FiE-Game/Assets/Scripts/Fie/Object/FieStatusEffectsBuffAndDebuffToAttackEntity.cs

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2018-11-20 20:10:49 +01:00
using System;
namespace Fie.Object
{
[Serializable]
public class FieStatusEffectsBuffAndDebuffToAttackEntity : FieStatusEffectEntityBase
{
public int skillID = -1;
public int abilityID = -1;
public float magni;
public bool isEnableStack;
}
}