FiE-Game/Assets/Plugins/GameDataEditor/GDESetSceneItemKeys.cs
2023-07-19 18:11:02 +01:00

20 lines
No EOL
572 B
C#

// Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// GameDataEditor.GDESetSceneItemKeys
namespace GameDataEditor
{
public class GDESetSceneItemKeys
{
public static string SetSingle_single_data = "single_data";
public static string SetCustom_custom_data_1 = "custom_data_1";
public static string SetCustom_custom_data_2 = "custom_data_2";
public static string SetCustom_custom_data_3 = "custom_data_3";
public static string SetList_list_data = "list_data";
public static string SetTwoDList_twod_list_data = "twod_list_data";
}
}