FiE-Game/Assets/Scripts/Fie/LevelObject/FieLevelObjectTracePath.cs

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2018-11-20 20:10:49 +01:00
using System.Collections.Generic;
using UnityEngine;
namespace Fie.LevelObject
{
public class FieLevelObjectTracePath : MonoBehaviour
{
[SerializeField]
private List<GameObject> _pathPoints;
public List<GameObject> pathObject => _pathPoints;
}
}