FiE-Game/Assets/Scripts/Fie/Title/FieTitleElementsCicleScaleTilter.cs

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2018-11-20 20:10:49 +01:00
using Fie.Utility;
using System.Collections.Generic;
using UnityEngine;
namespace Fie.Title
{
public class FieTitleElementsCicleScaleTilter : MonoBehaviour
{
public List<float> tweenScaleList = new List<float>
{
1f,
1.5f,
0.5f
};
public float tweenTime = 1f;
public float tweenInterval = 10f;
private float _currentTweenInterval;
private Tweener<TweenTypesInOutSine> scaleTweener = new Tweener<TweenTypesInOutSine>();
private int tweenScaleIndex;
private void Start()
{
_currentTweenInterval = tweenInterval;
scaleTweener.InitTweener(1f, tweenScaleList[0], tweenScaleList[0]);
}
private void Update()
{
float num = scaleTweener.UpdateParameterFloat(Time.deltaTime);
base.transform.localScale = new Vector3(num, num, num);
if (scaleTweener.IsEnd())
{
_currentTweenInterval -= Time.deltaTime;
if (_currentTweenInterval <= 0f)
{
tweenScaleIndex++;
if (tweenScaleIndex >= tweenScaleList.Count)
{
tweenScaleIndex = 0;
}
scaleTweener.InitTweener(tweenTime, num, tweenScaleList[tweenScaleIndex]);
_currentTweenInterval = tweenInterval;
}
}
}
}
}