FiE-Game/Assets/TrailEffect/Utillities/GizmosExtra.cs
2023-07-26 16:38:51 +05:00

33 lines
952 B
C#

using UnityEngine;
namespace PigeonCoopToolkit.Utillities
{
public static class GizmosExtra
{
public static void GizmosDrawCircle(Vector3 position, Vector3 up, float size, int divisions)
{
Vector3 offset = (Quaternion.Euler(90,0,0) * (up* size)) ;
for (int i = 0; i < divisions; i++)
{
Vector3 newOffset = Quaternion.AngleAxis(360f / divisions, up) * offset;
Gizmos.DrawLine(position + offset, position + newOffset);
offset = newOffset;
}
}
public static void GizmosDrawArrow(Vector3 from, Vector3 to, float arrowSize)
{
Gizmos.DrawLine(from, to);
Vector3 dir = to - from;
dir = dir.normalized*arrowSize;
Gizmos.DrawLine(to, to - Quaternion.Euler(0, 0, 45)*dir);
Gizmos.DrawLine(to, to - Quaternion.Euler(0, 0, -45)*dir);
}
}
}