FiE-Game/src/Fie.Enemies/FieEnemiesHoovesRacesAnimationContainer.cs

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2018-11-20 20:10:49 +01:00
using Fie.Object;
namespace Fie.Enemies
{
public class FieEnemiesHoovesRacesAnimationContainer : FieEnemiesAnimationContainer
{
public enum HoovesRacesAnimTrack
{
HORN = 2,
MAX_HOOVES_RACES_TRACK
}
public enum HoovesRacesAnimList
{
WALK = 1,
GALLOP,
STAGGER,
STAGGER_AIR,
STAGGER_FALL,
STAGGER_FALL_RECOVER,
DEAD,
MAX_HOOVES_RACES_ANIMATION
}
public FieEnemiesHoovesRacesAnimationContainer()
{
addAnimationData(1, new FieSkeletonAnimationObject(0, "walk"));
addAnimationData(2, new FieSkeletonAnimationObject(0, "gallop"));
addAnimationData(3, new FieSkeletonAnimationObject(0, "stagger"));
addAnimationData(4, new FieSkeletonAnimationObject(0, "stagger_air"));
addAnimationData(5, new FieSkeletonAnimationObject(0, "stagger_fall"));
addAnimationData(6, new FieSkeletonAnimationObject(0, "stagger_fall_recover"));
addAnimationData(7, new FieSkeletonAnimationObject(0, "dead"));
}
}
}