3}
m_Scale: {x: 1, y: 0.981}
m_Offset: {x: 0, y: 0}
- first:
name: _Normal
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _SnowTexture
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- first:
name: _AO
second: 2.4
- first:
name: _BaseColorYShift
second: 1
- first:
name: _BaseLight
second: 0.35
- first:
name: _BulgeScale
second: 0.0050000004
- first:
name: _BulgeScale_copy
second: 1
- first:
name: _BulgeShape
second: 8.61
- first:
name: _Cutoff
second: 0.502
- first:
name: _FadeThreshold
second: 500
- first:
name: _GlowIntensity
second: 0.76
- first:
name: _Occlusion
second: 7.5
- first:
name: _RandYScale
second: 1
- first:
name: _RippleScale
second: 0
- first:
name: _ShadowStrength
second: 1
- first:
name: _Shininess
second: 0.7
- first:
name: _SmoothMotionFactor
second: 255
- first:
name: _SpecularPower
second: 1
- first:
name: _SquashAmount
second: 1
- first:
name: _StopMotionThreshold
second: 15
- first:
name: _Strength
second: 0.16
- first:
name: _TintFrequency
second: 0.1
- first:
name: _TintPower
second: 0
- first:
name: _TranslucencyViewDependency
second: 0.7
- first:
name: _WaveXFactor
second: 0.4
- first:
name: _WaveYFactor
second: 0.4
m_Colors:
- first:
name: _CameraPos
second: {r: 0, g: 0, b: 0, a: 0}
- first:
name: _Color
second: {r: 1, g: 0.8367347, b: 0.1734694, a: 1}
- first:
name: _ColorGlobal
second: {r: 0.66176474, g: 0.66176474, b: 0.66176474, a: 0}
- first:
name: _ColorGlobal1
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _ColorTrans
second: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- first:
name: _EmisColor
second: {r: 0.2, g: 0.2, b: 0.2, a: 0}
- first:
name: _Emission
second: {r: 0, g: 0, b: 0, a: 0}
- first:
name: _GlowColor
second: {r: 0.75735295, g: 0.41001523, b: 0.41001523, a: 0.9764706}
- first:
name: _InteractPos
second: {r: -20.549, g: 1.4093554, b: -5.5, a: 0}
- first:
name: _InteractSpeed
second: {r: 0.036939997, g: -0.0024856094, b: 0.00985957, a: 0}
- first:
name: _OceanCenter
second: {r: 0, g: 0, b: 0.010000001, a: 0.010000001}
- first:
name: _Params1
second: {r: 11.86, g: 24.5, b: 19.6, a: 0}
- first:
name: _Params2
second: {r: 9.72, g: 18.71, b: 9.89, a: 0}
- first:
name: _Scale
second: {r: 1, g: 2.45, b: 0.5, a: 0}
- first:
name: _SpecColor
second: {r: 0.07352942, g: 0, b: 0.019463655, a: 0}
- first:
name: _TimeControl1
second: {r: 2, g: 1, b: 1, a: 0}
- first:
name: _TranslucencyColor
second: {r: 0.73, g: 0.85, b: 0.41, a: 1}
- first:
name: _WaveAndDistance
second: {r: 12, g: 3.6, b: 1, a: 1}
- first:
name: _WaveControl1
second: {r: 1.01, g: 0, b: 0, a: 0.3}
- first:
name: _WavingTint
second: {r: 0.7, g: 0.6, b: 0.5, a: 0}