FiE-Game/Assets/Scripts/Fie/Object/FieAbilityIDAttribute.cs

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2018-11-20 20:10:49 +01:00
using System;
namespace Fie.Object
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)]
public class FieAbilityIDAttribute : Attribute
{
public readonly FieConstValues.FieAbility abilityID;
public FieAbilityIDAttribute(FieConstValues.FieAbility abilityID)
{
this.abilityID = abilityID;
}
}
}