FiE-Game/Assets/Photon Unity Networking/UtilityScripts/ServerTime.cs
2023-07-19 18:11:02 +01:00

18 lines
495 B
C#

using System;
using UnityEngine;
using System.Collections;
public class ServerTime : MonoBehaviour
{
// Update is called once per frame
void OnGUI()
{
GUILayout.BeginArea(new Rect(Screen.width/2-100, 0, 200,30));
GUILayout.Label(string.Format("Time Offset: {0}", PhotonNetwork.ServerTimestamp - Environment.TickCount));
if (GUILayout.Button("fetch"))
{
PhotonNetwork.FetchServerTimestamp();
}
GUILayout.EndArea();
}
}