%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: GRASS_A SHADER 21 ANIME 2 LONG m_Shader: {fileID: 4800000, guid: abf14101740e33345b9d26fde07930af, type: 3} m_ShaderKeywords: m_LightmapFlags: 5 m_CustomRenderQueue: 2450 stringTagMap: {} m_SavedProperties: serializedVersion: 2 m_TexEnvs: - first: name: _Diffuse second: m_Texture: {fileID: 2800000, guid: bac13b446a8a76d4fa0abc2765ec0346, type: 3} m_Scale: {x: 1, y: 0.981} m_Offset: {x: 0, y: 0} - first: name: _Normal second: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _SnowTexture second: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - first: name: _AO second: 2.4 - first: name: _BaseColorYShift second: 1 - first: name: _BaseLight second: 0.35 - first: name: _BulgeScale second: 0.0050000004 - first: name: _BulgeScale_copy second: 1 - first: name: _BulgeShape second: 8.61 - first: name: _Cutoff second: 0.502 - first: name: _FadeThreshold second: 500 - first: name: _GlowIntensity second: 0.76 - first: name: _Occlusion second: 7.5 - first: name: _RandYScale second: 1 - first: name: _RippleScale second: 0 - first: name: _ShadowStrength second: 1 - first: name: _Shininess second: 0.7 - first: name: _SmoothMotionFactor second: 255 - first: name: _SpecularPower second: 1 - first: name: _SquashAmount second: 1 - first: name: _StopMotionThreshold second: 15 - first: name: _Strength second: 0.16 - first: name: _TintFrequency second: 0.1 - first: name: _TintPower second: 0 - first: name: _TranslucencyViewDependency second: 0.7 - first: name: _WaveXFactor second: 0.4 - first: name: _WaveYFactor second: 0.4 m_Colors: - first: name: _CameraPos second: {r: 0, g: 0, b: 0, a: 0} - first: name: _Color second: {r: 1, g: 0.8367347, b: 0.1734694, a: 1} - first: name: _ColorGlobal second: {r: 0.66176474, g: 0.66176474, b: 0.66176474, a: 0} - first: name: _ColorGlobal1 second: {r: 1, g: 1, b: 1, a: 1} - first: name: _ColorTrans second: {r: 0.5, g: 0.5, b: 0.5, a: 1} - first: name: _EmisColor second: {r: 0.2, g: 0.2, b: 0.2, a: 0} - first: name: _Emission second: {r: 0, g: 0, b: 0, a: 0} - first: name: _GlowColor second: {r: 0.75735295, g: 0.41001523, b: 0.41001523, a: 0.9764706} - first: name: _InteractPos second: {r: -20.549, g: 1.4093554, b: -5.5, a: 0} - first: name: _InteractSpeed second: {r: 0.036939997, g: -0.0024856094, b: 0.00985957, a: 0} - first: name: _OceanCenter second: {r: 0, g: 0, b: 0.010000001, a: 0.010000001} - first: name: _Params1 second: {r: 11.86, g: 24.5, b: 19.6, a: 0} - first: name: _Params2 second: {r: 9.72, g: 18.71, b: 9.89, a: 0} - first: name: _Scale second: {r: 1, g: 2.45, b: 0.5, a: 0} - first: name: _SpecColor second: {r: 0.07352942, g: 0, b: 0.019463655, a: 0} - first: name: _TimeControl1 second: {r: 2, g: 1, b: 1, a: 0} - first: name: _TranslucencyColor second: {r: 0.73, g: 0.85, b: 0.41, a: 1} - first: name: _WaveAndDistance second: {r: 12, g: 3.6, b: 1, a: 1} - first: name: _WaveControl1 second: {r: 1.01, g: 0, b: 0, a: 0.3} - first: name: _WavingTint second: {r: 0.7, g: 0.6, b: 0.5, a: 0}