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16 lines
324 B
C#
16 lines
324 B
C#
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using System;
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namespace Fie.Manager
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{
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[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)]
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public class FieManagerExists : Attribute
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{
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public readonly FieManagerExistSceneFlag existFlag;
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public FieManagerExists(FieManagerExistSceneFlag initFlags)
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{
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existFlag = initFlags;
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}
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}
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}
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