FiE-Game/Assets/Scripts/Fie/Voice/FiePhonemeAnimationData.cs

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using System;
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using RogoDigital.Lipsync;
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using UnityEngine;
namespace Fie.Voice
{
[Serializable]
public class FiePhonemeAnimationData
{
[SerializeField]
public Phoneme phoneme;
[SerializeField]
public string animationName;
public FiePhonemeAnimationData(Phoneme phoneme, string animationName)
{
this.phoneme = phoneme;
this.animationName = animationName;
}
}
}