mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
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18 lines
495 B
C#
18 lines
495 B
C#
using System;
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using UnityEngine;
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using System.Collections;
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public class ServerTime : MonoBehaviour
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{
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// Update is called once per frame
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void OnGUI()
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{
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GUILayout.BeginArea(new Rect(Screen.width/2-100, 0, 200,30));
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GUILayout.Label(string.Format("Time Offset: {0}", PhotonNetwork.ServerTimestamp - Environment.TickCount));
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if (GUILayout.Button("fetch"))
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{
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PhotonNetwork.FetchServerTimestamp();
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}
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GUILayout.EndArea();
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}
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}
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