mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
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32 lines
636 B
C#
32 lines
636 B
C#
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using UnityEngine;
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namespace Fie.Utility
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{
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public class FiePositionNormalizer : MonoBehaviour
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{
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private const float ROTATION_LOCK_DELAY = 0.1f;
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private Vector3 defaultPosition = Vector3.zero;
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private Quaternion defaultRotation = Quaternion.identity;
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private float rotationLockTimer;
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private void Start()
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{
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defaultPosition = base.transform.position;
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}
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private void Update()
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{
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if (rotationLockTimer < 0.1f)
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{
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rotationLockTimer += Time.deltaTime;
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defaultRotation = base.transform.rotation;
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}
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base.transform.position = defaultPosition;
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base.transform.rotation = defaultRotation;
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}
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}
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}
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