FiE-Game/src/Fie.Object/FieInputControllerBase.cs

17 lines
301 B
C#
Raw Normal View History

2018-11-20 20:10:49 +01:00
using UnityEngine;
namespace Fie.Object
{
public class FieInputControllerBase : MonoBehaviour
{
public FieGameCharacter _ownerCharacter;
public FieGameCharacter ownerCharacter => _ownerCharacter;
public void SetOwner(FieGameCharacter character)
{
_ownerCharacter = character;
}
}
}