mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
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30 lines
641 B
C#
30 lines
641 B
C#
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using UnityEngine;
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namespace Fie.Title
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{
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public class FieTitleCameraRotator : MonoBehaviour
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{
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public Transform lookTransform;
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public Vector3 tiltRange = Vector3.zero;
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public float tiltTime = 4f;
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private float tiltSin;
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private Vector3 initPos = Vector3.zero;
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private void Start()
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{
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initPos = base.transform.position;
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}
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private void Update()
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{
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tiltSin += 90f / tiltTime * Time.deltaTime;
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tiltSin = Mathf.Repeat(tiltSin, 360f);
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base.transform.rotation = Quaternion.AngleAxis(tiltRange.x * Mathf.Sin(tiltSin), Vector3.right) * Quaternion.AngleAxis(tiltRange.y * Mathf.Sin(tiltSin), Vector3.up);
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}
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}
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}
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